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ByYurii Luzhko

Updated for Enshrouded 1.0

HybridAdvanced1.0

Enshrouded Endgame Build for Level 50 (1.0)

Hybridmostly Warrior

212/ 212 skill points

Level 50 plus 114 points from Shroud Roots and Elixir Wells

Key skills

  • Barbarian's Path3/3
  • Titan Edge3/3
  • Slasher3/3

Every one of the 212 points: two-handed Warrior (Barbarian's Path for the axe, Titan Edge for the greatsword, Slasher, Veteran, Relentless, Whirlwind Crescendo) in Heavy and Shiny Plates, Thunder and Wand Mastery for a shock wand, Blink, and the full Healer line. Pyromaniac is not on the 1.0 tree.

212 pts · 82 nodesWritten for level 50Checked against Enshrouded 1.0 (released )

Endgame Meta

At a glance

IntelligenceIntelligenceEternal SparkIntelligenceSpiritMage ApprenticeIntelligenceArsonistSpiritRadiant AuraBlinkStrengthStrengthConstitutionConstitutionBarbarian's PathConstitutionStrengthStrengthTitan EdgeRelentlessWhirlwind CrescendoHeavy PlatesShiny PlatesConstitutionConstitutionAbsorbSoul LeechStrengthStrengthBattle HealConstitutionStrengthSlasherConstitutionHealerSpiritWater AuraIntelligenceWaters Of LifeSpiritSpiritSpiritWizardIntelligenceSpiritIntelligenceLife EssencesHealing ReviveIntelligenceStrengthVeteranTwo-Handed SpecializationHeavy HandedBlood RageSteadfastStrengthVigorous DeflectionNemesisEarth AuraThunderUnityWand SpecializationWand MasteryWardenTowerThick SkinBarbarianBlood WarriorAerial Wand AttackExaltedShock ResistanceShroud Mitigation / Shroud Filter — name pendingShroud ResistancePower ParryBashBreachFire ResistanceIcemanIce ResistanceSaviourMana Currents
The 1.0 tree; this build's nodes lit, key nodes ringed. Colors: Warrior red, Ranger green, Mage blue, core gold.
212 / 212 ptslevel 50, all points

Needs 114 points from Shroud Roots and Elixir Wells on top of the 98 level-ups give.

Points by tree area

  • Warrior 118
  • Mage 88
  • Core 6

Attribute pips

  • CON7
  • SPI7
  • STR9
  • INT8
Open in the planner

Key skills

The nodes the build is for. “1.0 files” are the values the 1.0 game data stores per rank; “Before 1.0” is the skill's pre-1.0 wiki description, kept for what it does, not its numbers.

  • Barbarian's PathDefining

    Warrior1 pt per rank

    1.0 files: 5% per rank

    Before 1.0: Two-Handed Melee weapon damage is increased by 5. (per level, max 3)

  • Titan Edge

    Warrior1 pt per rank

    1.0 files: 5% per rank

    Before 1.0: Greatswords damage is increased by 10%.

  • Slasher

    Warrior2 pts per rank

    1.0 files: 10% per rank

    Before 1.0: All melee cutting damage is increased by an additional 10%.

  • Relentless

    Warrior5 pts

    1.0 files: 8%

  • Whirlwind Crescendo

    Warrior3 pts

    1.0 files: 75

    Before 1.0: When equipped with a Two-Handed weapon, trigger a whirl attack at the end of an attack chain. Cost: 75 Stamina

  • Heavy Plates

    Warrior1 pt per rank

    1.0 files: 4% per rank

  • Battle Heal

    Warrior2 pts per rank

    1.0 files: 1% per rank

  • Healer

    Mage1 pt per rank

    1.0 files: 15% per rank

  • Blink

    Mage4 pts

    1.0 files: 20

    Before 1.0: Replaces the Dodge Roll ability with a short range teleport.

  • Thunder

    Mage2 pts per rank

    1.0 files: 10% per rank · 10% per rank · 10% per rank

    Before 1.0: All shock damage is increased by an additional 10%.

  • Wand Mastery

    Mage1 pt per rank

    1.0 files: 5% per rank

    Before 1.0: Wand damage is increased by 5%. (per level, max 3)

Buy order by level

In order, each step at the first level whose level-up points cover it (2 per level). Shroud Roots and Elixir Wells give extra points and move every step earlier.

  1. Level 22 pts total

    • +2 INT
  2. Level 46 pts total

    • Eternal Spark3/3
    • +1 INT
  3. Level 57 pts total

    • +1 SPI
  4. Level 610 pts total

    • Mage Apprentice3/3
  5. Level 711 pts total

    • +1 INT
  6. Level 814 pts total

    • Arsonist1/3
    • +1 SPI
  7. Level 1017 pts total

    • Radiant Aura3/3
  8. Level 1222 pts total

    • Blink
    • +1 STR
  9. Level 1324 pts total

    • +1 STR
    • +1 CON
  10. Level 1425 pts total

    • +1 CON
  11. Level 1528 pts total

    • Barbarian's Path3/3
  12. Level 1630 pts total

    • +1 CON
    • +1 STR
  13. Level 1731 pts total

    • +1 STR
  14. Level 1834 pts total

    • Titan Edge3/3
  15. Level 2139 pts total

    • Relentless
  16. Level 2242 pts total

    • Whirlwind Crescendo
  17. Level 2445 pts total

    • Heavy Plates3/3
  18. Level 2548 pts total

    • Shiny Plates3/3
  19. Level 2650 pts total

    • +2 CON
  20. Level 2853 pts total

    • Absorb3/3
  21. Level 3160 pts total

    • Soul Leech3/3
    • +1 STR
  22. Level 3261 pts total

    • +1 STR
  23. Level 3568 pts total

    • Battle Heal3/3
    • +1 CON
  24. Level 3669 pts total

    • +1 STR
  25. Level 3976 pts total

    • Slasher3/3
    • +1 CON
  26. Level 4180 pts total

    • Healer3/3
    • +1 SPI
  27. Level 4384 pts total

    • Water Aura3/3
    • +1 INT
  28. Level 4486 pts total

    • Waters Of Life
  29. Level 4588 pts total

    • +2 SPI
  30. Level 4689 pts total

    • +1 SPI
  31. Level 4996 pts total

    • Wizard3/3
    • +1 INT
  32. Level 5098 pts total

    • +1 SPI
    • +1 INT
  33. Level 50 + exploration212 pts total

    • Life Essences3/3
    • Healing Revive3/3
    • Veteran3/3
    • Two-Handed Specialization
    • Heavy Handed3/3
    • Blood Rage3/3
    • Steadfast3/3
    • Vigorous Deflection3/3
    • Nemesis2/3
    • Earth Aura3/3
    • Thunder3/3
    • Unity2/3
    • Wand Specialization
    • Wand Mastery3/3
    • Warden
    • Tower
    • Thick Skin
    • Barbarian
    • Blood Warrior
    • Aerial Wand Attack
    • Exalted
    • Shock Resistance3/3
    • Shroud Mitigation / Shroud Filter — name pending1/3
    • Shroud Resistance3/3
    • Power Parry3/3
    • Bash1/3
    • Breach
    • Fire Resistance3/3
    • Iceman1/3
    • Ice Resistance3/3
    • Saviour3/3
    • Mana Currents1/3
    • +1 INT
    • +2 STR

Finish at 212

Level-ups give 98 points by level 50. This build spends 212, so 114 come from exploration — and the world holds 114: 60 Shroud Roots worth 60 points and 18 Elixir Wells worth 54.

  • Level-ups 98
  • Shroud Roots 60
  • Elixir Wells 54
  • This build needs 114 of the 114

Ticks on the checklist and the map are the same list; signed in, they sync to your account.

Map of every Shroud Root and Elixir Well
Every one of the 60 Shroud Roots (violet) and 18 Elixir Wells (blue) the 1.0 files place, on our map. The picture opens the live map with both layers on.

Gear

Only weapons and sets we can match to an item in the 1.0 game files. Tiers come from those files; a “likely match” agrees on 4–5 of 5 perk slots rather than all of them.

Loadout in the planner’s slots

The picks above as slots: the first two weapons, and the highest-level armor set listed at or under level 50. Open skills and gear in the planner →

Farm this build

On the map

Not on the map

  • 23Aquamarine
  • 6Salt
  • 5Palm Leaves
  • 5Shroud Gelatin
  • 5Shroud Slime
  • 4Fish Teeth
  • 2Water Reptile Hide
  • 1Bursting Fell Heart
  • 1Corrupted Boar Tusk
  • 1Cursed Shroud Sack

Not placed in the world: enemy drops, ore veins in the terrain, chests’ random loot or trade.

No recipe in the 1.0 files (found, not crafted): Golden War Hero Axe, Guard Of The North Sword.

One of each piece, from the 1.0 recipes, intermediate crafts rounded up to whole batches. Map counts are placements, not ore veins.

Map of Veilwater Basin: where this build's materials sit closest together
Where most of it sits together: the 1.2 km × 800 m area of Veilwater Basin that covers the largest share of what the gear above needs, cut from our map. Dots are the same colours as the map draws them; a spot that gives several of the materials shows one dot for each.
  • Coal5 here · 120 needed
  • Archaic Shards3 here · 60 needed
  • Flax58 here · 40 needed
  • Capybara Bristles9 here · 13 needed
  • Indigo Plant34 here · 6 needed
  • Pink Mushroom Meat59 here · 5 needed
  • Daylily37 here · 2 needed
Open the live map with all of them →

FAQ

Is Endgame Meta the best build?
It is the widest: two-handed melee, armor and parries, a shock wand and the healing line, with every point of the 212 spent. Specialised builds put more into one line earlier.
When can I build this?
At the level cap, with the map cleared of skill points. It spends 212 points; level-ups give 98 by level 50, so it needs 114 more from Shroud Roots and Elixir Wells — the files hold 114.
How many respecs does this take?
None if you plan it from the start. Keen's November 2024 notes priced a respec at 1 rune per spent point; 1.0 itself reset the tree once for existing saves ("When playing for the first time in version 1.0.0.0 with an existing save game, the skill tree will be reset."). This build spends 212.

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Skill tree, ranks, costs and the gear matches: Enshrouded 1.0 game files (Enshrouded Dedicated Server (Keen Games), Steam app 2278520, depot 2278521, manifest 3715394091293008757 (build 1267041 release_1.0)). Skill names: our 1.0 names file, each checked against the 1.0 data. “Before 1.0” descriptions: Enshrouded Wiki (CC BY-SA 4.0). PinDrop is fan-made and not affiliated with Keen Games. Last refreshed .