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ByYurii Luzhko

Partly updated for Enshrouded 1.0— 1.0: which Halls are open; the rest is pre-1.0 wiki data

Enshrouded Hollow Halls

The Hollow Halls are Embervale's ancient dungeon complexes — one carved beneath every biome — where the cursed undead Hollow (and captured Cyclops) are sealed away. They're the game's premier group content, though a well-geared solo player can clear them.

Each run pushes through Barrier Doors and Reanimator swarms to a Hollow Cyclops finale, and pays out in Ectoplasm, exclusive weapons, gems, armor, and collectible artifacts.

Halls
6 — 6 live
Final boss
Hollow Cyclops
Weapons
8 Hollow-exclusive
Gems
5 Hollow-exclusive
  • Springlands
  • Revelwood
  • Nomad Highlands
  • Kindlewastes
  • Albaneve Summits
  • Veilwater Basin
  • Live Hall6

Where every Hollow Halls entrance is

See every Hall on the map

All 6 Hollow Halls

One dungeon per biome. 6 are open in-game; the Albaneve Summits and Veilwater Basin Halls opened with 1.0. Each row links to the hall's page.

Hollow HallsBiomeStatusBone KeyStart questNPCMap
Springlands Hollow HallsSpringlandsLv 1 - 10LiveNoneExplore The Hollow HallsAlchemistMap
Revelwood Hollow HallsRevelwoodLv 10 - 15LiveRevelwood Bone KeyEctoplasm Press For The CollectorCollectorMap
Nomad Highlands Hollow HallsNomad HighlandsLv 15 - 20LiveNomad Highlands Bone KeyThe Nomad Highlands Hollow HallsCollectorMap
Kindlewastes Hollow HallsKindlewastesLv 20 - 30LiveKindlewastes Bone KeyThe Kindlewastes Hollow HallsCollectorMap
Albaneve Summits Hollow HallsAlbaneve SummitsLv 30 - 40LiveNoneThe Albaneve Summits Hollow HallsCollectorMap
Veilwater Basin Hollow HallsVeilwater BasinLv 35 - 45LiveNoneThe Veilwater Basin Hollow HallsCollectorMap

How Hollow Halls work

Every Hall shares the same four hazards. Learn them once and the run reads the same across all four biomes.

  • Barrier Doors

    Runed doors stay sealed until you clear the room's enemies or track down the hidden runes that power them. No shortcut — the dungeon gates your progress on combat.

  • Reanimators

    Bone piles that spawn an endless stream of Hollow until you destroy the pile itself. Prioritise them or you'll be swarmed while the real fight stalls.

  • Toxic Slime

    Green poison coats floors and walls, chipping your health while you stand in it. It can be mined with a pickaxe for crafting — but clear a safe path first.

  • Hollow Cyclops

    One or more one-eyed giants guard the final chamber — the gear-check that ends every run. Bring the resistances your build is weakest against.

Exclusive Hollow Halls loot

Everything below drops only inside the Halls — the whole reason to farm them past your first clear. Tap any item for its full detail page.

Gems (5)

Gem of SkullsGem of FracturingGem of Lesser NecromancyGem of NecromancyGem of Soul Reaping

Hollow Halls artifacts

Each Hall hides a set of collectible artifacts — trophy/décor items for completionists. Here's where every one drops.

  • Revelwood
    Dark Crystal ClusterLarge Dark CrystalSparkling Dark Crystal
  • Nomad Highlands
    Bejeweled Golden UrnForeboding Golden UrnInscribed Golden Urn
  • Kindlewastes
    Bound TomeMysterious TomeTome of Agony

Related

Frequently asked questions

What are the Hollow Halls in Enshrouded?
Hollow Halls are ancient underground dungeon complexes where the cursed undead "Hollow" are imprisoned. There is one per biome (6 total, 6 live in-game). They're built for group play but a well-geared solo player can clear them. The four pre-1.0 Halls end at a Hollow Cyclops; the two Halls that opened with 1.0 do not have a documented boss yet.
How many Hollow Halls are there in Enshrouded?
6 Hollow Halls — one per biome, 6 of them open. The Albaneve Summits and Veilwater Basin Halls opened with the 1.0 release (Keen's changelog, 14 October 2026); before that they were in the files but closed.
How do you open the Hollow Halls?
The Springlands Hollow Halls opens through the Alchemist's quest "Explore The Hollow Halls" (after Growing Stronger Together + Carpentry Assistance). Every later Hall is gated behind a biome-specific Bone Key — the Collector hands out the start quest, and you craft/find the Revelwood, Nomad Highlands, or Kindlewastes Bone Key to unlock the vault door.
What is the boss at the end of the Hollow Halls?
Every Hollow Halls run ends against one or more Hollow Cyclops — one-eyed giants that act as the dungeon's gear-check. The Kindlewastes Hall also fields Fell Sicklescythe among its roster.
What loot drops in the Hollow Halls?
Hollow Halls are the only source of Ectoplasm (Fragment → Cluster), plus 8 exclusive weapons that carry Sacred Enhancement (+10% vs Hollow) and Hollow Echo, 5 exclusive gems, and the Elite Hollow armor set (Kindlewastes). The Collector turns Ectoplasm into endgame supplies and décor.
Where are the Hollow Halls artifacts in Enshrouded?
Collectible artifacts drop per Hall: Revelwood yields the Dark Crystals (Cluster, Large, Sparkling), the Nomad Highlands the Golden Urns (Bejeweled, Foreboding, Inscribed), and the Kindlewastes the Tomes (Bound, Mysterious, Tome of Agony).