Enshrouded Weapons
All 293 weapons across 12 categories — each with its damage family, scaling stat, perks, and drop region.
Featured — meta picks
Eight hand-picked weapons that anchor the current Update 8 meta — legendary drops + best-in-slot A-tier picks across Ranger / Warrior / Mage archetypes.

Drak Whistle Bow
Bows
S⭐ LegendaryLv 45
Aurora Sword
One-handed Swords
S⭐ LegendaryLv 50
Staff Of The Moor
Staves
S⭐ LegendaryLv 45
Spiked Greatsword
Two-handed Greatswords
A⭐ LegendaryLv 41
Polymath's Wand
Wands
A⭐ LegendaryLv 50
Adorned Drakling Daggers
Daggers
A⭐ LegendaryLv 45
Battering Ram Hammer
Two-handed Hammers
A⭐ LegendaryLv 50
Graven Idol Axe
One-handed Axes
A⭐ LegendaryLv 50
Browse all 293 weapons
Search by name, or filter by category + rarity.
How weapon damage & scaling works
Weapon damage in Enshrouded scales with three core attributes: DEX (Dexterity) for bows + daggers + throwing weapons, STR (Strength) for all melee one- and two-handed weapons, and INT (Intelligence) for wands + staves. Putting attribute points into the wrong stat caps your weapon damage hard — a STR-stacked Mage with a staff hits like wet noodles.
Each weapon page lists its scaling stat in the slot intro so you can match attribute investment.
Legendary weapons in Enshrouded are end-game named weapons that drop from Hollow Halls bosses, Sun Temple chests, and biome-specific encounters in Kindlewastes / Albaneve Summits / Veilwater Basin. They carry named perks (e.g. "Magic Ice Damage", "Headseeker", "Renewal") on top of their base damage profile — mundane weapons have no perks.
See the dedicated Legendary Weapons hub for the full set sorted by drop region + level.
Weapon tier list — slot priority
Slot priorities for current Enshrouded meta. S = meta-defining (pairs with the most-played builds + legendary picks in every level band). A = strong for specific archetypes. B = niche / situational.
| Category | Tier | Scaling | Count | Why pick it |
|---|---|---|---|---|
| Daggers | A | DEX (Dexterity) | 33 | Fast off-hand and main-hand options. Pair with the Assassin Dual Blades build for backstab burst; scales with DEX. |
| One-handed Swords | S | STR (Strength) | 38 | All-purpose melee. The sword-and-shield combo is the Tank's bread and butter; scales with STR. |
| One-handed Axes | A | STR (Strength) | 29 | Heavy single-hand with strong stagger. Great for Warriors that want shield uptime without dropping to a club. |
| One-handed Clubs | B | STR (Strength) | 24 | Maces and clubs — high stun against armoured enemies. Pair with a heavy shield for the Sword & Board variant. |
| Two-handed Greatswords | A | STR (Strength) | 24 | High-DPS sweepers. The Barbarian / Whirlwind Crescendo loadout lives here; trades shield uptime for raw burst. |
| Two-handed Axes | B | STR (Strength) | 15 | Slow, heavy two-handers. Top stagger in slot; ideal against armoured frontline enemies and slow bosses. |
| Two-handed Hammers | A | STR (Strength) | 18 | Crushing damage + AoE shockwave on heavy attacks. Pairs naturally with the Berserker Barbarian build. |
| Two-handed Clubs | B | STR (Strength) | 8 | Niche category — only 8 entries. Stamina-efficient burst alternatives for two-handed mains. |
| Bows | S | DEX (Dexterity) | 35 | Long-range main weapon for Rangers. Sniper / Marksman builds live here; scales with DEX, headshots ignore armor. |
| Throwing Weapons | B | DEX (Dexterity) | 10 | Hybrid utility — toss between bow shots for stagger, or as a quick-cast mage off-hand. |
| Wands | A | INT (Intelligence) | 30 | Single-target Mage off-hand. Faster cast than staves; pair with INT-scaling builds for chip damage. |
| Staves | S | INT (Intelligence) | 29 | Main Mage weapon. Higher base damage than wands but slower cast. Choose by element (fire/ice/lightning) matching your skill tree. |
Which weapon should you use?
| If you want... | Best weapon type | Why |
|---|---|---|
| Solo single-target boss DPS | Bow + Longbow | Highest charged-shot crit damage; kite-and-headshot loop trivialises solo boss telegraphs. |
| AoE trash clears + Shroud waves | Two-handed Greatsword / Hammer | Whirlwind Crescendo + cleave hitbox clears 3-4 enemies per swing. |
| Group tanking in heavy plate | One-handed Sword + Shield | Vigorous Deflection chain + shield-block survivability — the only loadout that can hold aggro. |
| Burst caster / AoE wizard | Staff (Eternal Fire / Ice) | Mana-leech endgame staff makes pure-cast rotations sustainable; cast-speed mods enable Multi-Cast. |
| Hybrid Battlemage (plate + cast) | Wand + One-handed Sword | Wand cast between sword swings refreshes Arsonist DoT — the Battlemage signature loop. |
| Anti-air vs Banshees + drakes | Bow + Explosive Arrows | See the dedicated anti-air guide — bow + Grounding Hook is the consensus pick. |
About this catalog
The database indexes 293 weapons across 12 categories — 254 legendary drops with perk lists, 259 weapons with rolled affixes. Data pulls straight from Enshrouded Wiki, with editorial tier calls layered on top.
By level band
- Lv 1-156
- Lv 15-3011
- Lv 30-45218
- Lv 45+24
Top source regions
- Albaneve Summits41
- Veilwater Basin38
- Kindlewastes38
- Lore Weapon, Craftable31
- Revelwood29
- Springlands29
- Nomad Highlands24
- Craftable9
Related
- Preset builds — 15 with skill picks + weapon pairings →
- Armor sets — pair by scaling stat + level band →
- Skill Tree planner — deep-link every build →
- Biomes — where each weapon drops →
- Bosses — what your weapon has to kill →
- Interactive map — chests, workbenches, elixir wells →
- Guides — best-weapons list + progression walkthroughs →
Weapons FAQ
What is the best weapon in Enshrouded?
How many weapons are in Enshrouded?
How do you get legendary weapons in Enshrouded?
What's the best weapon for a beginner in Enshrouded?
Can you dual-wield in Enshrouded?
What's the highest-level weapon in Enshrouded?
Update history1 entries
- 89a95aaperf: stop serialising data the client never reads (11 pages, 2.0-2.6 MB -> 0.5-1.0 MB)