19 skills · 50 pts total
Enshrouded Survivor Skill Tree
In Enshrouded 1.0 this is the Core area of the skill tree: the 19 skills at its centre that every build can reach. “Survivor” is this site’s older name for it.
Crafter / explorer archetype. Lumberjack + Mason hit trees and stone harder, Miner can add an extra resource; Quality Gear and Fisherman's Resolve round out the base-builder loop.
About the Survivor archetype
Survivor is this site's name for the Core of Enshrouded's skill tree, not a fourth class. In 1.0 the skills hang off three class areas, Warrior, Ranger and Mage, around a Core that every build can reach. The Core holds 19 skills and no attribute pips.
The weapon specialization nodes here are Pickaxe Specialization and Felling Axe Specialization. Its nodes include Merciless Attack, Double Jump, grappling hooks, tools and gathering.
The skill list further down is the Core's 1.0 nodes; the planner shows where they sit.
Hallmark skills
- Merciless Attack — Active skill, 2 points. Value in the 1.0 files: 500%. In our One-Handed Warrior build.
- Double Jump — Active skill, 2 points. Value in the 1.0 files: 10. Pre-1.0 wiki: “Allows jumping a second time while airborne.”
- Grounding Hook — Active skill, 4 points. Value in the 1.0 files: 30. Pre-1.0 wiki: “Use your Grappling Hook to pull flying enemies towards you during combat.”
- Power Parry — Passive, 1 point per rank, 3 ranks. Value in the 1.0 files: 10% per rank. Pre-1.0 wiki: “Enemy Stun Bar gain from parries is increased by 30%.” In 2 of our builds: Endgame Meta and One-Handed Warrior.
Our builds that spend every point in the Core: Crafter Survivor (13). Builds that mix the Core with another area: One-Handed Warrior (40 Warrior, 8 Core), Endgame Meta (118 Warrior, 88 Mage, 6 Core), Solo Adventurer Hybrid (13 Ranger, 13 Mage, 11 Warrior, 2 Core), Healer Support (33 Mage, 1 Core) and Starter — First 10 Levels (8 Mage, 7 Warrior, 2 Ranger, 1 Core).
The numbers are skill points, read from each build's tree.
Nothing locks you into Survivor: you can respec. Keen Games, Souls of the Frozen Frontier notes (2024-11-05): “Each spent skill point costs 1 rune.”
Survivor starter builds by level
The order our Crafter Survivor build buys its nodes in, cut every 5 levels. Levels count level-ups alone, 2 points each; Shroud Roots and Elixir Wells get you there sooner.
Each step opens in the planner with everything bought so far.
- Level 5Open planner →
Well Rested, Lumberjack ×3, Mason ×3, Quality Gear. 8 of the build's 13 points.
- Level 8Open planner →
Miner, Fisherman’s Resolve, Prospector, Inner Fires. That is the whole Crafter Survivor build: 13 points.
Top Survivor builds
All Survivor builds →Tier-sorted meta picks — S = meta-defining, A = strong, B = niche.
- Crafter Survivor
The gathering nodes in the core of the tree — Lumberjack, Mason, Miner, Prospector and Quality Gear — plus Well Rested, Inner Fires and Fisherman's Resolve.
- Starter — First 10 Levels
What to buy before you pick a class: one cheap node from each side — Counterstrike, Fire Resistance, Brute, Marksman — plus Well Rested. Fits in the points level 10 gives.
- Solo Adventurer Hybrid
A bit of everything for playing alone: Marksman and Skill Shot for the bow, Battle Heal and Warrior's Path for melee, Healer, Counterstrike and Fire Resistance, Runner and Saviour.
- Radiant Paladin
One-handed sword and shield with fire around you: Radiant Aura and Counterstrike at full rank, Arsonist for a fire sword, Battle Heal to heal on melee crits (Veteran makes them more likely), Heavy Plates for armor, and Water Aura with Waters of Life for allies.
All Survivor + Hybrid presets
- Crafter SurvivorLevel 10
The gathering nodes in the core of the tree — Lumberjack, Mason, Miner, Prospector and Quality Gear — plus Well Rested, Inner Fires and Fisherman's Resolve.
- Battlemage HybridLevel 30
Half Warrior, half Mage: Warrior's Path, Slasher and Heavy Plates for the one-handed sword, Thunder at full rank with Mage Apprentice and Wizard for the shock wand, Battle Heal to sustain.
- Starter — First 10 LevelsLevel 10
What to buy before you pick a class: one cheap node from each side — Counterstrike, Fire Resistance, Brute, Marksman — plus Well Rested. Fits in the points level 10 gives.
- Endgame MetaLevel 50
Every one of the 212 points: two-handed Warrior (Barbarian's Path for the axe, Titan Edge for the greatsword, Slasher, Veteran, Relentless, Whirlwind Crescendo) in Heavy and Shiny Plates, Thunder and Wand Mastery for a shock wand, Blink, and the full Healer line. Pyromaniac is not on the 1.0 tree.
- Solo Adventurer HybridLevel 25
A bit of everything for playing alone: Marksman and Skill Shot for the bow, Battle Heal and Warrior's Path for melee, Healer, Counterstrike and Fire Resistance, Runner and Saviour.
- Radiant PaladinLevel 25
One-handed sword and shield with fire around you: Radiant Aura and Counterstrike at full rank, Arsonist for a fire sword, Battle Heal to heal on melee crits (Veteran makes them more likely), Heavy Plates for armor, and Water Aura with Waters of Life for allies.
All Survivor skills by unlock cost
Every active and passive node of the class in the 1.0 skill tree, grouped by the skill points it takes to buy every rank. Skills with their own page link to it.
1 skill point · 1 skill
2 skill points · 6 skills
Double Jump10
- Felling Axe Specialization
Unlocks Special Abilities of Felling Axes. Press [R] to unleash a powerful Special Ability after generating enough Focus. Focus Generate Focus by attacking. Focus can be built up with any weapon type and is used to trigger Special Abilities of weapons.
Merciless Attack500%
MinerWhen you mine resources, you have a 10% chance to get one additional resource.
- Pickaxe Specialization
Unlocks Special Abilities of Pickaxes. Press [R] to unleash a powerful Special Ability after generating enough Focus. Focus Generate Focus by attacking. Focus can be built up with any weapon type and is used to trigger Special Abilities of weapons.
Snap20%
3 skill points · 11 skills
- Airborne Architect
Fisherman’s Resolve3 ranks · 5 per rank
Giant Slayer Hook30
Inner Fires3 ranks · 60s per rank
Lumberjack3 ranks · 10% per rank
Mason3 ranks · 10% per rank
Opportunity3 ranks · 40% per rank
Power Parry3 ranks · 10% per rank
- Prospector
3 ranks · 10% per rank
Saviour3 ranks · -1 per rank
Well Rested3 ranks · 2 per rank
4 skill points · 1 skill
Related
- Full skill tree planner
All 161 skills across 4 archetypes with shareable deep-link URLs.
- Survivor builds hub
Curated Survivor presets with skill picks, weapons, and progression.
- All builds catalog
Every preset across Mage, Ranger, Warrior, Survivor, and Hybrid.
- Weapons catalog
294 weapons across 12 categories with stats, sources, and legendary perks.
- Armor catalog
Melee, Ranged, and Magic armor sets with slot-by-slot picks.
- Mage skill tree
Ranged casters. Lean into Fire, Ice, Shock, and Healing — stack INT + Spirit, pair with Life Essence…
- Ranger skill tree
Bow + dagger specialists. DEX + Endurance core, kite with Runner + Skill Shot, finish with Marksman …
- Warrior skill tree
Melee frontline. STR + CON foundation, Heavy/Shiny Plates for mitigation, Brute + Slasher for damage…
Survivor skill tree FAQ
What does the Survivor archetype focus on in Enshrouded?
What's the best starter build for Survivor in Enshrouded?
Can you mix Survivor with other archetypes in Enshrouded?
Which weapons pair best with Survivor in Enshrouded?
How many skill points to fully unlock the Survivor tree?
Sources: game files 1.0 + Keen Games 1.0 patch notes (changelog, combat changes) for the skill list, unlock costs and ranks, the hallmark skills and the starter-build steps (1.0 skill tree); enshrouded.wiki.gg (pre-1.0) for the pre-1.0 wiki descriptions: in the list where a node has no 1.0 numbers, and the hallmark lines marked Pre-1.0 wiki.
