Updated for Enshrouded 1.0
Enshrouded Solo Adventurer Build for 1.0
Hybridmostly Ranger
39/ 212 skill points
Complete by level 21 from level-ups alone · written for level 25
Key skills
- Marksman3/3
- Skill Shot2/3
- Healer2/3
A bit of everything for playing alone: Marksman and Skill Shot for the bow, Battle Heal and Warrior's Path for melee, Healer, Counterstrike and Fire Resistance, Runner and Saviour.
39 pts · 33 nodesWritten for level 25Checked against Enshrouded 1.0 (released )

At a glance
Complete by level 21 from level-up points alone (2 per level).
Points by tree area
- Warrior 11
- Ranger 13
- Mage 13
- Core 2
Attribute pips
- CON5
- END2
- SPI2
- STR2
- DEX3
- INT4
Key skills
The nodes the build is for. “1.0 files” are the values the 1.0 game data stores per rank; “Before 1.0” is the skill's pre-1.0 wiki description, kept for what it does, not its numbers.
MarksmanDefining
Ranger1 pt per rank
1.0 files: 5% per rank
Before 1.0: All damage dealt with ranged weapons is increased by 10%
Skill Shot
Ranger1 pt per rank
1.0 files: 20% per rank
Before 1.0: Striking enemy weak points, such as heads or exposed hearts, is considered a Skillshot.
Healer
Mage1 pt per rank
1.0 files: 15% per rank
Battle Heal
Warrior2 pts per rank
1.0 files: 1% per rank
Counterstrike
Mage1 pt per rank
1.0 files: 20% per rank · 8% per rank
Before 1.0: This magical attack can trigger other skills.
Fire Resistance
Mage1 pt per rank
1.0 files: 5% per rank
Before 1.0: Increases your Fire Resistance by 5% which reduces the amount of Fire damage received.
Runner
Ranger1 pt per rank
1.0 files: 5% per rank · 40% per rank · 5% per rank
Before 1.0: Sprinting speed increased by 10% and stamina consumption decreased by 10%
Saviour
Core1 pt per rank
1.0 files: -1 per rank
Before 1.0: You only need 3 instead of 6 seconds to revive an ally.
Buy order by level
In order, each step at the first level whose level-up points cover it (2 per level). Shroud Roots and Elixir Wells give extra points and move every step earlier.
Level 22 pts total
- +2 CON
Level 34 pts total
- Well Rested1/3
- +1 SPI
Level 46 pts total
- Mage Apprentice1/3
- Counterstrike1/3
Level 57 pts total
- +1 DEX
Level 610 pts total
- Marksman3/3
Level 711 pts total
- Counter Battery1/3
Level 814 pts total
- Skill Shot2/3
- +1 INT
Level 916 pts total
- Arsonist1/3
Level 1018 pts total
- Fire Resistance1/3
- +1 SPI
Level 1119 pts total
- +1 INT
Level 1222 pts total
- Healer2/3
- Warrior's Path1/3
Level 1324 pts total
- +1 STR
- +1 CON
Level 1425 pts total
- +1 STR
Level 1528 pts total
- Battle Heal1/3
- +1 DEX
Level 1630 pts total
- Airborne1/3
- +1 END
Level 1732 pts total
- +1 DEX
- +1 INT
Level 1834 pts total
- +1 INT
- +1 END
Level 1936 pts total
- Runner1/3
- Saviour1/3
Level 2038 pts total
- Finesse1/3
- +1 CON
Level 2139 pts total
- +1 CON
Gear
Only weapons and sets we can match to an item in the 1.0 game files. Tiers come from those files; a “likely match” agrees on 4–5 of 5 perk slots rather than all of them.
Talion's BowrangedBowsT2–T7likely matchLore bow, T2–T7 in the 1.0 files.
HailscourgeprimaryOne-handed SwordsT2–T7in 1.0 filesOne-handed sword, T2–T7.
Rising Fighter SetArmor setitem level 5in 1.0 filesTier-1 Warrior set in the 1.0 files.
Archer SetArmor setitem level 10in 1.0 filesTier-2 Ranger set.
Quetzal Hunter SetArmor setitem level 40in 1.0 filesTier-6 Ranger set.
Loadout in the planner’s slots
The picks above as slots: the first two weapons, and the highest-level armor set listed at or under level 25. Open skills and gear in the planner →
Weapons
Armor
HeadRanger HoodLevel 10 · Rare · RangerPiercing Armor · Cutting Armor · +1 Puncture · Enduring · +1 Fatal Precision
ChestRanger VestLevel 10 · Rare · RangerBlunt Armor · Piercing Armor · +1 Vitality Surge · +1 Ranger · 1 unnamed perk
HandsRanger GlovesLevel 10 · Rare · RangerCutting Armor · Shroud Armor · +1 Marksman · +1 Marksman · 1 unnamed perk
LegsRanger TrousersLevel 10 · Rare · RangerBlunt Armor · Blunt Armor · +1 Blessed Arrows · +1 Swiftshot Sustenance · 1 unnamed perk
FeetRanger BootsLevel 10 · Rare · RangerCutting Armor · Piercing Armor · +1 Runner · Enduring · +1 Runner
Farm this build
On the map
160Coal40Archaic Shards(or similar)
20Flax
20Iron Ore
10Plant Fiber(or similar)
7Fire Fly
4Amber
4Bones
4Indigo Plant
4Torn Cloth
2Animal Fur
2Resin
Not on the map
40Copper Ore
15Salt
11Shroud Mushroom
7Brittle Shroud Petals
4Critter Parts
3Conifer Logs
3Giant Critter Scales
3Reptile Hide
3Springlands Dirt
3Tropical Wood
2Corrupted Boar Tusk
2Shroud Sack
Not placed in the world: enemy drops, ore veins in the terrain, chests’ random loot or trade.
One of each piece, from the 1.0 recipes, intermediate crafts rounded up to whole batches. Map counts are placements, not ore veins.

- Coal0 here · 160 needed
- Archaic Shards53 here · 40 needed
- Flax22 here · 20 needed
- Iron Ore44 here · 20 needed
- Plant Fiber2,955 here · 10 needed
- Fire Fly131 here · 7 needed
- Amber0 here · 4 needed
- Bones0 here · 4 needed





