Updated for Enshrouded 1.0
Enshrouded Endgame Build for Level 50 (1.0)
Hybridmostly Warrior
212/ 212 skill points
Level 50 plus 114 points from Shroud Roots and Elixir Wells
Key skills
- Barbarian's Path3/3
- Titan Edge3/3
- Slasher3/3
Every one of the 212 points: two-handed Warrior (Barbarian's Path for the axe, Titan Edge for the greatsword, Slasher, Veteran, Relentless, Whirlwind Crescendo) in Heavy and Shiny Plates, Thunder and Wand Mastery for a shock wand, Blink, and the full Healer line. Pyromaniac is not on the 1.0 tree.
212 pts · 82 nodesWritten for level 50Checked against Enshrouded 1.0 (released )

At a glance
Needs 114 points from Shroud Roots and Elixir Wells on top of the 98 level-ups give.
Points by tree area
- Warrior 118
- Mage 88
- Core 6
Attribute pips
- CON7
- SPI7
- STR9
- INT8
Key skills
The nodes the build is for. “1.0 files” are the values the 1.0 game data stores per rank; “Before 1.0” is the skill's pre-1.0 wiki description, kept for what it does, not its numbers.
Barbarian's PathDefining
Warrior1 pt per rank
1.0 files: 5% per rank
Before 1.0: Two-Handed Melee weapon damage is increased by 5. (per level, max 3)
Titan Edge
Warrior1 pt per rank
1.0 files: 5% per rank
Before 1.0: Greatswords damage is increased by 10%.
Slasher
Warrior2 pts per rank
1.0 files: 10% per rank
Before 1.0: All melee cutting damage is increased by an additional 10%.
Relentless
Warrior5 pts
1.0 files: 8%
Whirlwind Crescendo
Warrior3 pts
1.0 files: 75
Before 1.0: When equipped with a Two-Handed weapon, trigger a whirl attack at the end of an attack chain. Cost: 75 Stamina
Heavy Plates
Warrior1 pt per rank
1.0 files: 4% per rank
Battle Heal
Warrior2 pts per rank
1.0 files: 1% per rank
Healer
Mage1 pt per rank
1.0 files: 15% per rank
Blink
Mage4 pts
1.0 files: 20
Before 1.0: Replaces the Dodge Roll ability with a short range teleport.
Thunder
Mage2 pts per rank
1.0 files: 10% per rank · 10% per rank · 10% per rank
Before 1.0: All shock damage is increased by an additional 10%.
Wand Mastery
Mage1 pt per rank
1.0 files: 5% per rank
Before 1.0: Wand damage is increased by 5%. (per level, max 3)
Buy order by level
In order, each step at the first level whose level-up points cover it (2 per level). Shroud Roots and Elixir Wells give extra points and move every step earlier.
Level 22 pts total
- +2 INT
Level 46 pts total
- Eternal Spark3/3
- +1 INT
Level 57 pts total
- +1 SPI
Level 610 pts total
- Mage Apprentice3/3
Level 711 pts total
- +1 INT
Level 814 pts total
- Arsonist1/3
- +1 SPI
Level 1017 pts total
- Radiant Aura3/3
Level 1222 pts total
- Blink
- +1 STR
Level 1324 pts total
- +1 STR
- +1 CON
Level 1425 pts total
- +1 CON
Level 1528 pts total
- Barbarian's Path3/3
Level 1630 pts total
- +1 CON
- +1 STR
Level 1731 pts total
- +1 STR
Level 1834 pts total
- Titan Edge3/3
Level 2139 pts total
- Relentless
Level 2242 pts total
- Whirlwind Crescendo
Level 2445 pts total
- Heavy Plates3/3
Level 2548 pts total
- Shiny Plates3/3
Level 2650 pts total
- +2 CON
Level 2853 pts total
- Absorb3/3
Level 3160 pts total
- Soul Leech3/3
- +1 STR
Level 3261 pts total
- +1 STR
Level 3568 pts total
- Battle Heal3/3
- +1 CON
Level 3669 pts total
- +1 STR
Level 3976 pts total
- Slasher3/3
- +1 CON
Level 4180 pts total
- Healer3/3
- +1 SPI
Level 4384 pts total
- Water Aura3/3
- +1 INT
Level 4486 pts total
- Waters Of Life
Level 4588 pts total
- +2 SPI
Level 4689 pts total
- +1 SPI
Level 4996 pts total
- Wizard3/3
- +1 INT
Level 5098 pts total
- +1 SPI
- +1 INT
Level 50 + exploration212 pts total
- Life Essences3/3
- Healing Revive3/3
- Veteran3/3
- Two-Handed Specialization
- Heavy Handed3/3
- Blood Rage3/3
- Steadfast3/3
- Vigorous Deflection3/3
- Nemesis2/3
- Earth Aura3/3
- Thunder3/3
- Unity2/3
- Wand Specialization
- Wand Mastery3/3
- Warden
- Tower
- Thick Skin
- Barbarian
- Blood Warrior
- Aerial Wand Attack
- Exalted
- Shock Resistance3/3
- Shroud Mitigation / Shroud Filter — name pending1/3
- Shroud Resistance3/3
- Power Parry3/3
- Bash1/3
- Breach
- Fire Resistance3/3
- Iceman1/3
- Ice Resistance3/3
- Saviour3/3
- Mana Currents1/3
- +1 INT
- +2 STR
Finish at 212
Level-ups give 98 points by level 50. This build spends 212, so 114 come from exploration — and the world holds 114: 60 Shroud Roots worth 60 points and 18 Elixir Wells worth 54.
- Level-ups 98
- Shroud Roots 60
- Elixir Wells 54
- This build needs 114 of the 114
Ticks on the checklist and the map are the same list; signed in, they sync to your account.

Gear
Only weapons and sets we can match to an item in the 1.0 game files. Tiers come from those files; a “likely match” agrees on 4–5 of 5 perk slots rather than all of them.
Golden War Hero AxeprimaryTwo-handed AxesT6–T7in 1.0 filesTwo-handed axe, T6–T7 in the 1.0 files, all cutting — Barbarian's Path and Slasher apply.
Guard Of The North SwordprimaryTwo-handed GreatswordsT6likely matchGreatsword, T6 (likely match), all cutting — Titan Edge and Slasher apply.
Reaper's WandsecondaryWandsT1–T7Shockin 1.0 filesShock wand, T1–T7 — Thunder and Wand Mastery apply.
Sunpiercer SetArmor setitem level 40in 1.0 filesTier-6 Warrior set in the 1.0 files.
Tidecaller SetArmor setitem level 40in 1.0 filesTier-6 Mage set.
Loadout in the planner’s slots
The picks above as slots: the first two weapons, and the highest-level armor set listed at or under level 50. Open skills and gear in the planner →
Weapons
Armor
HeadTidecaller HeadpieceLevel 40 · Rare · MageBlunt Armor · Piercing Armor · +1 Mage Apprentice · Spiritual · +1 Thunder
ChestTidecaller TunicLevel 40 · Rare · MageCutting Armor · Shroud Armor · +1 Wizard · +1 Dark Arts · 1 unnamed perk
HandsTidecaller GlovesLevel 40 · Rare · MageBlunt Armor · Cutting Armor · +1 Quick Charge · +1 Arsonist · 1 unnamed perk
LegsTidecaller PantsLevel 40 · Rare · MagePiercing Armor · Piercing Armor · +1 Bloodletting · +1 Terror · 1 unnamed perk
FeetTidecaller ShoesLevel 40 · Rare · MageCutting Armor · Blunt Armor · +1 Necromancer · Spiritual · +1 Iceman
Farm this build
On the map
120Coal60Archaic Shards(or similar)
40Flax
13Capybara Bristles
6Indigo Plant
5Pink Mushroom Meat
2Daylily
Not on the map
23Aquamarine
6Salt
5Palm Leaves
5Shroud Gelatin
5Shroud Slime
4Fish Teeth
2Water Reptile Hide
1Bursting Fell Heart
1Corrupted Boar Tusk
1Cursed Shroud Sack
Not placed in the world: enemy drops, ore veins in the terrain, chests’ random loot or trade.
No recipe in the 1.0 files (found, not crafted): Golden War Hero Axe, Guard Of The North Sword.
One of each piece, from the 1.0 recipes, intermediate crafts rounded up to whole batches. Map counts are placements, not ore veins.

- Coal5 here · 120 needed
- Archaic Shards3 here · 60 needed
- Flax58 here · 40 needed
- Capybara Bristles9 here · 13 needed
- Indigo Plant34 here · 6 needed
- Pink Mushroom Meat59 here · 5 needed
- Daylily37 here · 2 needed








