
Great Mace
Easy to use and quite deadly. The sharp blades on the side allow for easier penetration of armor.
Weapon stats
Estimated damage
Level 50- Base
- 127(84.1%)
- Piercing
- 12(7.9%)
- Blunt
- 12(7.9%)
- Required level
- 40
- Source / drop region
- Revelwood
- Attack speed
- 0.7s
- Parry power
- 137
- Scales with
- STR (Strength)
Legendary perks (3)
Brutal — Increased Critical Strike Damage
Piercing Damage — Adds Piercing Damage equal to 10% of base damage
Blunt Damage — Adds Blunt Damage equal to 10% of base damage
About this slot
The Two-handed Clubs slot is rated B for current Enshrouded meta. Niche category — only 8 entries. Stamina-efficient burst alternatives for two-handed mains.
Other Two-handed Clubs
Same category — likely alternatives at the same level band.
Ancestral StarAn ancestral weapon from the proud family line of the Galeforths, last held by Virgil Galeforth. He famously said: "If you want this weapon, you'll have to pry it from my cold, dead hands".
Lv 40
Club of DefianceThis club can take on hordes of enemies, never wavering.
Lv 40
Flail Of MiseryA stout flail that swings from dusk till dawn.
Lv 40
Masterful MaceThis mace is unstoppable once in motion.
Lv 40
Misfortune MaceA frightening mace that brings misfortune to any that oppose it.
Lv 40
Spine SplinterNo armor piece forged today can endure the sheer brutality of this mace.
Lv 40
Sun HammerThe sun won't drown in the darkness of night. It will rise again.
Lv 40