Airborne Architect
“Added a new skill “Airborne Architect” at the center of the skill tree that enables building in a free-flying mode.”
- Area
- Core
- Type
- Active skill
- Cost
- 3 points
- Ranks
- 1
The 1.0 files store no number for this node.
Where Airborne Architect sits on the 1.0 tree
In the Core area. The cheapest way in from a starting point buys 2 nodes for 5 points, this one included (one rank each).
- 1Double Jump2p
- 2Airborne Architect3p
Linked toDouble JumpFelling Axe SpecializationPickaxe SpecializationMinerInner Fires
Related Survivor skills
Linked to Airborne Architect on the 1.0 tree first, then the other Survivor skills new in 1.0 and the archetype's cheapest picks.
Double Jump2pAllows jumping a second time while airborne.
Miner2pWhen you mine resources, you have a 10% chance to get one additional resource.
Inner Fires1pMaximum Shroud Time increased by 2 minutes, allowing you to explore for longer. Shroud Time Should this time run out, the Shroud will consume you.
Fisherman's Resolve1pIncreases your Fishing Endurance by 30%. Allows for extended battles with hooked fish.
Lumberjack1pFelling axes do 30% more damage against wooden objects including trees.
Mason1pThe Pickaxe deals 30% more damage against stone objects, including resource veins.
Opportunity1pValues in the 1.0 files: 40% per rank, 3 ranks.
Power Parry1pEnemy Stun Bar gain from parries is increased by 30%.