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ByYurii Luzhko
Tomb Raider's Bow icon — Enshrouded Bows

Tomb Raider's Bow

A standard, carved bow that reminds you of forgotten temples and overgrown tombs. Makes you want to go exploring for hidden riches! Grave robbing is bad, and you shouldn't do it while anyone is looking.

Required level
45
Draw speed
1.0s
Arrow speed
+33%
Scales with
DEX (Dexterity)
Slot tier
S — Bows

Estimated power

Level 50
85Power
Base
85(100.0%)

Sources: enshrouded.wiki.gg (pre-1.0) for every value on this page. Enshrouded 1.0 was released on 2026-10-15; these values have not been checked against it.

Not yet matched to a 1.0 item: the 1.0 server files carry no English names, and this weapon's wiki stats did not single out one of the 510 weapons in them. The 506 that did are in the 1.0 weapon database.

Tomb Raider's Bow FAQ

How do I get Tomb Raider's Bow in Enshrouded?
Tomb Raider's Bow drops in Veilwater Basin. As a legendary weapon, it's gated behind a specific Hollow Halls boss, Sun Temple chest, or biome-specific encounter — farm the region listed above for a guaranteed shot.
What level is required for Tomb Raider's Bow?
Tomb Raider's Bow requires character level 45 to wield. End-game tier — only viable in Albaneve Summits / Veilwater Basin progression.
What attribute does Tomb Raider's Bow scale with?
Tomb Raider's Bow is a Bows weapon, which scales with DEX (Dexterity). Invest attribute points into DEX to push Tomb Raider's Bow's damage to its level cap.
What perks does Tomb Raider's Bow have?
Tomb Raider's Bow carries 5 named perks: Blunt Damage, Precise, Vicious, Magic Shock Damage, Headseeker. These compound on top of base damage and are what flag it legendary — mundane drops carry no perks.
What builds use Tomb Raider's Bow?
Tomb Raider's Bow is a Bows weapon — see the matching build hubs linked above for preset loadouts that prioritise this slot. Best fit is typically the primary archetype for this weapon family.
Weapon data from Enshrouded Wiki, licensed CC BY-SA 4.0. Damage is computed with the wiki's own {{Weapon Stats}} formula (base scaling + 10%-per damage-perk); the wiki notes these figures are not updated post Wake of Water, so treat them as estimates. Legendary flag = weapon carries named perks (mundane drops have none). Not affiliated with Keen Games.