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ByYurii Luzhko

Partly updated for Enshrouded 1.0— 1.0: the boss roster from the 1.0 files; the rest is pre-1.0 wiki data

Enshrouded Bosses

24 boss pages: the wiki's 11 plus 13 new with 1.0. The 1.0 game files hold 22 bodies with a boss health bar, 21 of them with a confirmed English name.

Each boss page has the damage each type deals to it and where it is on the map.

Boss pages
24
Factions
7
Full chart
3 with all 8 resistances
On the map
38 marked spots
  • 38 spots the wiki map ties to a boss

Boss order in 1.0, region by region

Each named boss sits under the first region where the 1.0 game files place it, regions in the order the Flame opens them. “Lv” is the region's typical enemy level in the files.

  1. 1. SpringlandsFlame 1 · Lv 3–9
  2. 2. RevelwoodFlame 3 · Lv 11–15
  3. 3. Nomad HighlandsFlame 4 · Lv 16–20
  4. 4. KindlewastesFlame 5 · Lv 21–27
  5. 5. Albaneve SummitsFlame 6 · Lv 28–35
  6. 6. Veilwater BasinFlame 8 · Lv 37–45
  7. 7. Cinder's CradleFlame 10 · Lv 46–50

No open-world placement in the files: Hollow Cyclops. Wiki bosses not yet matched to a named 1.0 body: Scavenger Matron.

All 24 bosses by faction

Sorted by faction tier. Filter by faction, biome or the damage type that works — or open a faction's full guide.

Faction
Biome
Weak to

Showing 24 of 24 bosses

All 22 boss bodies in the 1.0 game files

Every template with a boss health bar in the Enshrouded 1.0 server files, one row per body. 21 have a confirmed English name; the others are listed by their internal id until one is confirmed. "Weak to" is the damage share the file gives above 100 %.

BossFactionWhereWeak toXP ×HP / extra player
Lord VorgothFellCinder's CradleFire 120%20+70%
Fell Dragon YounglingFellAlbaneve SummitsFire 120%12+90%
Fell MonstrosityFellNomad HighlandsFire 120%12+60%
Ancient S.P.D.R. ConstructAncientsCinder's Cradle, Albaneve Summits, Nomad HighlandsBlunt 120%Ice 120%12+48%
DirewolfWildlifeSpringlandsPoison 120%Fire 120%10+60%
Fell CyclopsFellAlbaneve Summits, Cinder's CradlePoison 140%Fire 140%8+60%
CyclopsCyclopsAlbaneve SummitsShroud 120%8+60%
Hollow CyclopsHollow—Blunt 150%Fire 120%8+60%
Fell WispwyvernFellRevelwoodFire 120%8+70%
Hollow WispwyvernHollowSpringlandsBlunt 150%Fire 120%8+70%
Vukah BrawlerVukahNomad Highlands, Blackmire, SpringlandsPoison 120%Shroud 120%5+48%
Scavenger Gorger MatronScavengersRevelwood, SpringlandsIce 140%Piercing 130%5+60%
Scavenger Grizzler MatronScavengersRevelwoodIce 140%Piercing 130%5+60%
Scavenger TyrantScavengersAlbaneve SummitsPiercing 130%Ice 130%4+60%
Hydrak'DalDrakVeilwater BasinPiercing 140%Ice 120%4+48%
Armored Fell ThunderbruteFellRevelwoodPoison 120%Fire 120%4+60%
Fell StrikerFellSpringlandsFire 120%4+50%
Fell Critter QueenFellRevelwood, Blackmire, Cinder's Cradle, Kindlewastes, Nomad Highlands, Veilwater BasinFire 140%Poison 120%3+48%
Shroud StalkerFellRevelwoodIce 140%Piercing 120%3+48%
Fell ThunderbruteFellSpringlandsFire 120%3+50%
Fell SicklescytheFellKindlewastesPoison 120%Fire 120%1+50%
Vukah BrawlerVukahNomad HighlandsPoison 120%Shroud 120%5+48%

The wiki's bosses by biome

The wiki's 11 bosses by the first biome the wiki names for each, in Flame order; the level is that region's typical enemy level in the 1.0 files. The amber tag is the Flame level the boss's head upgrade reaches our boss notes tie to the boss. Bosses without a documented biome are listed last. The order from the 1.0 placements is at the top of the page.

  1. Fell Thunderbrute — Springlands (level 3–9)
  2. Scavenger Matron — Springlands (level 3–9) Flame level 3
  3. Vukah Brawler — Low Meadows (level 3–9)
  4. Fell Critter Queen — Revelwood (level 11–15)
  5. Fell Wispwyvern — Revelwood (level 11–15) Flame level 4
  6. Hollow Cyclops — Revelwood (level 11–15)
  7. Fell Monstrosity — Nomad Highlands (level 16–20) Flame level 5
  8. Fell Sicklescythe — Kindlewastes (level 21–27) Flame level 6
  9. Cyclops — Albaneve Summits (level 28–35)
  10. Fell Cyclops — Albaneve Summits (level 28–35) Flame level 7
  11. Fell Dragon Youngling — Albaneve Summits (level 28–35) Flame level 8

Boss difficulty matrix

Every wiki boss with its biome, that region's typical enemy level in the 1.0 files, faction tier, and best damage type. Sorted by progression order.

BossFactionBiomeLevelTierEffective vs
Fell ThunderbruteFellSpringlands3–9SFire
Scavenger MatronScavengerSpringlands3–9B—
Vukah BrawlerVukahLow Meadows3–9BPoisonShroud
Fell Critter QueenFellRevelwood11–15SFirePoison
Fell WispwyvernFellRevelwood11–15SFire
Hollow CyclopsHollowRevelwood11–15ABluntFire
Fell MonstrosityFellNomad Highlands16–20SFire
Fell SicklescytheFellKindlewastes21–27SPoisonFireShock
CyclopsCyclopsAlbaneve Summits28–35AShroud
Fell CyclopsFellAlbaneve Summits28–35SPoisonFire
Fell Dragon YounglingFellAlbaneve Summits28–35SFire

What are bosses in Enshrouded?

In the Enshrouded 1.0 files a boss is an enemy body with a boss health bar, an XP multiplier (from ×1 up to ×20 for Lord Vorgoth) and its own damage-taken table. Most boss bodies have placed spawn points in the open world, in the region shown for each boss below; the Hollow Cyclops has none in the world layer.

The files hold no health values or attack scripts, so the boss pages give damage taken, XP and placements, plus the wiki's pre-1.0 notes on attacks.

Mechanically every documented boss carries an 8-axis resistance profile across Cutting, Piercing, Blunt, Poison, Fire, Ice, Shroud, and Shock damage. Each axis is marked Effective (extra damage taken), Neutral (baseline), or Resisted (reduced damage). Matching your damage type to the Effective axis is the one boss decision the files let us quantify.

Per-boss pages render the full chart plus the matching weapon family + preset build recommendations.

About this catalog

The database indexes 11 documented bosses across 5 factions — 3 with a complete 8-axis damage-resistance chart and 11 with wiki portraits. Data pulls straight from Enshrouded Wiki, with editorial faction tiers, progression order, and encounter notes layered on top.

By faction

  • Fell7
  • Cyclops1
  • Hollow1
  • Scavenger1
  • Vukah1

Top biome regions

  • Kindlewastes7
  • Nomad Highlands6
  • Revelwood5
  • Albaneve Summits3
  • Springlands2
  • Low Meadows2

World vs Hollow Halls

  • World patrols11
  • Hollow Halls0

Related

Boss FAQ

How many bosses are in Enshrouded?
The Enshrouded 1.0 game files carry 22 distinct boss bodies with a boss health bar; 21 of them have a confirmed English name so far. The wiki documents 11 across 5 factions — Fell (7), Cyclops, Hollow, Scavenger and Vukah — and 1.0 adds pages here for Lord Vorgoth, Scavenger Tyrant, Hydrak'Dal, Shroud Stalker, Fell Striker, Armored Fell Thunderbrute, Scavenger Grizzler Matron, Scavenger Gorger Matron, Hollow Wispwyvern, Direwolf, Ancient S.P.D.R. Construct, Vorgoth, Champion of the Shroud, Vorgoth, the Wanderer's Vessel. Every boss takes a set share of each of 8 damage types: Cutting, Piercing, Blunt, Poison, Fire, Ice, Shroud and Shock.
What is the final boss in Enshrouded?
Lord Vorgoth. In the 1.0 files he has the largest XP multiplier of any boss (×20), his one placement is in Cinder's Cradle, the region 1.0 opened, and the last Flame upgrade takes an item named after him. Keen's notes we hold do not use the words "final boss"; that he is the last fight is our reading of the files. See the Lord Vorgoth guide for his damage-taken table and the fight step by step.
What order should I fight Enshrouded bosses in?
In the order the Flame opens their regions. Taking each named boss at the first region where the 1.0 files place it: Vukah Brawler → Hollow Wispwyvern → Fell Striker → Fell Thunderbrute → Scavenger Gorger Matron → Direwolf → Fell Critter Queen → Fell Wispwyvern → Shroud Stalker → Armored Fell Thunderbrute → Scavenger Grizzler Matron → Fell Monstrosity → Ancient S.P.D.R. Construct → Fell Sicklescythe → Scavenger Tyrant → Fell Dragon Youngling → Fell Cyclops → Cyclops → Hydrak'Dal → Lord Vorgoth. The regions run Springlands (Lv 3–9) → Revelwood (Lv 11–15) → Nomad Highlands (Lv 16–20) → Kindlewastes (Lv 21–27) → Albaneve Summits (Lv 28–35) → Veilwater Basin (Lv 37–45) → Cinder's Cradle (Lv 46–50), levels being each region's typical enemy level in the 1.0 files.
How do I beat the hardest Enshrouded bosses?
Match your damage type to the boss's resistance chart — every boss takes Effective / Neutral / Resisted damage on 8 damage axes (Cutting, Piercing, Blunt, Poison, Fire, Ice, Shroud, Shock). Bring weapons in the matching family, drop resisted damage types from your primary slot, and run a build tuned for the effective damage type. Each per-boss page ships the chart plus a recommended loadout.
Can you re-fight bosses in Enshrouded?
We can't say. Neither Keen's patch notes we hold nor the 1.0 server files we read state whether or when a boss respawns, so we give no timer rather than guess one.
What are the Fell bosses in Enshrouded?
The Fell are the biggest enemy faction in the 1.0 files (28,305 spawn points) — currently 7 documented Fell bosses including Fell Thunderbrute, Fell Wispwyvern, Fell Critter Queen, Fell Sicklescythe, Fell Cyclops, Fell Monstrosity, and Fell Dragon Youngling. In the 1.0 files every named Fell boss takes no Shroud damage (×0) and most take extra Fire (×1.2–×1.4). They are not all late-game: the Fell Thunderbrute and Fell Striker are placed in Springlands. See the Fell faction page for the full set and each boss's damage-taken range.
Boss data from Enshrouded Wiki, licensed CC BY-SA 4.0. Boss lore, attack lists and strategy notes are the wiki's pre-1.0 text and PinDrop editorial; the 1.0 files hold no attack scripts or health. Not affiliated with Keen Games.