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ByYurii Luzhko

Enshrouded Progression Order: All 7 Regions (1.0)

Verified for 1.06 min read

Springlands → Revelwood → Nomad Highlands → Kindlewastes → Albaneve Summits → Veilwater Basin → Cinder's Cradle. Each Flame upgrade opens the next region, and the typical enemy climbs from level 5 to 48.

Levels on this page are the typical enemy level of each region in the 1.0 game files — the median spawn level of the placed enemy spawn points there, before party scaling — with the middle 80% as the band. The wiki's pre-1.0 "Biome Level" (six biomes, 1–45) no longer fits 1.0, which raised the cap to 50 and opened Cinder's Cradle.

Embervale by level: the map

Region shade: typical enemy levelPins: the level band (middle 80% of spawn points). Dashed border: Cinder’s Cradle (new in 1.0). Tap a region, or open the interactive map.

Each region is shaded by its typical enemy level, and each pin — an area with its own Ancient Spire (Cinder's Cradle at its centre) — gives its level band, the middle 80% of its enemy spawn points in the 1.0 files. Tap one for the region guide, or open the interactive map.

The order, region by region

Tick a region off when you are done with it — the ticks stay in this browser.

  1. SpringlandsLv 5

    Enemies mostly Lv 3–9 · start · Flame 2 opens the rest. 5 Shroud Roots, 3 Elixir Wells. Bosses: Direwolf, Fell Striker, Fell Thunderbrute, Hollow Wispwyvern, Scavenger Gorger Matron, Vukah Brawler. Inside it: Low Meadows, Lv 7 (mostly 3–9). Springlands guide.
    Springlands on the map
  2. RevelwoodLv 13

    Enemies mostly Lv 11–15 · Flame 3. 7 Shroud Roots, 3 Elixir Wells. Bosses: Fell Critter Queen, Armored Fell Thunderbrute, Fell Wispwyvern, Scavenger Gorger Matron, Scavenger Grizzler Matron, Shroud Stalker. Inside it: Blackmire, Lv 15 (mostly 14–34). Revelwood guide.
    Revelwood on the map
  3. Nomad HighlandsLv 18

    Enemies mostly Lv 16–20 · Flame 4. 7 Shroud Roots, 3 Elixir Wells. Bosses: Fell Monstrosity, Vukah Brawler, Ancient S.P.D.R. Construct, Fell Critter Queen. Nomad Highlands guide.
    Nomad Highlands on the map
  4. KindlewastesLv 25

    Enemies mostly Lv 21–27 · Flame 5. 8 Shroud Roots, 4 Elixir Wells. Bosses: Fell Critter Queen, Fell Sicklescythe. Kindlewastes guide.
    Kindlewastes on the map
  5. Albaneve SummitsLv 32

    Enemies mostly Lv 28–35 · Flame 6 · 7 opens the rest. 11 Shroud Roots, 2 Elixir Wells. Bosses: Cyclops, Scavenger Tyrant, Fell Cyclops, Ancient S.P.D.R. Construct, Fell Dragon Youngling. Albaneve Summits guide.
    Albaneve Summits on the map
  6. Veilwater BasinLv 41

    Enemies mostly Lv 37–45 · Flame 8 · 9 opens the rest. 6 Shroud Roots, 3 Elixir Wells. Bosses: Hydrak'Dal, Fell Critter Queen. Veilwater Basin guide.
    Veilwater Basin on the map
  7. Cinder's CradleLv 48

    Enemies mostly Lv 46–50 · Flame 10 · 11 opens the rest. 9 Shroud Roots, 0 Elixir Wells. Bosses: Ancient S.P.D.R. Construct, Fell Critter Queen, Fell Cyclops, Lord Vorgoth. New in 1.0 — Cinder's Cradle guide.
    Cinder's Cradle on the map
0/7 regions done

At a glance: level, Flame, roots and wells

RegionTypical enemyMost enemiesOpens atShroud RootsElixir Wells
SpringlandsLv 5Lv 3–9start · Flame 2 opens the rest53
RevelwoodLv 13Lv 11–15Flame 373
Nomad HighlandsLv 18Lv 16–20Flame 473
KindlewastesLv 25Lv 21–27Flame 584
Albaneve SummitsLv 32Lv 28–35Flame 6 · 7 opens the rest112
Veilwater BasinLv 41Lv 37–45Flame 8 · 9 opens the rest63
Cinder's CradleLv 48Lv 46–50Flame 10 · 11 opens the rest90
Typical enemy level by region (1.0 game files)
Springlands
Lv 5
3–9
Revelwood
Lv 13
11–15
Nomad Highlands
Lv 18
16–20
Kindlewastes
Lv 25
21–27
Albaneve Summits
Lv 32
28–35
Veilwater Basin
Lv 41
37–45
Cinder's Cradle
Lv 48
46–50

Bosses on the way

The named bosses the 1.0 files place, in the order you meet them: the first region each appears in, then every region it is in (×N = more than one placement there).

What each Flame upgrade opens and costs

Regions are opened by upgrading the Flame. The recipe names in the files say which region each upgrade opens; materials the files list without an English name are counted, not named.

Flame levelOpensUpgrade cost
2Springlands, the rest5 Resin, 5 Penny Bun, 5 Bones, 5 Shroud Liquid, 1 Spark, 5 Animal Fur
3Revelwood10 Wax, 10 Salt, 5 Spark, 10 Shroud Wood, 10 Flintstone, 25 Mycelium (Material), 1 Scavenger Matron Helmet
4Nomad Highlands15 Goo, 15 Corrupted Boar Tusk, 10 Spark, 15 Indigo Plant, 15 Amber, 15 Copper Ore, 1 Fell Wispwyvern Head
5Kindlewastes20 Mint Mushroom Meat, 20 Fossilized Bone, 20 Spark, 20 Ammonia Gland, 20 Tin Ore, 20 Rooibos, 1 Fell Monstrosity Head
6Albaneve Summits30 Saffron, 30 Spark, 30 Iron Ore, 30 Lapislazuli, 30 Brittle Shroud Flakes, 1 Fell Sicklescythe Head + 1 item with no English name in the files
7Albaneve Summits, the rest30 Spark, 30 Wool, 1 Fell Cyclops Head, 30 Gentian, 30 Ice, 30 Granite, 30 Flammable Goo
8Veilwater Basin40 Spark, 40 Obsidian, 40 Silver Bars, 1 Fell Dragon Youngling Head, 40 Mauveine, 40 Wolfsbane, 40 Amethyst
9Veilwater Basin, the rest50 Spark, 50 Gold Ore, 30 Green Vitriol Dust, 30 Passionflower, 50 Aquamarine, 30 Pearl, 1 Hydrak'Dal Head
10Cinder's Cradle60 Spark, 1 Broken Guard Of The North Crown, 15 Gleam Root Dust, 10 Piscine Ivory Dust, 30 Drak Blood, 10 Shroud Sludge, 30 Daylily
11Cinder's Cradle, part 2 (the recipe is named for Vorgoth)20 Spark, 10 Celestium Bars, 15 Moonstone, 20 Diamond Dust, 15 Ember Carapace, 1 Vorgoth's Bound Essence, 1 Vorgoth's Eye

Upgrading the Flame also unlocks armor

Keen's 1.0 changelog: "Now, every time the Flame gets upgraded, the armor sets for the following crafting tier get automatically unlocked."

Where these numbers come from

Enemy levels: the spawn level stored on every placed enemy spawn point in the 1.0 dedicated-server files (build 1267041), counted per region — median and middle 80%. Flame levels and costs: the Flame upgrade recipes. Shroud Roots and Elixir Wells: the 78 skill-point grants, each located on the map. Bosses: the named 1.0 bosses placed in each region.

Keen on the new region: "Up in the north, beyond the now open gates past the Veilwater Basin a completely new area can be explored, the Cinder’s Cradle." — and on the level cap: "The new max level for players is now 50. Accordingly, the max level for equipment is now 55 when fully upgraded."

FAQ

What's the correct biome order in Enshrouded?

Springlands (Lv 5) → Revelwood (Lv 13) → Nomad Highlands (Lv 18) → Kindlewastes (Lv 25) → Albaneve Summits (Lv 32) → Veilwater Basin (Lv 41) → Cinder's Cradle (Lv 48). The number is the typical enemy level in the 1.0 game files. Each region is opened by a Flame upgrade, so the order is the Flame order.

Where is Revelwood in Enshrouded?

Revelwood is the second region of the progression, opened at Flame level 3, with typical enemies at level 13. Blackmire sits inside it with its own Ancient Spire. See it on the map or on the Revelwood page.

What's the hardest biome in Enshrouded?

By enemy level, Cinder's Cradle: typical enemies are level 48 (mostly 46–50) in the 1.0 files, and it holds Lord Vorgoth. Before 1.0 it was Veilwater Basin, now level 41.

Can I skip biomes?

Not past the Flame: each region opens with a Flame upgrade, and each upgrade costs materials from the regions before it (the table above). Inside the open regions you can go where you like.

What are the level zones on the Enshrouded map?

By typical enemy level in 1.0: Springlands 5, Low Meadows 7, Revelwood 13, Blackmire 15, Nomad Highlands 18, Kindlewastes 25, Albaneve Summits 32, Veilwater Basin 41, Cinder's Cradle 48. The map at the top of this page shows them in place.

How many areas does Enshrouded have?

7 regions in 1.0 — Springlands, Revelwood, Nomad Highlands, Kindlewastes, Albaneve Summits, Veilwater Basin, Cinder's Cradle — and 9 areas with their own Ancient Spire or centre, counting Low Meadows and Blackmire. Cinder's Cradle is new in 1.0. "The full game world is now accessible."

Related guides

Skill / weapon / biome facts derived from Enshrouded Wiki (CC BY-SA 4.0). CC BY-SA 4.0. PinDrop is fan-made and not affiliated with Keen Games. Last refreshed .