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ByYurii Luzhko

Updated for Enshrouded 1.0

1.0 game files

Enshrouded Enemy Weaknesses

Fire is the damage type the largest share of enemies take extra from: 50% of the 412 enemy templates in the 1.0 files take more than full Fire damage. Shroud is the one to leave at home: 35% take none of it, including 141 of the Fell's 162 templates. In Cinder's Cradle, 79% of spawn-point entries take more than full Fire damage and 82% are immune to Shroud.

Enemy templates
412
Damage types
8
Regions
8
Factions
8

What to bring, region by region

Every enemy template placed in the region, named or not, weighted by its spawn points there. “Bring” is the two types the region's enemies take the most from on average (above 100 %), with the share of entries weak to it; “leave at home” is a type a quarter or more are immune to, or that lands at under 90 % on average. The bars are the average: the tick is full damage.

  • Typical enemy Lv 5 · 144 enemy templates · 10,631 spawn-point entries

    Bring

    • Fire79% weak
    • Blunt22% weak

    Leave at home

    • Shroud58% immune
    • Poison17% immune
    • Cutting97%
    • Piercing96%
    • Blunt109%
    • Poison79%
    • Fire115%
    • Ice100%
    • Shroud40%
    • Shock101%

    Fell 58%Hollow 17%Scavengers 15%

    Springlands on the map
  • Typical enemy Lv 13 · 120 enemy templates · 5,701 spawn-point entries

    Bring

    • Fire72% weak
    • Ice21% weak

    Leave at home

    • Shroud70% immune
    • Cutting101%
    • Piercing102%
    • Blunt100%
    • Poison93%
    • Fire112%
    • Ice104%
    • Shroud34%
    • Shock100%

    Fell 70%Scavengers 20%Wildlife 7%

    Revelwood on the map
  • 105 enemy templates · 1,085 spawn-point entries

    Bring

    • Fire37% weak
    • Ice16% weak

    Leave at home

    • Shroud41% immune
    • Cutting101%
    • Piercing101%
    • Blunt99%
    • Poison99%
    • Fire105%
    • Ice102%
    • Shroud71%
    • Shock100%

    Wildlife 38%Fell 37%Scavengers 12%

    Blackmire on the map
  • Typical enemy Lv 18 · 156 enemy templates · 5,220 spawn-point entries

    Bring

    • Ice35% weak
    • Fire53% weak

    Leave at home

    • Shroud53% immune
    • Cutting102%
    • Piercing103%
    • Blunt101%
    • Poison94%
    • Fire105%
    • Ice105%
    • Shroud55%
    • Shock100%

    Fell 53%Scavengers 28%Wildlife 8%

    Nomad Highlands on the map
  • Typical enemy Lv 25 · 148 enemy templates · 8,032 spawn-point entries

    Bring

    • Fire69% weak
    • Ice27% weak

    Leave at home

    • Shroud68% immune
    • Cutting101%
    • Piercing104%
    • Blunt102%
    • Poison94%
    • Fire110%
    • Ice106%
    • Shroud37%
    • Shock101%

    Fell 68%Scavengers 22%Wildlife 6%

    Kindlewastes on the map
  • Typical enemy Lv 32 · 136 enemy templates · 5,764 spawn-point entries

    Bring

    • Fire74% weak
    • Piercing26% weak

    Leave at home

    • Shroud60% immune
    • Cutting96%
    • Piercing104%
    • Blunt102%
    • Poison94%
    • Fire113%
    • Ice99%
    • Shroud47%
    • Shock101%

    Fell 60%Scavengers 24%Wildlife 13%

    Albaneve Summits on the map
  • Typical enemy Lv 41 · 132 enemy templates · 6,845 spawn-point entries

    Bring

    • Fire61% weak
    • Ice36% weak

    Leave at home

    • Shroud58% immune
    • Cutting94%
    • Piercing106%
    • Blunt101%
    • Poison92%
    • Fire107%
    • Ice106%
    • Shroud48%
    • Shock104%

    Fell 58%Scavengers 18%Wildlife 11%

    Veilwater Basin on the map
  • Typical enemy Lv 48 · 125 enemy templates · 2,620 spawn-point entries

    Bring

    • Fire79% weak
    • Ice21% weak

    Leave at home

    • Shroud82% immune
    • Cutting99%
    • Piercing98%
    • Blunt103%
    • Poison95%
    • Fire113%
    • Ice105%
    • Shroud20%
    • Shock97%

    Fell 82%Cradle faction 12%Wildlife 4%

    Cinder's Cradle on the map

Weakness chart by faction

The median of each faction's templates: green takes more than full damage, red less, grey none. Hover a cell for how many templates lean each way. The last column is the skills whose 1.0 effect is extra damage against that faction.

FactionCuttingPiercingBluntPoisonFireIceShroudShockSkills vs it
Fell162 templates100%100%100%100%120%100%immune100%—
Scavengers80 templates100%120%100%80%80%120%120%100%—
Hollow46 templates80%60%150%immune120%80%60%100%Bone to Ash (+5% per rank, 3 ranks)
Vukah20 templates100%80%100%120%100%80%120%100%Primal Force (+5% per rank, 3 ranks)
Wildlife52 templates100%100%100%100%100%100%120%100%Cull the Herd (+5% per rank, 3 ranks)
Drak12 templates80%140%80%100%80%120%120%120%—
Cinder's Cradle faction34 templates · no name in the files80%80%120%50%80%120%100%50%—
Cyclops1 template100%100%100%100%100%100%120%100%—

Every named enemy and boss, by damage taken

25 enemies and bosses have a confirmed English name, across 36 of the 412 templates with a damage table. The other 376 templates have no English name in our data, so they are not listed here — they are counted in the region cards and the faction chart above. Where one name covers templates that take damage differently, each version gets its own row.

Region
Weak to
Show

26 of 26 rows

Enemy
BeesWildlife · Lv 1–45100%100%100%100%300%100%120%100%
BoarWildlife · Lv 11–43100%120%80%120%100%100%120%100%
CrabWildlife · Lv 37–4660%100%140%100%80%120%120%120%
Fell BansheeFell · Lv 5–50100%100%100%100%120%100%immune100%
Fell BoarFell · Lv 11–41120%100%100%120%120%100%immune100%
Fell CrabFell · Lv 37–4560%100%140%100%100%100%immune100%
Fell KnightFell · Lv 45–50100%100%100%120%120%100%immune120%
Fell SporeheadFell · Lv 20–50100%100%100%100%120%100%immune100%
Frost WispWildlife · Lv 28–46100%100%100%100%140%100%120%100%
Hollow HoundHollow · Lv 3–4580%60%150%immune120%80%60%100%
Hollow MageHollow · Lv 7–45100%100%150%immune120%80%60%100%
RatWildlife · Lv 1–46100%100%100%50%100%100%120%100%
Sabertooth TigerWildlife · Lv 16–28100%100%100%120%60%120%120%100%
ScorpionWildlife · Lv 21–27100%80%120%60%100%100%120%100%
WolfWildlife · Lv 3–9100%100%100%120%120%100%120%100%
CyclopsBossCyclops · Lv 30–35100%100%100%100%100%100%120%100%
Fell Critter QueenBossFell · Lv 11–16 · 2 of 3 templates100%100%100%120%140%100%immune100%
Fell Critter QueenBossFell · Lv 21–50 · 1 of 3 templates100%100%100%120%100%140%immune100%
Fell CyclopsBossFell · Lv 28–48100%100%100%140%140%100%immune100%
Fell Dragon YounglingBossFell100%100%100%90%120%100%immune100%
Fell MonstrosityBossFell · Lv 16–48100%100%100%100%120%100%immune100%
Hollow CyclopsBossHollow · Lv 19–2480%60%150%immune120%80%60%100%
Hydrak'DalBossDrak · Lv 37–4180%140%80%100%80%120%120%120%
Lord VorgothBossFell · Lv 50100%100%100%100%120%100%immune100%
Scavenger TyrantBossScavengers · Lv 28–4560%130%80%80%60%130%120%100%
Vukah BrawlerBossVukah · Lv 9–25100%80%100%120%100%80%120%100%

What deals each damage type

Named weapons, spells and arrows in the 1.0 files that deal the type as at least half their damage, and the skills whose 1.0 effect raises it. Linked names have a page; each card opens the weapon database filtered to that type.

How to read these numbers

  • Each enemy template in the 1.0 files carries a damage-taken multiplier per type: 100 % is full damage, 120 % means 20 % more, 0 means immune. That is what every cell on this page shows.
  • Templates also carry a multiplier for physical and for magic damage as a whole; most are 100 %. The files do not say how the game combines the two, so they are left out of the averages.
  • A spawn point can list several templates, so the region figures count spawn-point entries, not enemies on the ground. They say what a region is made of, not how many you will fight.
  • The 428 templates in the file include 14 that are not enemies (traps, companions, the player); 2 enemies have no damage table. Hit points are not in the server files, so no page here shows them.

Enemies by faction Bosses Final boss guide Weapon database Skill-tree planner

Sources: Enshrouded 1.0 server files (server build 1267041, 15 October 2026) for every count, level, spawn point and damage value. English names: the server ships none, so each is matched by internal id, faction, location or reward against the Enshrouded Wiki (CC BY-SA 4.0) and Keen Games' patch notes; anything not matched is listed by what the files say, without a name. Game imagery © Keen Games; files from the Enshrouded Wiki on Fandom. Weapon and spell names are the game client's own English item names; skill values are the 1.0 skill-tree files'.