Partly updated for Enshrouded 1.0— 1.0: the unlock cost; the rest is pre-1.0 wiki data

Arsonist
All fire damage is increased by an additional 10%.
Where Arsonist sits on the 1.0 tree
In the Mage area. The cheapest way in from a starting point buys 4 nodes for 5 points, this one included (one rank each).
- 1Spirit1p
- 2Mage Apprentice1p
- 3Intelligence1p
- 4Arsonist2p
Linked toTotem Mastery
Builds that use Arsonist
6 preset builds tagged ARSONIST — defining picks first, then ranked by tier (S → A → B).
- Fire Mage Starter⭐ DefiningMage
The first Mage build to take into 1.0: Arsonist and Mage Apprentice for damage, Radiant Aura and Counterstrike for fire around you, Fire Resistance and Healer to stay up.
- Starter — First 10 LevelsHybrid
What to buy before you pick a class: one cheap node from each side — Counterstrike, Fire Resistance, Brute, Marksman — plus Well Rested. Fits in the points level 10 gives.
- Solo Adventurer HybridHybrid
A bit of everything for playing alone: Marksman and Skill Shot for the bow, Battle Heal and Warrior's Path for melee, Healer, Counterstrike and Fire Resistance, Runner and Saviour.
- Radiant PaladinHybrid
One-handed sword and shield with fire around you: Radiant Aura and Counterstrike at full rank, Arsonist for a fire sword, Battle Heal to heal on melee crits (Veteran makes them more likely), Heavy Plates for armor, and Water Aura with Waters of Life for allies.
- SummonerMage
The new 1.0 summoner: Advanced Necromancy (+1 skeleton per rank) and Totem Mastery (+1 totem per rank) at full rank, Necromancer for a skull companion on magic kills, Quick Charge and Mana Currents to keep casting. Totem and skeleton spells come from the Alchemist and the Collector.
- Battlemage HybridHybrid
Half Warrior, half Mage: Warrior's Path, Slasher and Heavy Plates for the one-handed sword, Thunder at full rank with Mage Apprentice and Wizard for the shock wand, Battle Heal to sustain.
Related Mage skills
Same archetype — likely candidates to slot next to Arsonist in a build.
Arcane Deflection1pOn a successful parry, gain 20 mana.
Counterstrike1pThis magical attack can trigger other skills.
Eternal Spark1pValues in the 1.0 files: 15% per rank, 3 ranks.
Fire Resistance1pIncreases your Fire Resistance by 5% which reduces the amount of Fire damage received.
Healer1pValues in the 1.0 files: 15% per rank, 3 ranks.
Healing Revive1pValues in the 1.0 files: 8% per rank, 3 ranks.
Ice Resistance1pIncreases your Ice Resistance by 5% which reduces the amount of Ice damage received.
Intelligence1pIncreases your Intelligence attribute by 1 Increases Magic damage by 5% per Attribute Point
Sources: game files 1.0 + Keen Games 1.0 patch notes (changelog, combat changes) for the unlock cost; enshrouded.wiki.gg (pre-1.0) for the description and effects.