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ByYurii Luzhko

Enshrouded Shroud (1.0): Timer, Fell Curse, Altars

Verified for 1.04 min read

Your Shroud timer grows with the Flame: 5 minutes at Flame 1, 15 minutes at Flame 11 (1.0 balancing table). The Inner Fires skill adds 1 minute per rank and Shroud Survival Flasks add more. The Fell Curse is cleansed with a Fell Curse Cleansing Tonic, and from Flame 11 you can place Flame Altars inside the Shroud.

Numbers here are from the 1.0 game files (build of 2026-10-15) and Keen's 1.0 changelog. Two things players ask about — exactly what the Fell Curse does to you, and how "Shroud fatigue" works — are not in the files we read, so this guide does not put numbers on them.

Your Shroud timer, Flame by Flame

The balancing table gives a base of 240 plus 60 per Flame level. It stores no unit, but Inner Fires adds to the same maximum in steps of 60 as a duration, so we read both as seconds.

Time in the Shroud by Flame level (minutes, 1.0 balancing table)
Flame 1
5:00
next opens Springlands
Flame 2
6:00
next opens Revelwood
Flame 3
7:00
next opens Nomad Highlands
Flame 4
8:00
next opens Kindlewastes
Flame 5
9:00
next opens Albaneve Summits
Flame 6
10:00
next opens Albaneve Summits
Flame 7
11:00
next opens Veilwater Basin
Flame 8
12:00
next opens Veilwater Basin
Flame 9
13:00
next opens Cinder's Cradle
Flame 10
14:00
next opens Cinder's Cradle
Flame 11
15:00

Ways to stay in longer

On top of the Flame, three things in the 1.0 files lengthen a Shroud trip: a skill, consumables, and a world setting (Shroud time duration modifier, 50–200%, default 100%; the Relaxed preset uses 150%).

Skills (1.0 skill tree)
SkillAreaPoints × ranksEffect in the 1.0 files
Inner FiresCore1 × 3+60 s of Shroud time per rank
Shroud ResistanceMage1 × 35% per rank on Shroud-damage susceptibility
Consumables that add Time in the Shroud (1.0 consumables)
ItemExtra Shroud timeKind
Greater Shroud Survival Flask+4:00 minflask
Shroud Meteor Scroll+4:00 minother
Glimmer Gentian Tea+3:00 mindish
Shadowbloom Wrap+2:30 mindish
Calla Luna Soup+2:00 mindish
Mysterious Flask+2:00 minflask
Prayer of the Flame Scroll+2:00 minother
Shroud Survival Flask+2:00 minflask
Midnight Lily+1:00 minraw

The Fell Curse

The server files call it the Shroud curse; the tonic that lifts it is the Fell Curse Cleansing Tonic (its file id: RemoveShroudCurse). Keen's readme on the Modify Shroud curse setting: "This setting allows switching the Shroud curse off or modifying the chance for receiving the curse when being attacked by the corresponding enemies." How the curse affects you is not in the files we read.

The tonic's recipe in the 1.0 table takes 2× Fresh Shroud Spore and lists no station — see its page.

World presetShroud curse
RelaxedEasy
DefaultNormal
HardNormal
SurvivalHard

Turning it off

Modify Shroud curse options: Easy (which turns the feature off) · Normal · Hard (which doubles the chance relative to normal). The Relaxed preset sets Easy.

Flame Altars inside the Shroud (new in 1.0)

1.0 adds one server setting, Required Flame level to enable placing Flame Altars into the Shroud, default 11 — the last Flame level. Keen's changelog: "To unlock this feature, the final flame level 11 has to be unlocked. Alternatively, the required flame level can be lowered to any level via the world settings." Until then, bases go outside the Shroud; the base building guide has the altar zones and costs.

Shroud Roots and the Fell

Shroud Roots: 60 in the 1.0 files, a skill point each — all of them on the map and as a checklist. Keen: "All biomes but especially the Springlands, Blackmire and the Kindlewastes now have additional playable areas close to the edge of the world with new quests, new points of interest and 6 additional Shroud Roots." And Cinder's Cradle "brings 12 new Shroud Roots."

Fell: the biggest enemy faction in the 1.0 files, with 8,627 spawn points. Glimmer Gentian Tea, on the table above, also adds damage against Fell. Shroud Liquid is placed 29,179 times, most in Springlands.

Overview map of Embervale with every Shroud Root and a violet haze where the Fell spawn
All 60 Shroud Roots, over the Fell's 8,627 spawn points drawn as a haze per 128 m cell. Our data has no Shroud boundary, so none is drawn. Shroud Roots on the map.
Fell spawn points by region (1.0 find index)
Kindlewastes
1,797
Springlands
1,426
Veilwater Basin
1,245
Albaneve Summits
1,170
Revelwood
1,063
Nomad Highlands
1,056
Cinder's Cradle
738
Blackmire
132

FAQ

How long can you stay in the Shroud in Enshrouded?

5 minutes at Flame level 1, rising by 1 minute per Flame level to 15 minutes at Flame 11 (1.0 balancing table, read as seconds). Inner Fires adds 1 minute per rank for 3 ranks.

How do you increase Shroud time in Enshrouded?

Upgrade the Flame, take the Inner Fires skill (+60 s per rank), and drink a Shroud Survival Flask or Greater Shroud Survival Flask. World settings can also scale it (50–200%).

How do you cure the Fell Curse in Enshrouded?

With a Fell Curse Cleansing Tonic — its file id is RemoveShroudCurse. The Modify Shroud curse world setting can also switch the curse off (Easy) or double its chance (Hard).

Can you remove the Shroud in Enshrouded?

What 1.0 adds is placing Flame Altars inside the Shroud, from Flame level 11 by default. Keen: "To unlock this feature, the final flame level 11 has to be unlocked. Alternatively, the required flame level can be lowered to any level via the world settings."

How many Shroud Roots are there in Enshrouded?

60 in the 1.0 game files, each worth 1 skill point. See them on the map.

Related guides

Skill / weapon / biome facts derived from Enshrouded Wiki (CC BY-SA 4.0). CC BY-SA 4.0. PinDrop is fan-made and not affiliated with Keen Games. Last refreshed .