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Verified Palworld 1.0ByYurii Luzhko

Best Starter Pals in Palworld

The 5 Pals you should catch in your first hour — covering handiwork, carry weight, wool, kindling, and watering. Each one solves a different early-game problem, and all 5 spawn in the starter biome. Partner skills are read live from pal-stats.json.

Best starter Pals in Palworld — Lifmunk, Cattiva, Lamball, Foxparks, and Pengullet in the Hill of Beginnings

The 5 starter Pals, ranked by catch order

Ranking is recommended catch sequence based on spawn density and the role each Pal unlocks at the base. Skip ahead to the role-coverage matrix if you only need one specific Pal.

  • Lifmunk portrait
    #1LifmunkGrass

    First handiwork Pal — speeds your first crafting bench

    Hill of Beginnings + Windswept Hills (starter biome)

    Lifmunk is the first Pal almost every player catches because it spawns in the tutorial valley near the Hill of Beginnings. Handiwork Lv 1 makes it the right pal to drop at your first crafting bench so you can hand-make tools and weapons without standing at the bench yourself. Bonus: it also handles Planting (your first food farm) and Gathering (auto-pickup at the base).

    Partner skill — Lifmunk Recoil: When activated, leaps onto the player's head and uses a submachine gun to follow up the player's attacks.

  • Cattiva portrait
    #2CattivaNeutral

    Carry-weight backpack — your first inventory upgrade

    Windswept Hills (open meadows, rarity 1)

    Cattiva's partner skill is the actual reason to catch her: 'Cat Helper' has her carry supplies while she's in your party, raising your max carrying capacity by 100 — and up to 200 once she's ranked up. That single feature lets you stay out on a long resource run instead of returning to base every 10 minutes. Mining Lv 1 + Handiwork + Transporting make her useful at the base too, but the carry-weight is what unlocks the early game.

    Partner skill — Cat Helper: While in party, Cattiva helps carry supplies, increasing the player's max carrying capacity by (100~200).

  • Lamball portrait
    #3LamballNeutral

    Wool farm + transporting — unlocks early armor recipes

    Hill of Beginnings (grasslands, very high spawn rate)

    Lamball is your first crop-style Pal. Drop her at a Ranch base structure and she produces Wool passively — 2 Wool makes 1 Cloth, and Cloth is the input for the Cloth Outfit, the Tropical and Tundra Outfits, the Normal Parachute and the Metal Armor line (including its Heat Resistant and Cold Resistant versions). Transporting Lv 1 also means she ports finished items between stations. If you only catch one Pal for the base in your first 2 hours, make it Lamball.

    Partner skill — Fluffy Shield: When activated, equips to the player and becomes a shield.

  • Foxparks portrait
    #4FoxparksFire

    First Fire Pal — flamethrower mount + base kindling

    Hill of Beginnings (forest edge)

    Foxparks does two jobs nobody else in this list does. Out in the field, his partner skill turns him into a flamethrower you can equip. At the base, his Kindling Lv 1 lights the Cooking Pot and the Primitive Furnace — both need a Fire Pal to light a flame.

    Partner skill — Huggy Fire: When activated, equips to the player and transforms into a flamethrower.

  • Pengullet portrait
    #5PengulletWater · Ice

    First watering Pal + rocket-launcher ammo + cooling

    Coastlines around Hill of Beginnings + Windswept Hills

    Pengullet finishes the starter five with everything water-related. Watering Lv 1 keeps the berry farm alive (your earliest food source), Cooling Lv 1 keeps the food cellar from spoiling, and his partner skill has you fire him from a Rocket Launcher as ammunition (he explodes on impact and is incapacitated). Catchable in the same first hour as the other four.

    Partner skill — Pengullet Launcher: When activated, the player equips a Rocket Launcher to fire Pengullet as ammunition.

Role-coverage matrix — which starter solves which problem

Each early-game task maps to exactly one starter Pal that handles it best. If you need a specific job done, find it here.

RoleBest pickAlternative
Carry weight (more inventory)
Lets you stay out on a resource run instead of returning to drop loot.
Cattiva — partner skill raises carry capacity while she is in your partyNo real alternative in the starter biome — Cattiva is THE pick here.
Handiwork at the base
Speeds your first crafting bench so weapons + tools build while you explore.
Lifmunk — Handiwork Lv 1 + always available at spawnCattiva also has Handiwork Lv 1; double up if you have base slots.
Wool / cloth supply
Cloth is the input for your first armor recipes.
Lamball — drop at a Ranch base structure, passive wool dropsFoxparks doesn't help here; Lamball is the only Ranch-style starter.
Cooking + early smelting
The Cooking Pot and Primitive Furnace need a Fire Pal to light them.
Foxparks — Kindling Lv 1 at the base + flamethrower in the fieldRooby is the next Fire Pal to look for — it is not a mid-game catch.
Watering crops + cooling food
Berry plantations need watering; a Cooling Pal slows food spoiling in the Cooler Box.
Pengullet — Watering Lv 1 + Cooling Lv 1 in one PalFoxparks is the OPPOSITE — never put him next to crops.

What to do AFTER catching all 5

Once your base has the starter five working, the next progression unlocks are tied to specific guides:

Frequently asked

What's the best Pal to catch first in Palworld?
Lifmunk. Spawns in the tutorial valley, and Handiwork Lv 1 makes it useful at your first crafting bench from minute one. Catch 2–3 Lifmunks before anything else so you have base workers while you go hunt the other starters.
Which starter Pal gives you more inventory space?
Cattiva. Her partner skill 'Cat Helper' has her carry supplies while she's in your party, raising your max carrying capacity by 100 — and up to 200 once she's ranked up. There's still no other rarity-1 Pal with this effect (the next one is Lunaris at rarity 6), so Cattiva is the standalone pick for inventory.
Do I need to catch all 5 starter Pals?
Yes, ideally in the first 2–3 hours. Each one solves a different problem: Lifmunk for crafting, Cattiva for carry weight, Lamball for cloth, Foxparks for fire/cooking, Pengullet for watering. You can play without any of them, but the early game stalls because you can't feed yourself or build armor.
Where do I find starter Pals in Palworld?
All 5 spawn in the Hill of Beginnings and the Windswept Hills — the same starter biome you wake up in. The basic Pal Sphere is built for low-level Pals, which is what all five are.
When should I replace starter Pals?
Mostly never for the partner-skill use cases (Cattiva backpack stays useful forever, Foxparks flamethrower works until you craft an Assault Rifle). At the base you have two options: invest in the starter, or replace it. An invested Lifmunk keeps earning its slot; otherwise Lifmunk gives way to Anubis (Handiwork Lv 6) once you have one, and Lamball gives way to dedicated Ranch Pals — or to an Applied Ranching Handbook I on Lamball herself. Pengullet stays useful for cooling for a long time.
Is there a Fire starter Pal?
Yes — Foxparks. He's the only rarity-1 Fire Pal in the starter biome. Catch him for Kindling at the base (cooking pot + smelter fuel) and for the flamethrower partner skill in the field. The next Fire Pal, Rooby (rarity 2), is not level-20-only content — 12 of Rooby's 49 daytime spawn points sit in the Windswept Hills, with 8 more in the low-level Sea Breeze Archipelago.
Can I breed better Pals from the starters?
Yes — starter Pals are surprisingly good breeding parents because their rarity-1 cost makes them cheap to grind for IVs. Cattiva + Lamball produces Daedream. Lifmunk + Foxparks produces Sparkit. The breeding calculator on Pindrop covers every viable starter combo.