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Palworld Alpha Pals — All Boss Locations Guide

Alpha Pals boss locations map in Palworld

Alpha pals are scaled-up versions of regular wild spawns — same species and moveset, but a fixed level boost, higher HP, and larger drop counts. Each lives at a single named spawn point on the map and respawns on the world day cycle.

This guide lists every alpha currently in the marker seed with region, element and weakness, so you can route the next capture or farm run without guessing.

83 mapped13 regions83 speciesDominant: Dark, GroundVerified Palworld 1.0 · recentlyByYurii Luzhko

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Tick them in the list below or mark them on the map. Progress stays in this browser, and syncs to your account when you are signed in.

Easiest alpha pals to capture (level 11–15)

sorted by level

Start here if you're new to alpha capture. These five spawn early on Palpagos and are among the lowest-level alphas, so a single dropped HP bar and a stack of Lifmunk Effigies is usually enough to land the throw with an Ultra Sphere.

Levels sourced from palworld.wiki.gg/wiki/Alpha_Pals Weakness is computed from each Pal's elements, the same way as the tables below; the place named is the area the alpha spawns in.

All alpha pals at a glance

Below are all 83 alpha spawn points currently in our marker seed. The Element column comes from pal-stats.json and the Weakness column is auto-derived from the canonical type chart, so the table never drifts from the rest of the site.

Field alphas (49)

Alphas on the base Palpagos islands — no expansion needed.

DefeatedAlpha PalRegionElementWeaknessMap
Anubis — Twilight Dunes portraitAnubis — Twilight DunesTwilight DunesGroundGrassMap
Caprity Noct — Sea Breeze Archipelago portraitCaprity Noct — Sea Breeze ArchipelagoSea Breeze ArchipelagoDarkDragonMap
Astegon — No. 2 Wildlife Sanctuary portraitAstegon — No. 2 Wildlife SanctuaryMt. ObsidianDragon · DarkIce, DragonMap
Azurobe — Bamboo Groves portraitAzurobe — Bamboo GrovesBamboo GroveWater · DragonElectric, IceMap
Needoll — Scouring Islet portraitNeedoll — Scouring IsletOutlying IslesGrassFireMap
Penking — Autumn Rocks portraitPenking — Autumn RocksWindswept HillsWater · IceElectric, FireMap
Tetroise — Desiccated Dunes portraitTetroise — Desiccated DunesTwilight DunesGroundGrassMap
Menasting — Duneshelter portraitMenasting — DuneshelterTwilight DunesDark · GroundDragon, GrassMap
Grizzbolt — No. 1 Wildlife Sanctuary portraitGrizzbolt — No. 1 Wildlife SanctuaryWindswept HillsElectricGroundMap
Elphidran — Ancient Ritual Site portraitElphidran — Ancient Ritual SiteVerdant BrookDragonIceMap
Fenglope — Foot of the Volcano portraitFenglope — Foot of the VolcanoMt. ObsidianNeutralDarkMap
Arsox — Golden Hills portraitArsox — Golden HillsWindswept HillsFireWaterMap
Dinossom Lux — Frostbound Mountains portraitDinossom Lux — Frostbound MountainsVerdant BrookElectric · DragonGround, IceMap
Wixen — Gobfin's Turf portraitWixen — Gobfin's TurfVerdant BrookFireWaterMap
Dualith — Islet of Circular Ruins portraitDualith — Islet of Circular RuinsOutlying IslesGround · GrassGrass, FireMap
Mammorest — Flying Fish Coast portraitMammorest — Flying Fish CoastWindswept HillsGrass · GroundFire, GrassMap
Mossanda Lux — Eastern Wild Island portraitMossanda Lux — Eastern Wild IslandEastern Wild IslandElectricGroundMap
Verdash — Verdant Brook portraitVerdash — Verdant BrookVerdant BrookGrassFireMap
Nitewing — Deep Bamboo Thicket portraitNitewing — Deep Bamboo ThicketBamboo GroveNeutralDarkMap
Foxcicle — Fortress Ruins portraitFoxcicle — Fortress RuinsWindswept HillsIceFireMap
Frostallion — Astral Mountains portraitFrostallion — Astral MountainsAstral MountainsIceFireMap
Frostallion Noct — No. 3 Wildlife Sanctuary portraitFrostallion Noct — No. 3 Wildlife SanctuaryTwilight DunesDarkDragonMap
Whalaska — Isle of the Glacial Core portraitWhalaska — Isle of the Glacial CoreOutlying IslesIce · WaterFire, ElectricMap
Kingpaca — Golden Hills portraitKingpaca — Golden HillsWindswept HillsNeutralDarkMap
Blazamut — Ruined Fortress City portraitBlazamut — Ruined Fortress CityMt. ObsidianFireWaterMap
Univolt — Sea Breeze Archipelago Church portraitUnivolt — Sea Breeze Archipelago ChurchSea Breeze ArchipelagoElectricGroundMap
Foxparks Cryst — Isle of Silence portraitFoxparks Cryst — Isle of SilenceIsle of SilenceIceFireMap
Dumud — Isle of Murmurs portraitDumud — Isle of MurmursAstral MountainsGround · WaterGrass, ElectricMap
Blazehowl — Deep Bamboo Thicket portraitBlazehowl — Deep Bamboo ThicketBamboo GroveFireWaterMap
Sweepa — Sea Breeze Archipelago portraitSweepa — Sea Breeze ArchipelagoSea Breeze ArchipelagoIceFireMap
Lunaris — Verdant Brook portraitLunaris — Verdant BrookVerdant BrookNeutralDarkMap
Grintale — Marsh Island Church Ruins portraitGrintale — Marsh Island Church RuinsMarsh IslandNeutralDarkMap
Gumoss — Sea Breeze Archipelago portraitGumoss — Sea Breeze ArchipelagoSea Breeze ArchipelagoGrass · GroundFire, GrassMap
Neptilius — Isle of the Glacial Core portraitNeptilius — Isle of the Glacial CoreOutlying IslesWaterElectricMap
Tarantriss — Foot of the Volcano portraitTarantriss — Foot of the VolcanoMt. ObsidianDarkDragonMap
Elizabee — Verdant Brook portraitElizabee — Verdant BrookVerdant BrookGrassFireMap
Pierdon — Flamepulse Islet portraitPierdon — Flamepulse IsletOutlying IslesGroundGrassMap
Bushi — Bamboo Groves portraitBushi — Bamboo GrovesBamboo GroveFireWaterMap
Paladius — No. 3 Wildlife Sanctuary portraitPaladius — No. 3 Wildlife SanctuaryTwilight DunesNeutralDarkMap
Broncherry — Sea Breeze Archipelago portraitBroncherry — Sea Breeze ArchipelagoSea Breeze ArchipelagoGrassFireMap
Suzaku — Duneshelter portraitSuzaku — DuneshelterTwilight DunesFireWaterMap
Beakon — Frostbound Mountains portraitBeakon — Frostbound MountainsVerdant BrookElectricGroundMap
Jormuntide — Scars of War portraitJormuntide — Scars of WarVerdant BrookDragon · WaterIce, ElectricMap
Vaelet — Ancient Ritual Site portraitVaelet — Ancient Ritual SiteVerdant BrookGrassFireMap
Reptyro — Mount Obsidian portraitReptyro — Mount ObsidianMt. ObsidianFire · GroundWater, GrassMap
Chillet — Fortress Ruins portraitChillet — Fortress RuinsWindswept HillsIce · DragonFire, IceMap
Sibelyx — Frostbound Mountains portraitSibelyx — Frostbound MountainsVerdant BrookIceFireMap
Knocklem — Ruined Fortress City portraitKnocklem — Ruined Fortress CityMt. ObsidianGroundGrassMap
Wumpo Botan — Scars of War portraitWumpo Botan — Scars of WarVerdant BrookGrassFireMap

Sakurajima alphas (4)

Alphas added in the free Sakurajima update.

Feybreak alphas (22)

Alphas on Feybreak Island.

World Tree alphas (7)

Alphas inside the World Tree, a separate map from Palpagos.

Sunreach alphas (8)

Alphas on Sunreach, the sky islands 1.0 raised above Palpagos.

How alpha spawns work

  • •Each alpha occupies a fixed spawn point — kill or capture, then the world clock respawns it (sleeping through the night in single-player works).
  • •Alphas are tougher than the regular species, but not in the way it feels: they carry a fifth more HP and take about a quarter of your damage, while their attack stats are unchanged. The harder hits come from the higher level they spawn at. They also drop the species' loot in higher counts.
  • •Capture rate is significantly lower than the regular wild spawn — bring Hyper or Ultra Spheres and reduce HP to the single digits before throwing.
  • •Drop tables and stat rolls re-roll every respawn, so resetting through a small loop of nearby alphas is the fastest way to chase good IVs or rare drops.

Alphas by region (83 total)

Alpha vs regular spawn — stat multipliers

Every Alpha in the game files carries a second stat row beside the ordinary species, so these are not estimates — they are the ratio between the two rows, measured across all 313 pairs. The last column says how many of them agree.

AttributeAlpha vs regularPairs agreeingWhat it means
HP×1.2312 of 313A fifth more health to chew through. The most consistent difference there is.
Damage taken×0.24259 of 313Your hits land for about a quarter of normal. This, not its health, is why an alpha feels spongy.
Damage dealt×1310 of 313Unchanged. An alpha does NOT hit harder for being an alpha — it hits harder because it spawns at a higher level.
Capture rate×0.7313 of 313Exactly 0.7 on every pair in the game files. There is no per-species variation to plan around.
Sell price×2313 of 313Twice the gold when sold to merchants.
XP on defeat×10311 of 313Major leveling boost compared to regular spawns.

Measured from the game's own table, DT_PalMonsterParameter — the BOSS_ row beside each ordinary species. Not quoted from a wiki, and regenerated whenever the PAK extract moves.

FAQ

Capture or kill an alpha Pal — which is better?
Capture once for the species, then farm the alpha via repeated kills if you need its drops. The max-level captured Pal is a one-shot reward; drops respawn with the alpha. If your goal is leveling, the kill XP is higher; if your goal is roster depth, capture first and farm later.
What's the difference between an Alpha and a Predator Pal?
An Alpha is a scaled-up version of a regular wild spawn — same species, same kit, dropping the species' normal loot at higher counts. A Predator is a unique 'Rampaging' named encounter that drops Predator Cores and Giant Pal Souls in addition to the species' regular drops. Since v1.0, Predators no longer sit at fixed locations — they spawn at a low rate across the whole map — so alphas are the only one of the two our map can pin with markers.
Do alpha Pals respawn after I defeat one?
Yes — most alphas respawn after a server reset or day cycle. The exact timer has shifted between patches and isn't in our marker data, so we don't pin a number here. In single-player saves, sleeping through the night typically resets nearby alpha spawns.
What's the best way to capture an alpha Pal?
Reduce the alpha's HP to single-digit percent before throwing, bring upgraded Pal Spheres (Hyper or Ultra at minimum — v1.0 added two new higher-tier Spheres on top of those), and stack effigy capture buffs before the encounter: v1.0 reworked Lifmunk Effigies into 'Pal Effigy,' so you now collect effigies of various Pals, and any banked before 1.0 carry over as is. Alphas have a significantly lower base capture rate than regular spawns of the same species, so HP and Sphere tier compound to make the throw viable.
Can you reroll alpha Pals for better drops or IVs?
Yes — defeat or capture the alpha, then sleep through the in-game night (or wait for the server day cycle in multiplayer) and the spawn point regenerates with fresh random stats and drop rolls. Run a small loop of 3-5 nearby alphas and reset between sweeps for the fastest rerolls. The species and base level are fixed per spawn point; only stats + drops re-roll.
Are alpha Pals stronger than the normal version?
Yes — alphas spawn at a fixed level higher than the surrounding wild spawns and carry boosted HP and damage stats. The captured alpha keeps that level when you add it to your team, which makes alpha capture the fastest path to a top-tier roster mid-game without relying on breeding.
Do alphas appear in multiplayer the same way?
Yes. Each alpha spawn point is shared across the world state in co-op — only one alpha exists per point at any moment, so the first player to engage triggers the fight for everyone in proximity. Respawn timers run on server-side clocks in dedicated multiplayer.
Can you get an alpha Pal from breeding in Palworld?
Not as the normal child — the pair's predicted offspring is always an ordinary Pal. Palworld 1.0 added a second outcome: about 1 egg in 100 (3% if the parents are fed an Extravagant Vegetable Cake) hatches a mutated egg instead, and a mutated Pal is always an alpha. It also hatches as a much rarer species than the pair predicts, at Condensation Level 2, with very high stat potentials and four passives including at least two Tier-4 ones. Pooled player egg counts put the real base rate nearer 0.6% than 1%, so treat it as a bonus rather than a plan. Our breeding calculator shows the mutation band for any pair.
How this guide was built · Sources

Alpha locations and counts are drawn from the Pindrop marker seed (83 alpha spawn points across 13 regions). Elements come from our pal-stats catalog; weaknesses are auto-derived from the canonical type chart so the table here never drifts from the rest of the site.

Sources

  • palworld.wiki.gg/wiki/Alpha_Pals — easiest alphas + level reference (re-verified quarterly).
  • Pindrop type chart — weaknesses derived from the canonical matchup table.
  • Pindrop pal-stats catalog — element lookup per species.

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