Updated for Enshrouded 1.0
Enshrouded Healer Support Build for 1.0
Magemostly Mage
34/ 212 skill points
Complete by level 18 from level-ups alone · written for level 20
Key skills
- Healer3/3
- Water Aura3/3
- Waters Of Life
Group healing: Healer and Water Aura at full rank, Waters of Life, Healing Revive and Saviour for downed allies, Divine Surge and Righteous Fire. Healer II and Sun Aura are not on the 1.0 tree.
34 pts · 20 nodesWritten for level 20Checked against Enshrouded 1.0 (released )

At a glance
Complete by level 18 from level-up points alone (2 per level).
Points by tree area
- Mage 33
- Core 1
Attribute pips
- SPI7
- INT4
Key skills
The nodes the build is for. “1.0 files” are the values the 1.0 game data stores per rank; “Before 1.0” is the skill's pre-1.0 wiki description, kept for what it does, not its numbers.
HealerDefining
Mage1 pt per rank
1.0 files: 15% per rank
Water Aura
Mage1 pt per rank
1.0 files: 5 per rank
Before 1.0: You emit a healing aura. It heals all injured allies within 15 meters.
Waters Of Life
Mage2 pts
Before 1.0: Increases Water Aura healing to 2 Health per 2 points of Intelligence.
Healing Revive
Mage1 pt per rank
1.0 files: 8% per rank
Divine Surge
Mage4 pts
Before 1.0: Healing spells can perform Critical Strikes that scale with your Critical Strike Damage.
Righteous Fire
Mage2 pts per rank
1.0 files: 20% per rank
Life Essences
Mage1 pt per rank
1.0 files: 3 per rank
Before 1.0: Your maximum health is increased fivehold by your intelligence attribute.
Saviour
Core1 pt per rank
1.0 files: -1 per rank
Before 1.0: You only need 3 instead of 6 seconds to revive an ally.
Buy order by level
In order, each step at the first level whose level-up points cover it (2 per level). Shroud Roots and Elixir Wells give extra points and move every step earlier.
Level 22 pts total
- +2 SPI
Level 46 pts total
- Mana Currents3/3
- +1 SPI
Level 57 pts total
- +1 INT
Level 610 pts total
- Healer3/3
Level 711 pts total
- +1 SPI
Level 814 pts total
- Water Aura3/3
Level 915 pts total
- +1 INT
Level 1017 pts total
- Waters Of Life
Level 1119 pts total
- Life Essences2/3
Level 1222 pts total
- Healing Revive3/3
Level 1323 pts total
- +1 SPI
Level 1527 pts total
- Divine Surge
Level 1630 pts total
- Righteous Fire1/3
- +1 INT
Level 1732 pts total
- Saviour1/3
- +1 INT
Level 1834 pts total
- +2 SPI
Gear
Only weapons and sets we can match to an item in the 1.0 game files. Tiers come from those files; a “likely match” agrees on 4–5 of 5 perk slots rather than all of them.
Reaper's WandprimaryWandsT1–T7Shockin 1.0 filesWand carried at every tier, T1–T7, in the 1.0 files.
VoidcallersecondaryWandsT2–T7Shocklikely matchWand, T2–T7 (likely match).
Healer SetArmor setitem level 15in 1.0 filesTier-3 Mage healer set in the 1.0 files.
Waveborne Ritualist SetArmor setitem level 40in 1.0 filesTier-6 Mage healer set — the late-game pick.
Loadout in the planner’s slots
The picks above as slots: the first two weapons, and the highest-level armor set listed at or under level 20. Open skills and gear in the planner →
Weapons
Armor
HeadHerbalist HeadwrapLevel 15 · Rare · MageBlunt Armor · Piercing Armor · Spiritual · 2 unnamed perks
ChestHerbalist TunicLevel 15 · Rare · MageCutting Armor · Shroud Armor · +1 Water Aura · +1 Shared Misery · 1 unnamed perk
HandsHerbalist GlovesLevel 15 · Rare · MageBlunt Armor · Cutting Armor · +1 Healer · +1 Quick Charge · 1 unnamed perk
LegsHerbalist PantsLevel 15 · Rare · MagePiercing Armor · Piercing Armor · +1 Healing Revive · +1 Healing Revive · 1 unnamed perk
FeetHerbalist BootsLevel 15 · Rare · MageCutting Armor · Blunt Armor · +1 Healer · Spiritual · +1 Righteous Fire
Farm this build
On the map
Not on the map
200Salt
45Tin Ore
45Wood Logs
40Copper Ore
40Sand
20Acidic Mycelium
14Mint Mushroom Meat
9Springlands Dirt
8Ammonia Gland
6Shroud Adhesive
4Critter Glands
4Shroud Gelatin
2Calla Luna
1Monstrous Ribs
1Petrified Shroud Stalker Shell
Not placed in the world: enemy drops, ore veins in the terrain, chests’ random loot or trade.
No recipe in the 1.0 files (found, not crafted): Cryptic Wand.
One of each piece, from the 1.0 recipes, intermediate crafts rounded up to whole batches. Map counts are placements, not ore veins.

- Coal0 here · 200 needed
- Animal Fur81 here · 40 needed
- Archaic Shards53 here · 20 needed
- Flax22 here · 20 needed
- Iron Ore44 here · 20 needed
- Bones0 here · 10 needed
- Rooibos247 here · 4 needed
- Sage Leaves110 here · 4 needed





