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ByYurii Luzhko
Spine Splinter icon — Enshrouded Two-handed Clubs

Spine Splinter

No armor piece forged today can endure the sheer brutality of this mace.

Weapon stats

Estimated damage

Level 50
151Damage
Base
127(84.1%)
Piercing
12(7.9%)
Blunt
12(7.9%)
Required level
40
Source / drop region
Revelwood
Attack speed
0.7s
Parry power
137
Scales with
STR (Strength)

Legendary perks (3)

  • BrutalIncreased Critical Strike Damage
  • Piercing DamageAdds Piercing Damage equal to 10% of base damage
  • Blunt DamageAdds Blunt Damage equal to 10% of base damage

About this slot

The Two-handed Clubs slot is rated B for current Enshrouded meta. Niche category — only 8 entries. Stamina-efficient burst alternatives for two-handed mains.

Other Two-handed Clubs

Same category — likely alternatives at the same level band.

Spine Splinter FAQ

How do I get Spine Splinter in Enshrouded?
Spine Splinter drops in Revelwood. As a legendary weapon, it's gated behind a specific Hollow Halls boss, Sun Temple chest, or biome-specific encounter — farm the region listed above for a guaranteed shot.
What level is required for Spine Splinter?
Spine Splinter requires character level 40 to wield. End-game tier — only viable in Albaneve Summits / Veilwater Basin progression.
What attribute does Spine Splinter scale with?
Spine Splinter is a Two-handed Clubs weapon, which scales with STR (Strength). Invest attribute points into STR to push Spine Splinter's damage to its level cap.
What perks does Spine Splinter have?
Spine Splinter carries 3 named perks: Brutal, Piercing Damage, Blunt Damage. These compound on top of base damage and are what flag it legendary — mundane drops carry no perks.
What builds use Spine Splinter?
Spine Splinter is a Two-handed Clubs weapon — see the matching build hubs linked above for preset loadouts that prioritise this slot. Best fit is typically the specialist sub-archetype for this weapon family.
Weapon data from Enshrouded Wiki, licensed CC BY-SA 4.0. Damage is computed with the wiki's own {{Weapon Stats}} formula (base scaling + 10%-per damage-perk); the wiki notes these figures are not updated post Wake of Water, so treat them as estimates. Legendary flag = weapon carries named perks (mundane drops have none). Not affiliated with Keen Games.

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