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ByYurii Luzhko

Best Build for Solo vs Co-op in Enshrouded — Decision Matrix + Loadouts

Pre-1.0 data5 min read

Solo, take a build with a skill that keeps you alive on your own; with friends, split the jobs — someone who pulls enemies, someone who heals, the rest on damage. The party changes the fight in the 1.0 files: on the Automatic setting the enemy count stays the solo one up to 4 players and reaches ×3 at 16, and 94% of enemy spawn points gain +48% health per extra player.

What is 1.0 on this page: the party scaling (1.0 game files, build 1267041), the skills on each build's 1.0 tree and their costs. What is ours: which skills count as "solo" or "party" and the picks. What each skill does is the wiki's text from before 1.0 — the server files carry none — and says so.

What the party changes

Keen's 1.0 note on the Automatic enemy amount: "When Automatic is set, the amount of enemies is scaled depending on the size of the party in a multiplayer game. As “party” counts every player actively playing in the vicinity. Players in other areas of Embervale are not counted as part of the party." The files' factor per party size:

Enemy amount by players nearby, Automatic setting (1.0 files)
1 player
×1
2 players
×1
3 players
×1
4 players
×1
5 players
×1.3
6 players
×1.55
7 players
×1.8
8 players
×2
9 players
×2.2
10 players
×2.35
11 players
×2.5
12 players
×2.6
13 players
×2.7
14 players
×2.8
15 players
×2.9
16 players
×3

Solo: builds that keep themselves alive

Our rule: a solo build should take at least one skill that restores health or stamina without help. These are the ones we count, with what each build on this site takes:

Co-op: a job each

Our grouping: by the wiki's text, these skills work through or for other players nearby, so solo they are points you do not use. We would give Nemesis to the player who holds enemies and Water Aura to the one who heals.

SkillTreePointsWhat it does (wiki, pre-1.0)Builds that take it
NemesisWarrior6Whenever an ally draws the attention of an enemy, you draw it in equal measures.Sword & Board Tank
Earth AuraWarrior6You emit a protective aura that reduces all incoming damage by 10% for you and allies within 10 meters.Sword & Board Tank
Water AuraMage3You emit a healing aura. It heals all injured allies within 15 meters.Fire Mage Starter, Battlemage Hybrid, Necromancer Glass Cannon, Healer Support, Summoner, Radiant Paladin
Healing ReviveMage3—Healer Support
SaviourCore3You only need 3 instead of 6 seconds to revive an ally.Healer Support, Solo Adventurer Hybrid
Soul LeechWarrior6——

Our co-op picks

Holding enemies — the builds that take Nemesis: Sword & Board Tank. Healing — the builds that take Water Aura: Fire Mage Starter, Healer Support, Radiant Paladin, Summoner, Battlemage Hybrid, Necromancer Glass Cannon. Everyone else brings damage — the final boss guide lists the level-25+ builds.

Decision matrix

Every build on this site with its 1.0 cost and level, and which of the skills above its tree takes. More in the left column = better alone; more in the right = better in a group.

BuildRolePointsWritten forSolo skillsParty skills
Starter — First 10 LevelsHybrid18Level 10——
Fire Mage StarterMage27Level 15—Water Aura
Assassin Dual BladesRanger38Level 20——
Healer SupportMage34Level 20—Water Aura, Healing Revive, Saviour
Ice Mage — Crowd ControlMage43Level 25——
Multi-Shot BowmasterRanger48Level 25——
One-Handed WarriorWarrior48Level 25Battle Heal—
Radiant PaladinHybrid47Level 25Battle HealWater Aura
Ranger SniperRanger39Level 25Vitality Surge—
Solo Adventurer HybridHybrid39Level 25Battle HealSaviour
SummonerMage47Level 25—Water Aura
Battlemage HybridHybrid58Level 30Battle HealWater Aura
Sword & Board TankWarrior50Level 30Battle HealNemesis, Earth Aura
Berserker BarbarianWarrior58Level 35Battle Heal—
Necromancer Glass CannonMage67Level 35BloodlettingWater Aura
Wand ArchmageMage65Level 35——
Endgame MetaHybrid212Level 50Battle HealNemesis, Earth Aura, Water Aura, Healing Revive, Saviour, Soul Leech

Switching between solo and co-op

Respeccing is how one character does both. On an existing save 1.0 resets the tree once: "When playing for the first time in version 1.0.0.0 with an existing save game, the skill tree will be reset." After that, the last price Keen published is from before 1.0: "The cost for resetting the skill tree is now calculated based on the number of previously spent skill points. Each spent skill point costs 1 rune." — see the respec guide.

Hosting, permissions and player counts are in the multiplayer guide. In 1.0: "Hosts now define the default permission level for every joining player with a single password. Afterwards, each player character can be promoted or demoted individually if needed."

FAQ

What's the best solo build in Enshrouded?

Our picks are the builds that take a skill which heals or refreshes you without help: One-Handed Warrior, Radiant Paladin, Ranger Sniper, Solo Adventurer Hybrid, Battlemage Hybrid, Sword & Board Tank, Berserker Barbarian, Necromancer Glass Cannon. The Solo Adventurer Hybrid is the one written for playing alone.

What's the best co-op build for Enshrouded?

One per job: a tank with Nemesis (Sword & Board Tank), a healer with Water Aura (Fire Mage Starter, Healer Support, Radiant Paladin, Summoner, Battlemage Hybrid, Necromancer Glass Cannon), and damage builds for the rest. That split is our suggestion, not a game rule.

Can I use the same build for solo and co-op?

Yes — a build that takes both kinds of skill: Radiant Paladin, Solo Adventurer Hybrid, Battlemage Hybrid, Sword & Board Tank, Necromancer Glass Cannon. Otherwise respec between sessions.

Is the Healer build viable solo?

It spends its points on others: the Healer Support tree takes Water Aura, Healing Revive, Saviour and none of the solo skills above. We would not take it alone.

How many players is Enshrouded balanced for?

Up to 16 per world. On the Automatic setting the enemy count is the solo one up to 4 players and rises to ×3 at 16; each extra player also adds 48% health and 5% damage to most enemies (1.0 files).

Related guides

Skill / weapon / biome facts derived from Enshrouded Wiki (CC BY-SA 4.0). CC BY-SA 4.0. PinDrop is fan-made and not affiliated with Keen Games. Last refreshed .