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ByYurii Luzhko
Flail Of Misery icon — Enshrouded Two-handed Clubs

Flail Of Misery

A stout flail that swings from dusk till dawn.

Weapon stats

Estimated damage

Level 50
93Damage
Base
85(91.4%)
Piercing
8(8.6%)
Required level
40
Source / drop region
Revelwood
Attack speed
0.6s
Scales with
STR (Strength)

Legendary perks (4)

  • Piercing DamageAdds Piercing Damage equal to 10% of base damage
  • PreciseIncreased Critical Strike Chance
  • RenewalDefeat an enemy to restore Durability
  • Health LeechHits restore a percentage of damage dealt as Health

About this slot

The Two-handed Clubs slot is rated B for current Enshrouded meta. Niche category — only 8 entries. Stamina-efficient burst alternatives for two-handed mains.

Other Two-handed Clubs

Same category — likely alternatives at the same level band.

Flail Of Misery FAQ

How do I get Flail Of Misery in Enshrouded?
Flail Of Misery drops in Revelwood. As a legendary weapon, it's gated behind a specific Hollow Halls boss, Sun Temple chest, or biome-specific encounter — farm the region listed above for a guaranteed shot.
What level is required for Flail Of Misery?
Flail Of Misery requires character level 40 to wield. End-game tier — only viable in Albaneve Summits / Veilwater Basin progression.
What attribute does Flail Of Misery scale with?
Flail Of Misery is a Two-handed Clubs weapon, which scales with STR (Strength). Invest attribute points into STR to push Flail Of Misery's damage to its level cap.
What perks does Flail Of Misery have?
Flail Of Misery carries 4 named perks: Piercing Damage, Precise, Renewal, Health Leech. These compound on top of base damage and are what flag it legendary — mundane drops carry no perks.
What builds use Flail Of Misery?
Flail Of Misery is a Two-handed Clubs weapon — see the matching build hubs linked above for preset loadouts that prioritise this slot. Best fit is typically the specialist sub-archetype for this weapon family.
Weapon data from Enshrouded Wiki, licensed CC BY-SA 4.0. Damage is computed with the wiki's own {{Weapon Stats}} formula (base scaling + 10%-per damage-perk); the wiki notes these figures are not updated post Wake of Water, so treat them as estimates. Legendary flag = weapon carries named perks (mundane drops have none). Not affiliated with Keen Games.

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