
Weapon stats
Estimated damage
Level 50- Base
- 85(91.4%)
- Piercing
- 8(8.6%)
- Required level
- 40
- Source / drop region
- Revelwood
- Attack speed
- 0.6s
- Scales with
- STR (Strength)
Legendary perks (4)
Piercing Damage — Adds Piercing Damage equal to 10% of base damage
Precise — Increased Critical Strike Chance
Renewal — Defeat an enemy to restore Durability
Health Leech — Hits restore a percentage of damage dealt as Health
About this slot
The Two-handed Clubs slot is rated B for current Enshrouded meta. Niche category — only 8 entries. Stamina-efficient burst alternatives for two-handed mains.
Other Two-handed Clubs
Same category — likely alternatives at the same level band.
Ancestral StarAn ancestral weapon from the proud family line of the Galeforths, last held by Virgil Galeforth. He famously said: "If you want this weapon, you'll have to pry it from my cold, dead hands".
Lv 40
Club of DefianceThis club can take on hordes of enemies, never wavering.
Lv 40
Great MaceEasy to use and quite deadly. The sharp blades on the side allow for easier penetration of armor.
Lv 40
Masterful MaceThis mace is unstoppable once in motion.
Lv 40
Misfortune MaceA frightening mace that brings misfortune to any that oppose it.
Lv 40
Spine SplinterNo armor piece forged today can endure the sheer brutality of this mace.
Lv 40
Sun HammerThe sun won't drown in the darkness of night. It will rise again.
Lv 40