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ByYurii Luzhko
Fell Confusion Pheromones icon — Enshrouded Throwing Weapons
Throwing WeaponsUncommonLv 20

Fell Confusion Pheromones

Can be thrown to create a Pheromone Cloud that confuses Fell enemies, who run around in panic when affected.

About this slot

The Throwing Weapons slot is rated B for current Enshrouded meta. Hybrid utility — toss between bow shots for stagger, or as a quick-cast mage off-hand.

Other Throwing Weapons

Same category — likely alternatives at the same level band.

Fell Confusion Pheromones FAQ

How do I get Fell Confusion Pheromones in Enshrouded?
Fell Confusion Pheromones's exact drop method isn't documented on the wiki yet. Check the linked wiki entry below for the most current info; we'll re-scrape and refresh here when the wiki updates.
What level is required for Fell Confusion Pheromones?
Fell Confusion Pheromones requires character level 20 to wield. Mid-game tier — viable once you've cleared Revelwood / Nomad Highlands.
What attribute does Fell Confusion Pheromones scale with?
Fell Confusion Pheromones is a Throwing Weapons weapon, which scales with DEX (Dexterity). Invest attribute points into DEX to push Fell Confusion Pheromones's damage to its level cap.
What builds use Fell Confusion Pheromones?
Fell Confusion Pheromones is a Throwing Weapons weapon — see the matching build hubs linked above for preset loadouts that prioritise this slot. Best fit is typically the specialist sub-archetype for this weapon family.
Weapon data from Enshrouded Wiki, licensed CC BY-SA 4.0. Damage is computed with the wiki's own {{Weapon Stats}} formula (base scaling + 10%-per damage-perk); the wiki notes these figures are not updated post Wake of Water, so treat them as estimates. Legendary flag = weapon carries named perks (mundane drops have none). Not affiliated with Keen Games.

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