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ByYurii Luzhko

Enshrouded Animals & Pets (1.0): Taming, Bait, Feeders

Verified for 1.04 min read

The 1.0 files hold 9 farm animals and 6 pets (3 cats, 3 dogs). The Farmer makes a bait for 7 of the farm animals — Goat Food Bait, Hophare Food Bait, Fae Deer Food Bait and more — plus their food, feeders and pillows. Taming progress shows as hearts and startling the animal costs you some of it; a world holds up to 128 animals.

Animal names here come from the items the files name for them — "Goat Food Bait" tells us the Goat. 2 farm animals have no bait or food with an English name, so they keep their file id. We found no mount in the 1.0 files we read, which is not proof there is none.

Every tameable animal

The journal's farm-animal collection, with what the Farmer makes for each (matched by the animal word in the file ids). Every bait and food takes 3 min 30 s to make. The feeders and the journal's animals themselves have no English names in the files, and no Farmer recipe matches 2 of the animals.

AnimalBait to tameFood for its feederFeeder
GoatGoat Food Bait: 1× Honey, 3× Plant Fiber, 1× CorncobGoat Food: 4× Plant Fiber, 1× Corncob7× Wood Logs, 2× Nails
HophareHophare Food Bait: 1× Forest Beet, 1× Hazelnut, 1× Strawberry, 2× CorncobHophare Food: 1× Hazelnut, 1× Strawberry, 3× Corncob7× Wood Logs, 1× Nails
Fae DeerFae Deer Food Bait: 1× Plant Fiber, 1× Milk, 1× Corncob, 1× Forest Beet, 1× Penny BunFae Deer Food: 4× Plant Fiber, 1× Forest Beet7× Wood Logs, 2× Nails
BirdBird Food Bait: 1× Bell Pepper, 1× Wheat Grains, 1× Corncob, 1× Dried Purple Berry, 1× HazelnutBird Food: 1× Bell Pepper, 2× Wheat Grains, 2× Grasshopper7× Wood Logs, 1× Nails
Dune ArmadilloDune Armadillo Food Bait: 1× Saffron, 1× Yucca Fruit, 1× Flour, 1× Sage Leaves, 1× Aureolin FlowerDune Armadillo Food: 1× Saffron, 2× Yucca Fruit, 2× Scarab7× Wood Logs, 1× Nails
No English name (Animal_Farming_Bird_Desert)———
No English name (Animal_Farming_Mountaingoat)———
YakYak Food Bait: 1× Yucca Fruit, 1× Flat Bread, 1× Corncob, 1× Dried Purple Berry, 1× HoneyYak Food: 1× Yucca Fruit, 3× Corncob, 1× Dried Purple Berry7× Wood Logs, 3× Nails
CapybaraCapybara Bait: 1× Sugar Cane, 2× Paper Reed, 2× AlgaeCapybara Food: 2× Paper Reed, 3× Algae7× Wood Logs, 2× Nails

How taming works

Keen's 1.0 server readme describes it through a setting, Taming failure repercussions: "This setting allows defining how the game reacts when the player startles the wildlife during taming. Progress is visualized by hearts in the game." The options are KeepProgress, LoseSomeProgress, LoseAllProgress; the default is LoseSomeProgress.

  1. Make the animal's baitFarmer

    At the Farmer, 3 min 30 s each — the table above lists them.
  2. Tame it without startling ithearts

    Progress shows as hearts. Startle the animal and, on the default setting, you lose some of it.
  3. Give it a feeder and its foodFarmer

    Each farm animal has its own feeder and food recipe at the Farmer.
  4. Give it a pillowFarmer

    Dog Pillow: 2× Wood Logs, 4× Plant Fiber, 2× Torn Cloth; Cat Pillow: 1× Wood Logs, 2× Plant Fiber, 1× Torn Cloth; Farm Animal Pillow: 3× Twigs, 5× Plant Fiber; Big Farm Animal Pillow: 8× Twigs, 5× Straw, 2× Palm Wood Logs.
0/4 steps done
Taming failures in each world preset (1.0 files)
PresetTaming failure repercussions
RelaxedKeepProgress
DefaultLoseSomeProgress
HardLoseSomeProgress
SurvivalLoseAllProgress

Cats and dogs

The journal's pet collection holds 6 animals: 3 cats and 3 dogs. Their bait and food have no English names in the files, but the recipes do exist at the Farmer:

PetBaitFoodFeederBed
Cat2× Raw Lean Meat, 1× any of Lakehopper, Silverback or Shimmerfin1× Raw Lean Meat, 1× any of Lakehopper, Silverback or Shimmerfin5× Wood LogsCat Pillow: 1× Wood Logs, 2× Plant Fiber, 1× Torn Cloth
Dog2× Raw Lean Meat, 2× Raw Game, 1× Purple Berries1× Raw Game, 4× Purple Berries5× Wood LogsDog Pillow: 2× Wood Logs, 4× Plant Fiber, 2× Torn Cloth

Limits

The 1.0 balancing table allows 128 animals in a world. Completing the journal's collections pays 2,000 XP for the farm animals and 1,500 XP for the pets.

Wild animals on the map

Wildlife is its own faction in the 1.0 files, with 3,949 spawn points. Which of them are the tameable kinds the files don't say per spawn point, so here is where wildlife spawns, by region:

Wildlife spawn points by region (1.0 find index)
Albaneve Summits
748
Veilwater Basin
732
Springlands
655
Kindlewastes
475
Nomad Highlands
429
Blackmire
408
Revelwood
401
Cinder's Cradle
101

FAQ

How do you tame animals in Enshrouded?

Make the animal's bait at the Farmer (3 min 30 s), then tame it without startling it: progress shows as hearts, and startling the animal costs progress on the default setting (LoseSomeProgress).

What animals can you tame in Enshrouded?

The 1.0 journal lists 9 farm animals — Goat, Hophare, Fae Deer, Bird, Dune Armadillo, Yak, Capybara by the names of their bait, plus 2 without English names — and 6 pets: 3 cats and 3 dogs.

Can you have a pet cat or dog in Enshrouded?

Yes: the 1.0 journal's pet collection holds 3 cats and 3 dogs, and the Farmer makes a Cat Pillow and a Dog Pillow for them.

How many animals can you have in Enshrouded?

128 per world, from the 1.0 balancing table (maximumAnimalsInWorld).

Are there mounts in Enshrouded?

We found no mount in the 1.0 game files we read — that is not proof there is none, so check the patch notes if you need a firm answer.

Related guides

Skill / weapon / biome facts derived from Enshrouded Wiki (CC BY-SA 4.0). CC BY-SA 4.0. PinDrop is fan-made and not affiliated with Keen Games. Last refreshed .