Updated for Enshrouded 1.0
Enshrouded Radiant Paladin Build for 1.0
Hybridmostly Mage
47/ 212 skill points
Complete by level 25 from level-ups alone · written for level 25
Key skills
- Radiant Aura3/3
- Counterstrike3/3
- Water Aura3/3
Also known asPaladinSpellbladeAura Paladin
One-handed sword and shield with fire around you: Radiant Aura and Counterstrike at full rank, Arsonist for a fire sword, Battle Heal to heal on melee crits (Veteran makes them more likely), Heavy Plates for armor, and Water Aura with Waters of Life for allies.
47 pts · 21 nodesWritten for level 25Checked against Enshrouded 1.0 (released )

At a glance
Complete by level 25 from level-up points alone (2 per level).
Points by tree area
- Warrior 22
- Mage 25
Attribute pips
- CON2
- SPI3
- STR2
- INT3
Key skills
The nodes the build is for. “1.0 files” are the values the 1.0 game data stores per rank; “Before 1.0” is the skill's pre-1.0 wiki description, kept for what it does, not its numbers.
Radiant AuraDefining
Mage1 pt per rank
1.0 files: 1 per rank · 2 per rank
Before 1.0: All Fell foes within 5 meters take 1 fire damage per intelligence per second.
Counterstrike
Mage1 pt per rank
1.0 files: 20% per rank · 8% per rank
Before 1.0: This magical attack can trigger other skills.
Water Aura
Mage1 pt per rank
1.0 files: 5 per rank
Before 1.0: You emit a healing aura. It heals all injured allies within 15 meters.
Waters Of Life
Mage2 pts
Before 1.0: Increases Water Aura healing to 2 Health per 2 points of Intelligence.
Battle Heal
Warrior2 pts per rank
1.0 files: 1% per rank
Heavy Plates
Warrior1 pt per rank
1.0 files: 4% per rank
Arsonist
Mage2 pts per rank
1.0 files: 10% per rank · 10% per rank · 10% per rank
Before 1.0: All fire damage is increased by an additional 10%.
Warrior's Path
Warrior1 pt per rank
1.0 files: 5% per rank
Before 1.0: When attacking with a melee weapon all damage is increased by 10%.
Veteran
Warrior2 pts per rank
1.0 files: 2% per rank
Buy order by level
In order, each step at the first level whose level-up points cover it (2 per level). Shroud Roots and Elixir Wells give extra points and move every step earlier.
Level 22 pts total
- Mage Apprentice1/3
- +1 SPI
Level 33 pts total
- +1 INT
Level 610 pts total
- Arsonist3/3
- +1 SPI
Level 813 pts total
- Radiant Aura3/3
Level 916 pts total
- Counterstrike3/3
Level 1017 pts total
- +1 CON
Level 1120 pts total
- Warrior's Path3/3
Level 1426 pts total
- Veteran3/3
Level 1630 pts total
- Heavy Plates3/3
- +1 STR
Level 1732 pts total
- +1 CON
- +1 STR
Level 2038 pts total
- Battle Heal3/3
Level 2140 pts total
- Healer1/3
- +1 INT
Level 2241 pts total
- +1 SPI
Level 2344 pts total
- Water Aura3/3
Level 2445 pts total
- +1 INT
Level 2547 pts total
- Waters Of Life
Gear
Only weapons and sets we can match to an item in the 1.0 game files. Tiers come from those files; a “likely match” agrees on 4–5 of 5 perk slots rather than all of them.
Enflamed SwordprimaryOne-handed SwordsT4likely matchOne-handed sword, T4 in the 1.0 files (likely match), half cutting and half fire. Warrior's Path raises it as a one-handed weapon, and Arsonist raises its fire half.
PyrebladeprimaryOne-handed SwordsT5Firein 1.0 filesOne-handed sword, T5, half cutting and half fire in the 1.0 files. The same two nodes apply.
Jezmina's ApotheosisprimaryOne-handed AxesT3–T7in 1.0 filesA one-handed axe, T3–T7 in the 1.0 files, with the same half-cutting, half-fire split. Pick it to keep one weapon all game.
Rising Fighter SetArmor setitem level 5in 1.0 filesTier-1 Warrior set in the 1.0 files.
Tank SetArmor setitem level 15in 1.0 filesTier-3 Warrior tank set in the 1.0 files. Heavy Plates raises how much physical damage your armor can mitigate (its pre-1.0 description), 4% per rank in the 1.0 files.
Sunpiercer SetArmor setitem level 40in 1.0 filesTier-6 Warrior set — the late-game armor.
Loadout in the planner’s slots
The picks above as slots: the first two weapons, and the highest-level armor set listed at or under level 25. Open skills and gear in the planner →
Weapons
Armor
HeadGuardian HelmetLevel 15 · Rare · WarriorBlunt Armor · Piercing Armor · +1 Purification · Cutting Armor · +1 Nemesis
ChestGuardian ChestplateLevel 15 · Rare · WarriorCutting Armor · Piercing Armor · +1 Heavy Plates · +1 Heavy Plates · 1 unnamed perk
HandsGuardian GlovesLevel 15 · Rare · WarriorShroud Armor · Cutting Armor · +1 Soul Leech · +1 Soul Leech · 1 unnamed perk
LegsGuardian TrousersLevel 15 · Rare · WarriorCutting Armor · Blunt Armor · +1 Shiny Plates · +1 Absorb · 1 unnamed perk
FeetGuardian BootsLevel 15 · Rare · WarriorBlunt Armor · Piercing Armor · +1 Purification · Vital · +1 Earth Aura
Farm this build
On the map
Not on the map
150Salt
105Tin Ore
105Wood Logs
100Copper Ore
21Springlands Dirt
15Acidic Mycelium
10Mint Mushroom Meat
8Ammonia Gland
6Fossilized Bone
4Critter Glands
4Shroud Adhesive
3Shroud Gelatin
2Monstrous Ribs
2Petrified Shroud Stalker Shell
Not placed in the world: enemy drops, ore veins in the terrain, chests’ random loot or trade.
No recipe in the 1.0 files (found, not crafted): Enflamed Sword, Pyreblade.
One of each piece, from the 1.0 recipes, intermediate crafts rounded up to whole batches. Map counts are placements, not ore veins.

- Coal18 here · 255 needed
- Animal Fur66 here · 30 needed
- Feather19 here · 4 needed
- Corrosive Blood9 here · 2 needed





