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ByYurii Luzhko
Twin Soul Mace icon — Enshrouded One-handed Clubs

Twin Soul Mace

A perfectly balanced mace, where each front mirrors the opposite side.

Weapon stats

Estimated damage

Level 50
101Damage
Base
85(84.2%)
Blunt
16(15.8%)
Required level
40
Source / drop region
Revelwood
Attack speed
0.6s
Scales with
STR (Strength)

Legendary perks (3)

  • Health LeechHits restore a percentage of damage dealt as Health
  • Blunt DamageAdds Blunt Damage equal to 10% of base damage
  • MercilessIncreased Merciless Attack Damage

About this slot

The One-handed Clubs slot is rated B for current Enshrouded meta. Maces and clubs — high stun against armoured enemies. Pair with a heavy shield for the Sword & Board variant.

Other One-handed Clubs

Same category — likely alternatives at the same level band.

Twin Soul Mace FAQ

How do I get Twin Soul Mace in Enshrouded?
Twin Soul Mace drops in Revelwood. As a legendary weapon, it's gated behind a specific Hollow Halls boss, Sun Temple chest, or biome-specific encounter — farm the region listed above for a guaranteed shot.
What level is required for Twin Soul Mace?
Twin Soul Mace requires character level 40 to wield. End-game tier — only viable in Albaneve Summits / Veilwater Basin progression.
What attribute does Twin Soul Mace scale with?
Twin Soul Mace is a One-handed Clubs weapon, which scales with STR (Strength). Invest attribute points into STR to push Twin Soul Mace's damage to its level cap.
What perks does Twin Soul Mace have?
Twin Soul Mace carries 3 named perks: Health Leech, Blunt Damage, Merciless. These compound on top of base damage and are what flag it legendary — mundane drops carry no perks.
What builds use Twin Soul Mace?
Twin Soul Mace is a One-handed Clubs weapon — see the matching build hubs linked above for preset loadouts that prioritise this slot. Best fit is typically the specialist sub-archetype for this weapon family.
Weapon data from Enshrouded Wiki, licensed CC BY-SA 4.0. Damage is computed with the wiki's own {{Weapon Stats}} formula (base scaling + 10%-per damage-perk); the wiki notes these figures are not updated post Wake of Water, so treat them as estimates. Legendary flag = weapon carries named perks (mundane drops have none). Not affiliated with Keen Games.

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