Enshrouded Night Sanctums: How to Open & Where
A Night Sanctum is an Ancient temple behind a night door that "doesn't seem susceptible to force". On our map 20 of the 30 are pinned as needing a Spark to open (find Sparks in Flame Sanctums and Flame Shrines). There are 30 in all, with 83 chests within 150 m of their pins in the 1.0 files, 5 Gem Forges, and 10 named armor pieces from the Scholar Of The Empyrean and Scholar Of The Young Flame sets. Whether they respawn is not in the files.
- Night Sanctums307 regions
- Open withSpark20 pins say so
- Gem Forges5inside sanctums
- Armor pieces10Scholar Of The Empyrean + Scholar Of The Young Flame
A Night Sanctum is the temple the game's journal quest "Illuminate The Night" first sends you to. The door text there says the barrier was built by the elder Ancients and the Flame cannot see behind it. The locations, Spark lines and loot lines on this page come from the map's pins (the Enshrouded Wiki's, CC BY-SA); the chest counts and enemy levels come from the 1.0 server files.
Step 1: Find the door
Every Night Sanctum has a pin on our map. The first one a story quest points you to is the Elder's Night Sanctum near the Springlands and Revelwood border (the quest file names both regions), where the Barber sleeps: the journal quest Illuminate The Night marks it for you. The journal describes the door: The barrier you've set out to investigate revealed itself to be a door. However, the star and moon ensemble decorating its facade indicates this to be no ordinary door, and it doesn't seem susceptible to force.
For the other 29, use the table below. The enemy level around a sanctum is that of its region; the files do not store a level per sanctum.
Step 2: Open the door
20 of the 30 map pins say the sanctum "requires a Spark to open". The other 10 (Elder's Night Sanctum; Night Sanctum #1 — Low Meadows; Night Sanctum #2 — Low Meadows; Night Sanctum #1 — Springlands; Night Sanctum #3 — Springlands; Night Sanctum #2 — Springlands; Night Sanctum #2 — Revelwood; Night Sanctum #1 — Revelwood; Night Sanctum #3 — Revelwood; Night Sanctum — Blackmire) carry no such note, so we cannot tell you what their doors need; the Elder's sanctum is opened as part of its quest. A Spark also strengthens your Flame at the altar, and the game's own text on where to get them is: "Find Sparks in Flame Sanctums and Flame Shrines."
Look for the Flame Shrines on the Flame Shrine map. The files do not say whether a Spark is used up by a door, so keep a spare.
Step 3: What is inside
Per region, what the pins and the chest layers give. "Typical enemy level" is the median spawn level of the region in the 1.0 files, with the middle 80 % band in brackets. "Chests" counts the chest layers of the map within 150 m of each sanctum's pin (wooden, silver, gold, locked and sarcophagi).
| Region | Sanctums | Typical enemy level | Chests | Also |
|---|---|---|---|---|
| [Springlands](/enshrouded/biomes/springlands) | 5 | 5 (3–9) | 13 | 1 with a Gem Forge |
| [Revelwood](/enshrouded/biomes/revelwood) | 4 | 13 (11–15) | 10 | 1 with a Gem Forge |
| Blackmire | 1 | 15 (14–34) | 2 | — |
| [Nomad Highlands](/enshrouded/biomes/nomad-highlands) | 5 | 18 (16–20) | 19 | 1 with a Gem Forge, 5 armor pieces |
| [Kindlewastes](/enshrouded/biomes/kindlewastes) | 5 | 25 (21–27) | 23 | 1 with a Gem Forge, 5 armor pieces |
| [Albaneve Summits](/enshrouded/biomes/albaneve-summits) | 5 | 32 (28–35) | 16 | 1 with a Gem Forge |
| [Veilwater Basin](/enshrouded/biomes/veilwater-basin) | 5 | 41 (37–45) | 0 | — |
Armor sets in the Nomad Highlands and Kindlewastes
The pins name 10 armor pieces, one per sanctum: the Scholar Of The Empyrean pieces in the Nomad Highlands and the Scholar Of The Young Flame pieces in the Kindlewastes. Each region's five sanctums hold one piece apiece, so you need all five to finish the set.
The sanctums with a job
Two sanctums are tied to quests in the journal. Illuminate The Night (main quest) ends with "Summon The Barber": the Elder's Night Sanctum holds a sleeping survivor, the Barber.
Contraptions And Mechanisms (side quest, from the Carpenter) sends you to the "Night Sanctum" in Revelwood (Night Sanctum #1 — Revelwood, "On top of the hill."). The game's text: "The Ancients use traps and other fare in their Night Sanctums." What you get there is the tool for the Sparkworks Workbench, the Carpenter's logic station.
Do Night Sanctums respawn?
Not stated. The 1.0 files we read hold the sanctums' placements and chests, not a respawn rule for them, so we do not say yes or no.
The sanctums by region
Every Night Sanctum, from the lowest enemy level to the highest. "Opens with" is what the map pin says; "not stated" is no information, not "free".
All 30 Night Sanctums
| Sanctum (map link) | Region | Opens with | Chests | Notes |
|---|---|---|---|---|
| Night Sanctum #1 — Low Meadows | Springlands | not stated | 2 | Gem Forge |
| Night Sanctum #1 — Springlands | Springlands | not stated | 1 (1 gold) | — |
| Night Sanctum #2 — Low Meadows | Springlands | not stated | 5 (1 gold) | — |
| Night Sanctum #2 — Springlands | Springlands | not stated | 2 | — |
| Night Sanctum #3 — Springlands | Springlands | not stated | 3 (1 gold) | — |
| Elder's Night Sanctum | Revelwood | not stated | 1 | Elder's Night Sanctum where the Barber is located. |
| Night Sanctum #1 — Revelwood | Revelwood | not stated | 2 (1 gold) | On top of the hill. |
| Night Sanctum #2 — Revelwood | Revelwood | not stated | 4 (1 gold) | Gem Forge |
| Night Sanctum #3 — Revelwood | Revelwood | not stated | 3 | — |
| Night Sanctum — Blackmire | Blackmire | not stated | 2 | — |
| Night Sanctum #1 — Nomad Highlands | Nomad Highlands | Spark | 10 (1 gold) | Scholar Of The Empyrean Gloves; Inside the Vukah Cave Passage beneath the Pillars of Creation. |
| Night Sanctum #2 — Nomad Highlands | Nomad Highlands | Spark | 1 | Scholar Of The Empyrean Pants; inside the Shroud |
| Night Sanctum #3 — Nomad Highlands | Nomad Highlands | Spark | 1 | Gem Forge; Scholar Of The Empyrean Helmet |
| Night Sanctum #4 — Nomad Highlands | Nomad Highlands | Spark | 3 | Scholar Of The Empyrean Cloak |
| Night Sanctum #5 — Nomad Highlands | Nomad Highlands | Spark | 4 | Scholar Of The Empyrean Boots |
| Night Sanctum #1 — Kindlewastes | Kindlewastes | Spark | 3 | Scholar Of The Young Flame Pants; inside the Shroud |
| Night Sanctum #2 — Kindlewastes | Kindlewastes | Spark | 9 (1 gold) | Gem Forge; Scholar Of The Young Flame Helmet; inside the Shroud |
| Night Sanctum #3 — Kindlewastes | Kindlewastes | Spark | 2 | Scholar Of The Young Flame Boots |
| Night Sanctum #4 — Kindlewastes | Kindlewastes | Spark | 8 (1 gold) | Scholar Of The Young Flame Cloak |
| Night Sanctum #5 — Kindlewastes | Kindlewastes | Spark | 1 | Scholar Of The Young Flame Gloves |
| Night Sanctum #1 — Albaneve Summits | Albaneve Summits | Spark | 4 | — |
| Night Sanctum #2 — Albaneve Summits | Albaneve Summits | Spark | 3 | — |
| Night Sanctum #3 — Albaneve Summits | Albaneve Summits | Spark | 1 | — |
| Night Sanctum #4 — Albaneve Summits | Albaneve Summits | Spark | 3 | — |
| Night Sanctum #5 — Albaneve Summits | Albaneve Summits | Spark | 5 | Gem Forge |
| Night Sanctum #1 — Veilwater Basin | Veilwater Basin | Spark | 0 | — |
| Night Sanctum #2 — Veilwater Basin | Veilwater Basin | Spark | 0 | — |
| Night Sanctum #3 — Veilwater Basin | Veilwater Basin | Spark | 0 | — |
| Night Sanctum #4 — Veilwater Basin | Veilwater Basin | Spark | 0 | — |
| Night Sanctum #5 — Veilwater Basin | Veilwater Basin | Spark | 0 | — |
What the files do not say
3 pins note the sanctum is inside the Shroud, so bring your Shroud time up with the Shroud guide. Not in the files: a level for each sanctum, whether a sanctum opens only at night, and the contents of the chests beyond what the loot tables of the chest map give.
Related guides
Enshrouded Quest Order: Unlock Every Crafter & Station
Which Enshrouded quests to do first for crafting: the order to rescue the 7 crafters, the 19 station quests and how many recipes each opens, from the 1.0 files.
Enshrouded Magic Chest (1.0): Slots, Recipes, Range
All 5 Magic Chests in Enshrouded 1.0, 24 to 72 slots: recipes, where to craft them, how to upgrade or enchant a placed chest, and what is known about their range.
Enshrouded Shroud (1.0): Timer, Fell Curse, Altars
Enshrouded 1.0 Shroud guide: your Shroud timer at every Flame level, what adds time, the Fell Curse and its tonic, and Flame Altars inside the Shroud.