Partly updated for Enshrouded 1.0— 1.0: the boss roster from the 1.0 files; the rest is pre-1.0 wiki data
Enshrouded Bosses
24 boss pages: the wiki's 11 plus 13 new with 1.0. The 1.0 game files hold 22 bodies with a boss health bar, 21 of them with a confirmed English name.
Each boss page has the damage each type deals to it and where it is on the map.
- Boss pages
- 24
- Factions
- 7
- Full chart
- 3 with all 8 resistances
- On the map
- 38 marked spots
Boss order in 1.0, region by region
Each named boss sits under the first region where the 1.0 game files place it, regions in the order the Flame opens them. “Lv” is the region's typical enemy level in the files.
- 1. SpringlandsFlame 1 · Lv 3–9
- 2. RevelwoodFlame 3 · Lv 11–15
- 3. Nomad HighlandsFlame 4 · Lv 16–20
- 4. KindlewastesFlame 5 · Lv 21–27
- 5. Albaneve SummitsFlame 6 · Lv 28–35
- 6. Veilwater BasinFlame 8 · Lv 37–45
- 7. Cinder's CradleFlame 10 · Lv 46–50
No open-world placement in the files: Hollow Cyclops. Wiki bosses not yet matched to a named 1.0 body: Scavenger Matron.
All 24 bosses by faction
Sorted by faction tier. Filter by faction, biome or the damage type that works — or open a faction's full guide.
Showing 24 of 24 bosses
FellFell Critter QueenA miniboss that defends Elixir Wells, Shroud Roots, and other Shroud points of interest. The 1.0 files place it in Revelwood, Blackmire, Cinder's Cradle, Kindlewastes, Nomad Highlands and Veilwater Basin.Region Revelwood, Nomad Highlands, Kindlewastes
Fire
PoisonStrategy
FellFell CyclopsA Shroud-corrupted Cyclops guarding a frozen Elixir Well high in the Albaneve Summits. Its head is an ingredient of the Flame upgrade to level 7.Region Albaneve Summits
Poison
FireFlame level 7Strategy
FellFell Dragon YounglingThe corrupted beast brooding atop Howling Peak, the highest point in Embervale. Slaying it completes 'Slaying The Corrupted Beast' and yields the item for the Flame upgrade to level 8 (the chain runs on to Flame 11).Region Albaneve Summits
FireFlame level 8Strategy
FellFell MonstrosityA horror stitched together by the sorcerer Ikora, who experimented on Shroud Spores with the Black Cauldron. It looms beside calcified statues; the 1.0 files place it in Nomad Highlands, and its head is an ingredient of the Flame upgrade to level 5.Region Nomad Highlands, Kindlewastes
FireFlame level 5Strategy
FellFell SicklescytheA scythe-limbed Fell boss that haunts the Shrouded ruins of the Kindlewastes — from the Haunted Sun Temple to the Kindlewastes Hollow Halls. Its head is an ingredient of the Flame upgrade to level 6.Region Kindlewastes
Poison
Fire
ShockFlame level 6Strategy
FellFell ThunderbruteEnshrouded's first proper miniboss — a hulking brute posted to guard Elixir Wells and Shroud Roots. The 1.0 files place the plain Fell Thunderbrute once, in Springlands, and an Armored Fell Thunderbrute once, in Revelwood; the wiki's "across nearly every biome" is not in the files.Region Springlands, Low Meadows, Revelwood, Nomad Highlands, Kindlewastes
FireStrategy
FellFell WispwyvernThe wyvern nesting at The Pike above Pikemead's Reach in Revelwood. Downing it completes 'Reach The Capital, Pikemead's Reach' and its head is an ingredient of the Flame upgrade to level 4.Region Revelwood
FireFlame level 4Strategy
CyclopsCyclopsA one-eyed giant that stalks the frozen caverns of the Albaneve Summits — the 1.0 files place it at 7 spawn points, all in Albaneve Summits; the wiki names lairs near Everfrore Keep, Howling Peak, Wildwater Basin and Lake Luma.Region Albaneve Summits
ShroudStrategy
HollowHollow CyclopsCyclops once ruled the mountaintops of Embervale until the Flame cursed them and banished them to the Hollow Halls during the reign of King Gormander. Now a Hollow Cyclops waits at the end of four of the six Hollow Halls dungeons (the two Halls that opened with 1.0 name no boss in the files).Region Revelwood, Nomad Highlands, Kindlewastes
Blunt
FireStrategy
ScavengerScavenger MatronThe second boss most players face — a hulking Scavenger matriarch who appears as two forms: the poison-spitting Gorger and the reinforcement-summoning Grizzler. Her head is an ingredient of the Flame upgrade to level 3.Region Springlands, Revelwood, Nomad Highlands, KindlewastesFlame level 3Strategy
VukahVukah BrawlerThe champion of the Vukah gladiator pits — a beastman far larger than a common Vukah, crowned in the arenas their warrior sect runs. Vukah language and culture skills won't pacify him.Region Low Meadows, Nomad Highlands, Kindlewastes
Poison
ShroudStrategy - Fell · new in 1.0Lord VorgothLord Vorgoth is fought in two phases in the 1.0 files: a humanoid first form and a Monstrosity second form, both spawned at one arena in Cinder's Cradle. The files also define four organ parts — cyst, eye, flower and tentacle — whose damage is passed on to Vorgoth.Region Cinder's Cradle
FireStrategy - Scavenger · new in 1.0Scavenger TyrantThe Scavenger Tyrant is a Scavenger mini-boss of the Albaneve Summits with a whip and a spear. The 1.0 files place it three times, all in the Albaneve Summits; the wiki names those spots as Rothstep, Everfrore Keep and the Forge of Obsidia.Region Albaneve Summits
Piercing
Ice
ShroudStrategy - Drak · new in 1.0Hydrak'DalHydrak'Dal is the Drak heavy that carries a boss health bar. The 1.0 files place two of them, both in the Veilwater Basin, and three more of the same heavy without the bar. Keen's notes tie a Drak'dal leader to the Fisher's quest "Vengeance".Region Veilwater Basin
Piercing
Ice
Shroud
ShockStrategy - Fell · new in 1.0Shroud StalkerShroud Stalker is a Fell boss with its own health bar in the Enshrouded 1.0 game files. The files place it once, in Revelwood, at level 15. It takes extra damage from Ice 140%, Piercing 120% and Fire 120%, less from Shroud immune, Cutting 80% and Blunt 80%.Region Revelwood
Ice
Piercing
FireStrategy - Fell · new in 1.0Fell StrikerFell Striker is a Fell boss with its own health bar in the Enshrouded 1.0 game files. The files place it once, in Springlands, at level 9. It takes extra damage from Fire 120%, less from Shroud immune.Region Springlands
FireStrategy - Fell · new in 1.0Armored Fell ThunderbruteArmored Fell Thunderbrute is a Fell boss with its own health bar in the Enshrouded 1.0 game files. The files place it once, in Revelwood, at level 15. It takes extra damage from Poison 120%, Fire 120% and Shock 120%, less from Shroud immune.Region Revelwood
Poison
Fire
ShockStrategy - Scavenger · new in 1.0Scavenger Grizzler MatronScavenger Grizzler Matron is a Scavengers boss with its own health bar in the Enshrouded 1.0 game files. The files place it once, in Revelwood, at level 13. It takes extra damage from Ice 140%, Piercing 130%, Cutting 120% and Shroud 120%, less from Blunt 80%, Poison 80% and Fire 80%.Region Revelwood
Ice
Piercing
Cutting
ShroudStrategy - Scavenger · new in 1.0Scavenger Gorger MatronScavenger Gorger Matron is a Scavengers boss with its own health bar in the Enshrouded 1.0 game files. The files place it 2 times, in Revelwood and Springlands, at levels 7–15. It takes extra damage from Ice 140%, Piercing 130%, Cutting 120% and Shroud 120%, less from Blunt 80%, Poison 80% and Fire 80%.Regions Revelwood, Springlands
Ice
Piercing
Cutting
ShroudStrategy - Hollow · new in 1.0Hollow WispwyvernHollow Wispwyvern is a Hollow boss with its own health bar in the Enshrouded 1.0 game files. The files place it once, in Springlands, at level 44. It takes extra damage from Blunt 150% and Fire 120%, less from Poison immune, Piercing 60%, Cutting 80% and Shroud 80%.Region Springlands
Blunt
FireStrategy - Wildlife · new in 1.0DirewolfDirewolf is a Wildlife boss with its own health bar in the Enshrouded 1.0 game files. The files place it once, in Springlands, at level 9. It takes extra damage from Poison 120%, Fire 120% and Shroud 120%, less from Ice 80%.Region Springlands
Poison
Fire
ShroudStrategy - New in 1.0Ancient S.P.D.R. ConstructAncient S.P.D.R. Construct is a boss with its own health bar in the Enshrouded 1.0 game files. The files place it 4 times, in Cinder's Cradle, Albaneve Summits and Nomad Highlands, at level 48. It takes extra damage from Blunt 120% and Ice 120%, less from Poison 50%, Shock 50%, Cutting 80%, Piercing 80% and Fire 80%.Regions Cinder's Cradle, Albaneve Summits, Nomad Highlands
Blunt
IceStrategy - Fell · new in 1.0Vorgoth, Champion of the ShroudVorgoth, Champion of the Shroud is a Fell boss with its own health bar in the Enshrouded 1.0 game files. The files place it once, in Cinder's Cradle, at level 50. It takes extra damage from Fire 120%, less from Shroud immune.Region Cinder's Cradle
FireStrategy - Fell · new in 1.0Vorgoth, the Wanderer's VesselVorgoth, the Wanderer's Vessel is a Fell boss with its own health bar in the Enshrouded 1.0 game files. The files place it once, in Cinder's Cradle, at level 50. It takes extra damage from Fire 120%, less from Shroud immune.Region Cinder's Cradle
FireStrategy
All 22 boss bodies in the 1.0 game files
Every template with a boss health bar in the Enshrouded 1.0 server files, one row per body. 21 have a confirmed English name; the others are listed by their internal id until one is confirmed. "Weak to" is the damage share the file gives above 100 %.
The wiki's bosses by biome
The wiki's 11 bosses by the first biome the wiki names for each, in Flame order; the level is that region's typical enemy level in the 1.0 files. The amber tag is the Flame level the boss's head upgrade reaches our boss notes tie to the boss. Bosses without a documented biome are listed last. The order from the 1.0 placements is at the top of the page.
Fell Thunderbrute — Springlands (level 3–9)
Scavenger Matron — Springlands (level 3–9) Flame level 3
Vukah Brawler — Low Meadows (level 3–9)
Fell Critter Queen — Revelwood (level 11–15)
Fell Wispwyvern — Revelwood (level 11–15) Flame level 4
Hollow Cyclops — Revelwood (level 11–15)
Fell Monstrosity — Nomad Highlands (level 16–20) Flame level 5
Fell Sicklescythe — Kindlewastes (level 21–27) Flame level 6
Cyclops — Albaneve Summits (level 28–35)
Fell Cyclops — Albaneve Summits (level 28–35) Flame level 7
Fell Dragon Youngling — Albaneve Summits (level 28–35) Flame level 8
Boss difficulty matrix
Every wiki boss with its biome, that region's typical enemy level in the 1.0 files, faction tier, and best damage type. Sorted by progression order.
| Boss | Faction | Biome | Level | Tier | Effective vs |
|---|---|---|---|---|---|
| Fell | Springlands | 3–9 | S | ||
| Scavenger | Springlands | 3–9 | B | — | |
| Vukah | Low Meadows | 3–9 | B | ||
| Fell | Revelwood | 11–15 | S | ||
| Fell | Revelwood | 11–15 | S | ||
| Hollow | Revelwood | 11–15 | A | ||
| Fell | Nomad Highlands | 16–20 | S | ||
| Fell | Kindlewastes | 21–27 | S | ||
| Cyclops | Albaneve Summits | 28–35 | A | ||
| Fell | Albaneve Summits | 28–35 | S | ||
| Fell | Albaneve Summits | 28–35 | S |
What are bosses in Enshrouded?
In the Enshrouded 1.0 files a boss is an enemy body with a boss health bar, an XP multiplier (from ×1 up to ×20 for Lord Vorgoth) and its own damage-taken table. Most boss bodies have placed spawn points in the open world, in the region shown for each boss below; the Hollow Cyclops has none in the world layer.
The files hold no health values or attack scripts, so the boss pages give damage taken, XP and placements, plus the wiki's pre-1.0 notes on attacks.
Mechanically every documented boss carries an 8-axis resistance profile across Cutting, Piercing, Blunt, Poison, Fire, Ice, Shroud, and Shock damage. Each axis is marked Effective (extra damage taken), Neutral (baseline), or Resisted (reduced damage). Matching your damage type to the Effective axis is the one boss decision the files let us quantify.
Per-boss pages render the full chart plus the matching weapon family + preset build recommendations.
About this catalog
The database indexes 11 documented bosses across 5 factions — 3 with a complete 8-axis damage-resistance chart and 11 with wiki portraits. Data pulls straight from Enshrouded Wiki, with editorial faction tiers, progression order, and encounter notes layered on top.
By faction
- Fell7
- Cyclops1
- Hollow1
- Scavenger1
- Vukah1
Top biome regions
- Kindlewastes7
- Nomad Highlands6
- Revelwood5
- Albaneve Summits3
- Springlands2
- Low Meadows2
World vs Hollow Halls
- World patrols11
- Hollow Halls0
Related
- Preset builds — matched to each boss's effective damage type →
- Weapon catalog — pick the family that hits the effective axis →
- Armor sets — survive the fight, not just win the DPS check →
- Biomes — where each boss patrols + region progression →
- Skill Tree planner — tune your kit to the resistance chart →
- Interactive map — Hollow Halls, chests, elixir wells →
- Guides — boss-fight walkthroughs + progression tips →
