Best Lumbering Pals in Palworld
Lumbering level — 1 to 8
Top 5% — meta-defining, build around them
Top 20% — strong, generally pickable
Mid-roster — solid, role-dependent
Fenglope Lux4
Dinossom Lux4
Mammorest4
Mossanda4
Mossanda Lux4
Warsect4
Skutlass4
Cryolinx4
Prixter Lux4
Prixter4
Univolt Cryst3
Elphidran3
Elphidran Aqua3
Elizabee3
Gorirat3
Elgrove3
Elgrove Cryst3
Fenglope3
Dinossom3
Bushi3
Pyrin Noct3
Menasting3
Menasting Terra3
Reindrix3
Blazehowl3
Blazehowl Noct3
Skutlass Ignis3
Xenovader3
Verdash3
Splatterina3
Dogen3
Grizzbolt3
Below average — niche use only
Bottom — early-game or specialist
About Lumbering
Pals ranked by their Lumbering work suitability level (1–8). Higher levels finish tasks faster and unlock advanced station tiers.
Lumbering is the work suitability that fells trees at the Logging Site and processes Wood at workbenches that need it. Your base's wood supply runs through Lumbering Pals — without one, you're chopping every tree by hand. Lv 3+ Lumbering keeps a 4-bay Logging Site fully fed for late-game construction.
Structures that need Lumbering: Logging Site, Logging Site II.
Top picks
Highest lumbering level across the roster, with any other notable work skills they bring.
Celesdir Noct →
Lv 8 Lumbering · also Gathering Lv 4 · Partner skill: Blessing of Chaos · Alpha spawn available.
Hartalis →
Lv 7 Lumbering · also Gathering Lv 7 · Partner skill: Sacred Barrier.
Celesdir →
Lv 7 Lumbering · also Gathering Lv 4 · Partner skill: Blessing of Purification · Alpha spawn available.
Paladius →
Lv 6 Lumbering · also Mining Lv 6 · Partner skill: Holy Knight of the Firmament · Alpha spawn available.
Necromus →
Lv 6 Lumbering · also Mining Lv 6 · Partner skill: Dark Knight of the Abyss.
What each level unlocks
- Level 1
- Logging Site (slow).
- Level 2
- Standard Logging Site speed.
- Level 3
- Heavy logging — late-game wood for crafting Pal Metal armor + saddles.
- Level 4
- Heavy throughput for end-game construction. In 1.0 the ceiling is 8, so Lv 5–8 Pals log faster still.
Practical tips
- Lumbering Pals tip over from heavy Logging Sites; pair with a Hot Spring to manage SAN.
- Wood deficits usually mean too few Logging Sites, not too few Pals — build a second site before catching a higher-Lv worker.
Common questions
Can a Pal cut trees that aren't at the Logging Site?
What's the cap on Logging Sites at one base?
Sources for game-mechanic claims above:































