Palworld partner skills
All 291 Palworld Partner Skills
Every Pal carries a unique Partner Skill — a combat buff, mount transform, crafting boost, or shield. 124 are Active (Technology-gated, fire via the Partner Skill key) and 167 are Passive (trigger automatically in the field or at the base). Lv.1-Lv.5 progression is on each Pal's detail page.
- 291 Pals indexed
- 124 Active
- 167 Passive
- Lv.1 → Lv.5 progression on every detail page
How to activate Partner Skills
- Add the Pal to your party. Only Pals in the 5-slot active party can fire their Partner Skill. Swap from the Pal Box.
- Summon the Pal. Throw its sphere with the summon key to call it out in the field. Some Partner Skills also trigger while the Pal is assigned to the base.
- Press the Partner Skill key. F on PC, LB on Xbox. Active skills with a Technology unlock requirement remain greyed out until you research that Technology.
How to level up Partner Skills (Lv.1 → Lv.5)
Partner Skill rank is raised by Condensing at the Pal Essence Condenser. Palworld 1.0 cut the cost of a maxed Pal from 116 duplicates to 48, and every rank now raises base stats, work suitability and Partner Skill effect strength at once — shortening the cooldown on active skills as it goes.
| Rank | Duplicates | Running total | What changes |
|---|---|---|---|
| Lv.1 | — | — | Base — the Pal you caught |
| Lv.2 | +4 | 4 | Stats, work suitability and Partner Skill scale up |
| Lv.3 | +8 | 12 | Larger jump in effect strength |
| Lv.4 | +12 | 24 | Cooldown drops noticeably (active skills) |
| Lv.5 | +24 | 48 | Maxed — peak effect, lowest cooldown |
Exact Lv.1–Lv.5 numbers vary per Pal — see any Pal's detail page for the precise progression (e.g. Anubis Attack +30% → 50%, Smokie Collect Item Drop 100 → 200).
Rank is only half of it for 66 Pals: their progression carries an extra “Awakening:” line that stays blank until the Pal is awakened as well. What awakening costs and which 66 Pals it touches →
Browse all 291 Partner Skills
Click any card for the full Lv.1-Lv.5 progression on the Pal's detail page. Active skills show their Technology unlock requirement; passive skills trigger automatically.
AegidronALv.1 → Lv.5 progression →Indestructible FortressCan be ridden. While in party, player and party Pals take (60~80)% less damage from explosive attacks, and are immune to Stun. (Does not stack)
AmioneDLv.1 → Lv.5 progression →Magical Twin PowersWhile at a base, increases the Watering Work Suitability Level for all other Base Pals by +1. (Does not stack)
Lv.1 Work Suitability Add Rank Watering 1
AnubisALv.1 → Lv.5 progression →Guardian of the DesertWhen activated, Anubis changes the player's attack type to Ground and increases Attack by (30~50)%. Occasionally evades attacks with a flash sidestep during battle.
Lv.1 Attack +30% (you), Adds Ground element to attacks (you)
ArsoxCLv.1 → Lv.5 progression →Warm BodyCan be ridden. While in party, the player gains Cold Resistance +2. (Does not stack)
Lv.1 Temperature Resist Cold2 2
AstegonALv.1 → Lv.5 progression →Black AnkylosaurCan be ridden as a flying mount. Increases the damage dealt to ores by (1100~3300)%, and you can obtain (150~300)% more Ore while mounted.
Lv.1 Mining work speed up4 only 1100 · Collect Item Drop 150
AzurmaneALv.1 → Lv.5 progression →Plasma DashCan be ridden. Grants Air Dash, to move at even higher speeds.
See detail page for effect
AzurobeBLv.1 → Lv.5 progression →Waterwing DanceCan be ridden to travel on water. While mounted, changes the player's attack type to Water and increases Attack by (5~20)%.
Lv.1 Give A Water 1 · Give Element Trainer ATK UP 5
Azurobe CrystBLv.1 → Lv.5 progression →Icewing DanceCan be ridden to travel on water. While mounted, changes the player’s attack type to Ice and increases Attack by (5~20)%.
Lv.1 Give A Ice 1 · Give Element Trainer ATK UP 5
BakemiCLv.1 → Lv.5 progression →Grinning DeathWhile in party, attacking enemies afflicted with Poison reduces their Attack by (40~80)%. (Does not stack)
BastigorSLv.1 → Lv.5 progression →Blizzard CrashCan be ridden. While mounted, delivers crushing blows with a hammer forged from Ice.
See detail page for effect
BeakonBLv.1 → Lv.5 progression →ThunderousCan be ridden as a flying mount. While mounted, changes the player's attack type to Electric and increases Attack by (5~20)%. This Pal’s Movement Speed increases by (5~25)% for each other Electric Pal in your party. (Excluding Beakon)
Lv.1 Move Speed Specific Element 5 · Give A Electricity 1 · Give Element Trainer ATK UP 5
Beakon CrystBLv.1 → Lv.5 progression →ColdsnapCan be ridden as a flying mount. While mounted, changes the player's attack type to Ice and increases Attack by (5~20)%. This Pal’s Movement Speed increases by (5~25)% for each other Ice Pal in your party. (Excluding Beakon Cryst)
Lv.1 Move Speed Specific Element 5 · Give A Ice 1 · Give Element Trainer ATK UP 5
BeegardeCLv.1 → Lv.5 progression →Worker BeeWhile in party, increases Elizabee's Attack. Sometimes drops Honey when assigned to Ranch.
Lv.1 Honey 1 100%
BellanoirSLv.1 → Lv.5 progression →Nightmare IrisWhen activated, attacks targeted enemy with Nightmare Ray. When this Pal uses Nightmare Ray, it has a x(1.1~2.5) damage multiplier.
Bellanoir LiberoALv.1 → Lv.5 progression →Nightmare StareWhen activated, attacks targeted enemy with Nightmare Bloom. When this Pal uses Nightmare Bloom, it has a x(1.1~2.5) damage multiplier.
BlazamutSLv.1 → Lv.5 progression →Magma KaiserCan be ridden. While in party, increases the Attack and Defense of the Pal fighting alongside you by (5~10)% whenever you defeat an enemy. This effect lasts 20 seconds and stacks up to five times.
Lv.1 v2 5
Blazamut RyuSLv.1 → Lv.5 progression →Dragon KaiserCan be ridden. While in party, improves player's and Pals' Dragon damage to enemy weak points by (25~40)%. (Does not stack)
Lv.1 Element Boost Weakness Dragon 25
BlazehowlBLv.1 → Lv.5 progression →Hellflame LionCan be ridden. While in party, Grass Pals drop (40~80)% more items when defeated. (Does not stack)
Lv.1 Element Add Drop Leaf 1 40, 40
Blazehowl NoctBLv.1 → Lv.5 progression →Darkflame LionCan be ridden. While in party, Neutral Pals drop (40~80)% more items when defeated. (Does not stack)
Lv.1 Element Add Drop Normal 1 40, 40
BralohaALv.1 → Lv.5 progression →Balmy WeatherCan be ridden. While in your base, increases the egg production speed of Pals assigned to Breeding Farm by (20~50)%. (Does not stack)
BristlaDLv.1 → Lv.5 progression →Princess GazeWhile in party, increases Attack of Grass Pals by (15~30)%. (Does not stack)
Lv.1 Attack Up Leaf 15
BroncherryBLv.1 → Lv.5 progression →Love's First BlossomCan be ridden. While in party, Pal Eggs you pick up have a (35~45)% chance of becoming an Alpha Pal Egg. (Does not stack)
Lv.1 Egg Alpha Conversion 35
Broncherry AquaBLv.1 → Lv.5 progression →Purity's Full BloomCan be ridden. While in party, Pal Eggs you pick up have a (45~55)% chance of becoming an Alpha Pal Egg. (Does not stack)
Lv.1 Egg Alpha Conversion Water 45
BulldosuBLv.1 → Lv.5 progression →Yokozuna's PresenceCan be ridden. While in party, player and party Pals take (15~30)% less Electric damage and are immune to Electrify. (Does not stack)
BushiCLv.1 → Lv.5 progression →Brandish BladeWhen activated, attacks targeted enemy with Iaigiri. When this Pal uses Iaigiri, it has a x(1.1~2.5) damage multiplier.
Bushi NoctBLv.1 → Lv.5 progression →Void BladeWhen activated, attacks targeted enemy with Iaigiri. When this Pal uses Iaigiri, it has a x(1.1~2.5) damage multiplier. While in party, increases the player's melee weapon damage by (30~65)% but only when not in combat. (Does not stack)
Lv.1 Damage Up Weapon If No Battle 30
CaprityDLv.1 → Lv.5 progression →Berry PickerSometimes drops Red Berries from its back when assigned to Ranch. While in party, restores (100~200) Pal’s Hunger to the Pal with the lowest Hunger every 5 minutes. (Does not stack)
Lv.1 Red Berries 1 100%
Caprity NoctCLv.1 → Lv.5 progression →Venom PickerSometimes drops Venom Gland from its back when assigned to Ranch. While in party, restores (100~200) Pal’s Hunger to the Pal with the lowest Hunger every 5 minutes. (Does not stack)
Lv.1 Venom Gland 1 100%
CarniboraCLv.1 → Lv.5 progression →Entangling TongueWhile in party, when the player performs a dodge roll or dodge step, Carnibora creates a whirlwind that deals damage to enemies it touches (Grass / Power: (40~80)). (Does not stack)
CattivaDLv.1 → Lv.5 progression →Cat HelperWhile in party, Cattiva helps carry supplies, increasing the player's max carrying capacity by (100~200). (Does not stack)
Lv.1 Max Inventory Weight up 100
Cave BatDLv.1 → Lv.5 progression →Bat BackupWhile in party, appears near the player. Automatically picks up nearby items.
See detail page for effect
CawgnitoCLv.1 → Lv.5 progression →Eerie NightstreakerWhen activated, grants Night Vision to see in dark places. Activate again to turn off. Sometimes digs up Bone when assigned to Ranch.
Lv.1 Bone 1 100%
CelarayCLv.1 → Lv.5 progression →Zephyr GliderWhile in party, modifies the performance of the equipped glider. Prevents fall damage and extends the duration of high-speed gliding.
Celaray LuxCLv.1 → Lv.5 progression →Jolt GliderWhile in party, modifies the performance of the equipped glider. Prevents fall damage and extends the duration of high-speed gliding.
CelesdirBLv.1 → Lv.5 progression →Blessing of PurificationCan be ridden. This Pal's Attack and Movement Speed increases by (2~6)% for each other Neutral Pal in your party. When in party, recovers Health of the player and Party Pals by (0.15~0.75)% per second. (Does not stack)
Lv.1 Regene HP Rate If Non Battle 0.15 · Shot Attack Move Speed Specific Element 2, 2
Celesdir NoctBLv.1 → Lv.5 progression →Blessing of ChaosCan be ridden. While in party, the Pal fighting alongside you gradually loses Health in exchange for (40~80)% Attack increase. (Does not stack)
ChikipiDLv.1 → Lv.5 progression →Egg LayerSometimes lays an Egg when assigned to Ranch.
Lv.1 Drops 1-2 Egg (100% chance) when assigned to ranch
ChilletCLv.1 → Lv.5 progression →Wriggling WeaselCan be ridden. While mounted, changes the player’s attack type to Dragon and increases Attack by (5~20)%.
Lv.1 Give A Dragon 1 · Give Element Trainer ATK UP 5
Chillet IgnisCLv.1 → Lv.5 progression →Sparkling WeaselCan be ridden. While mounted, changes the player’s attack type to Fire and increases Attack by (5~20)%.
Lv.1 Give A Fire 1 · Give Element Trainer ATK UP 5
CinnamothCLv.1 → Lv.5 progression →Mysterious ScalesWhen activated, attacks the targeted enemy with Poison Fog. While at a base, increases the Farming Work Suitability Level for all other Base Pals by +1. (Does not stack)
Lv.1 Work Suitability Add Rank Monster Farm 1
CloveeDLv.1 → Lv.5 progression →Happy CloverWhile at a base, increases the Gathering Work Suitability Level for all other Base Pals by +1. (Does not stack)
Lv.1 Work Suitability Add Rank Collection 1
CremisDLv.1 → Lv.5 progression →Fluffy WoolWhile in party, increases Attack of Neutral Pals by (15~30)%. (Does not stack) Sometimes drops Wool when assigned to Ranch.
Lv.1 Wool 2 100%
CroajiroCLv.1 → Lv.5 progression →Leap StanceWhen activated, Croajiro Noct channels its loyalty and puffs up its abdomen to store energy. Climbing on top will propel the player high into the air. While airborne before landing, the player's Attack is increased by (50~86)%.
Croajiro NoctCLv.1 → Lv.5 progression →Shadow StanceWhen activated, Croajiro Noct channels its loyalty and puffs up its abdomen to store energy. Climbing on top will propel the player high into the air. While in party, improves player's and Pals' Dark damage to enemy weak points by (25~40)%. (Does not stack)
Lv.1 Element Boost Weakness Dark 25
CryolinxALv.1 → Lv.5 progression →Dragon HunterWhile in party, Dragon Pals drop (40~80)% more items when defeated. (Does not stack)
Lv.1 Element Add Drop Dragon 1 40, 40
Cryolinx TerraALv.1 → Lv.5 progression →Explosive StrengthWhile in party, when attacking enemy weak point, increases the power of the next weak point attack by (30~60)%. (Does not stack)
Lv.1 Ground 30
DaedreamDLv.1 → Lv.5 progression →Dream ChaserWhile in party, appears near the player. Attacks hostile enemies with Dark magic bullets. These bullets will not reduce the target's Health below 1.
See detail page for effect
DandilordALv.1 → Lv.5 progression →Mist StalwartWhen activated, the player's attacks inflict Poison (2~6). While in party, grants the player and party Pals immunity to Poison, and nullifies the effects of toxic gas in the World Tree area. (Does not stack)
Lv.1 Resist Additional Effect Poison 0, 100
DazemuCLv.1 → Lv.5 progression →Sand SprintCan be ridden. Movement Speed is increased by (50~100)% while mounted on sand.
Lv.1 Move Speed Up Ground Type 50
DazziCLv.1 → Lv.5 progression →Lady of LightningWhile in party, appears near the player. Attacks hostile enemies with Electric bolts. These bolts will not reduce the target's Health below 1.
See detail page for effect
Dazzi NoctCLv.1 → Lv.5 progression →Lady of Dark LightningWhile in party, appears near the player. Attacks hostile enemies with Dark bolts. These bolts will not reduce the target's Health below 1.
See detail page for effect
Demon EyeBLv.1 → Lv.5 progression →Demonic SightWhile in party, increases Attack of Dark Pals by (15~30)%. (Does not stack)
Lv.1 Attack Up Dark 15
DepressoDLv.1 → Lv.5 progression →Caffeine InoculationWhen activated, Depresso chugs an entire energy drink, increasing its Movement Speed and Work Speed by (100~900)%. Sometimes drops Venom Gland when assigned to Ranch.
Lv.1 Venom Gland 1 100%
DigtoiseBLv.1 → Lv.5 progression →Drill CrusherWhen activated, enters the Shell Spin state. Follows the player while spinning, increasing ore mining efficiency by (800~2000)%.
Lv.1 Mining work speed up 640
DinossomCLv.1 → Lv.5 progression →Fragrant DragonCan be ridden. While in party, increase Defense of Dragon Pals by (15~30)%. (Does not stack)
Lv.1 Defense Up Dragon 15
Dinossom LuxCLv.1 → Lv.5 progression →Thunder DragonCan be ridden. While in party, increases Defense of Electric Pals by (15~30)%. (Does not stack)
Lv.1 Defense Up Electricity 15
DirehowlCLv.1 → Lv.5 progression →Direhowl RiderCan be ridden. Moves slightly faster than most mounts.
See detail page for effect
DogenCLv.1 → Lv.5 progression →Homeward PrayerWhen activated, teleports to the nearest base. Cannot be used inside dungeons or similar areas.
See detail page for effect
DualithALv.1 → Lv.5 progression →Forest LaserCan be ridden. When activated, Dualith fires a powerful Grass laser from its right hand.
See detail page for effect
Dualith NoctALv.1 → Lv.5 progression →Corruption LaserCan be ridden. When activated, Dualith Noct fires a powerful Dark laser from its right hand.
See detail page for effect
DumudCLv.1 → Lv.5 progression →Soil ImproverWhile in party, increases Attack of Ground Pals by (15~30)%. (Does not stack) Sometimes drops High Quality Pal Oil when assigned to Ranch.
Lv.1 High Quality Pal Oil 1 100%
Dumud GildBLv.1 → Lv.5 progression →Golden HarvestWhile in party, increases amount of Gold Coin dropped by enemies by +(100~200)%. Sometimes drops High Quality Pal Oil when assigned to Ranch, with a small chance to drop Gold Coin. (Does not stack)
Lv.1 High Quality Pal Oil 1 80%Gold Coin 100 20%
DupinBLv.1 → Lv.5 progression →Trick-Loving FluffleWhile in party, when the player's Health falls below 50%, Dupin generates an explosion around the player (Fire / Power: (100~200) / Burn buildup: 777). Additionally, while the player's Health is below 50%, the player's Attack is increased by (30~50)%. (Does not stack)
Lv.1 Player Low Health Blast 100 · Attack Rate HP Threshold 30
DynamoffCLv.1 → Lv.5 progression →Electro-Massage IncubationCan be ridden as a flying mount. While at a base, shortens the time it takes to incubate eggs by (20~40)%. (Does not stack)
EidrolonALv.1 → Lv.5 progression →Liberated PterosaurCan be ridden as a flying mount. This Pal's Attack and Movement Speed increase by (2~6)% for each other Dragonor Dark Pal in your party.
Lv.1 Shot Attack Move Speed Specific Element 2, 2
Eidrolon IgnisALv.1 → Lv.5 progression →Resentful PterosaurCan be ridden as a flying mount. This Pal's Attack and Movement Speed increase by (2~6)% or each other Dragon or Fire Pal in your party. (Excluding Eidrolon Ignis)
Lv.1 Shot Attack Move Speed Specific Element 2, 2
EikthyrdeerDLv.1 → Lv.5 progression →Guardian of the ForestCan be ridden. Can perform a double jump while mounted and increases lumbering efficiency by (220~500)%.
Lv.1 Logging work speed up2 only 220
Eikthyrdeer TerraDLv.1 → Lv.5 progression →Guardian of the Golden ForestCan be ridden. Can perform a double jump while mounted. While at a base, increases the Lumbering Work Suitability Level for all other Base Pals by +1 (Does not stack)
Lv.1 Work Suitability Add Rank Deforest 1
ElgroveBLv.1 → Lv.5 progression →Mother Nature's MenaceWhen activated, Elgrove changes the player's attack type to Grass and increases Attack by (30~50)%.
Lv.1 Attack +30% (you), Adds Grass element to attacks (you)
Elgrove CrystBLv.1 → Lv.5 progression →Father Winter's ThreatWhile in party, grants the player the ability to Freeze enemies afflicted with Soak in one strike.
Lv.1 Player Inflict Effect Attack Wet Apply Freeze 100
ElizabeeBLv.1 → Lv.5 progression →Queen Bee CommandThis Pal's Attack increases by (12~24)% for each Beegarde in party.
Lv.1 Tribe Passive Test 12, 12
ElphidranCLv.1 → Lv.5 progression →Amicable Holy DragonCan be ridden as a flying mount. While flying, Movement Speed is increased. While in party, Dark Pals drop (40~80)% more items when defeated. (Does not stack)
Lv.1 Element Add Drop Dark 1 40, 40
Elphidran AquaCLv.1 → Lv.5 progression →Amicable Water DragonCan be ridden as a flying mount. While flying, Movement Speed is increased. While in party, player and party Pals take (15~30)% less Fire damage and are immune to Burn. (Does not stack)
Lv.1 Water 15, 100
Enchanted SwordCLv.1 → Lv.5 progression →EnchantWhile in party, Dark Pals drop (40~80)% more items when defeated. (Does not stack)
Lv.1 Element Add Drop Dark 1 40, 40
Eye of CthulhuBLv.1 → Lv.5 progression →Mad Eye LungeWhen activated, Eye of Cthulhu charges and attacks targeted enemy.
See detail page for effect
FalerisBLv.1 → Lv.5 progression →Scorching PredatorCan be ridden as a flying mount. While in party, Ice Pals drop (40~80)% more items when defeated. (Does not stack)
Lv.1 Element Add Drop Ice 1 40, 40
Faleris AquaALv.1 → Lv.5 progression →Tidal PredatorCan be ridden as a flying mount. While in party, Fire Pals drop (40~80)% more items when defeated. (Does not stack)
Lv.1 Element Add Drop Fire 1 40, 40
FelbatBLv.1 → Lv.5 progression →Life StealWhile fighting together, grants the player and Felbat a life steal effect that restores (5~9)% of damage dealt as Health.
Lv.1 Life steal 5
FenglopeBLv.1 → Lv.5 progression →Wind and CloudsCan be ridden. Can double jump while mounted.
See detail page for effect
Fenglope LuxBLv.1 → Lv.5 progression →StormcloudCan be ridden. Can double jump while mounted. While in party, Water Pals drop (40~80)% more items when defeated. (Does not stack)
Lv.1 Element Add Drop Aqua 1 40, 40
FinsiderCLv.1 → Lv.5 progression →Water GunWhen activated, Finsider changes the player's attack type to Water and increases Attack by (30~50)%.
Lv.1 Attack +30% (you), Adds Water element to attacks (you)
Finsider IgnisCLv.1 → Lv.5 progression →Ember ChamberWhile in party, Finsider Ignis helps carry supplies, reducing the weight of weapons in your inventory by (60~100)%. Also improves player's and Pals' Fire damage to enemy weak points by (25~40)%. (Does not stack)
Lv.1 Item Weight Reduction Gun 60 · Element Boost Weakness Fire 25
FlambelleDLv.1 → Lv.5 progression →Magma TearsWhile in party, recovers Health of the player and Party Pals by (0.1~0.5)% per second outside of combat. (Does not stack) Sometimes drops Flame Organ when assigned to Ranch.
Lv.1 Flame Organ 1 100%
FlaracleALv.1 → Lv.5 progression →Burning FutureWhile in party, when the player attacks an enemy afflicted with Burn, the enemy explodes, dealing damage equal to (40~60)% of the player's attack damage to nearby enemies. (Does not stack.)
Lv.1 Player Inflict Effect 40
FlopieDLv.1 → Lv.5 progression →Helper BunnyWhile in party, appears near the player. Automatically picks up nearby items.
See detail page for effect
FoxcicleBLv.1 → Lv.5 progression →Aurora GuideWhile in party, increases Attack of Ice Pals by (15~30)%. (Does not stack) Sometimes drops Ice Organ when assigned to Ranch.
Lv.1 Ice Organ 1 100%
FoxparksDLv.1 → Lv.5 progression →Huggy FireWhen activated, equips to the player and transforms into a flamethrower.
See detail page for effect
Foxparks CrystDLv.1 → Lv.5 progression →Huggy FrostWhen activated, equips to the player and attacks using frigid air.
See detail page for effect
FrostallionSLv.1 → Lv.5 progression →Icy SteedCan be ridden as a flying mount. While mounted, changes the player's attack type to Ice, inflict Freeze (2~6), increases Attack by (10~40)%.
Lv.1 Give A Ice 1 · Give Element Trainer ATK UP Legend 10 · Additional Effect Freeze 2
Frostallion NoctSLv.1 → Lv.5 progression →Black SteedCan be ridden as a flying mount. While mounted, changes the player's attack type to Dark, inflict Blind (2~6), increases Attack by (10~40)%.
Lv.1 Give A Dark 1 · Give Element Trainer ATK UP Legend 10 · Additional Effect Darkness 2
FrostplumeBLv.1 → Lv.5 progression →Peacock PounceWhile in party, Frostplume's icy aura sharpens focus, increasing the player's reload speeds by (20~50)%. (Does not stack)
FuackDLv.1 → Lv.5 progression →Surfing SlamWhen activated, Fuack body surfs towards an enemy and slams into them.
See detail page for effect
Fuack IgnisDLv.1 → Lv.5 progression →Fire TackleWhen activated, Fuack Ignis fire surfs towards an enemy and slams into them.
See detail page for effect
FuddlerDLv.1 → Lv.5 progression →Mining AssistanceWhile in party, improves player mining efficiency by (30~60)% and reduces Stone weight by (80~100)%. (Does not stack)
Lv.1 Trainer Mining work speed up 30 · Item Weight Reduction 80
GaleclawCLv.1 → Lv.5 progression →Galeclaw GliderWhile in party, modifies the performance of the equipped glider. Enables high-speed gliding and allows shooting with the right hand.
GhanglerBLv.1 → Lv.5 progression →Master of DarknessCan be ridden to travel on water. This Pal’s Movement Speed increases by (5~25)% for each other Dark or Water Pal in your party. (Excluding Ghangler)
Lv.1 Move Speed Specific Element 5
Ghangler IgnisBLv.1 → Lv.5 progression →Abyssal Celebrity ChefCan be ridden to travel on water. This Pal’s Movement Speed increases by (5~25)% for each other Fire or Water Pal in your party. (Excluding Ghangler Ignis)
Lv.1 Move Speed Specific Element 5
GildaneALv.1 → Lv.5 progression →Sandstorm's BlessingCan be ridden. While mounted, changes the player’s attack type to Ground and increases Attack by (5~20)%.
Lv.1 Give A Earth 1 · Give Element Trainer ATK UP 5
GildraBLv.1 → Lv.5 progression →ResurrectionWhile fighting together, when Gildra is incapacitated, it revives with its Hunger reduced to 0.
See detail page for effect
GloopieDLv.1 → Lv.5 progression →Sticky PrincessWhile in party, the capture gauge decreases (12~35)% more slowly while the bars are not overlapping during the fishing minigame. (Does not stack)
Lv.1 Fishing Failed Amount Down 12
Gloopie PrimoDLv.1 → Lv.5 progression →Cephalo-PrincessWhile in party, increases Defense of Water Pals by (15~30)%. (Does not stack)
Lv.1 Defense Up Water 15
GobfinCLv.1 → Lv.5 progression →Angry SharkWhen activated, attacks targeted enemy with Aqua Gun. When this Pal uses Aqua Gun, it has a x(1.1~2.5) damage multiplier. While in party, increases the player's Attack by (10~20)%.
Lv.1 Trainer ATK UP 10
Gobfin IgnisCLv.1 → Lv.5 progression →Angry SharkWhen activated, attacks targeted enemy with Spirit Fire. When this Pal uses Spirit Fire, it has a x(1.1~2.5) damage multiplier. While in party, increases the player's Attack by (10~20)%.
Lv.1 Trainer ATK UP 10
GoriratCLv.1 → Lv.5 progression →Full-Power Gorilla ModeWhen activated, unleashes a primal fury that increases Gorirat's Attack by (75~300)% for a limited time.
Lv.1 Attack +75% (this Pal)
Gorirat TerraCLv.1 → Lv.5 progression →Full-Power Gorilla PoundWhile in party, increases the player's climbing speed by (50~100)%. (Does not stack)
Lv.1 Climbing speed 50
GrintaleCLv.1 → Lv.5 progression →Glaring Cat's EyeCan be ridden. While in party, picking up a Pal Egg has a (50~75)% chance of receiving one extra. (Does not stack)
Lv.1 Egg Obtain Extra Egg 50
GrizzboltALv.1 → Lv.5 progression →Yellow TankCan be ridden. Can rapidly fire a minigun while mounted.
See detail page for effect
GumossDLv.1 → Lv.5 progression →Logging AssistanceWhile in party, improves logging efficiency by (30~50)% and reduces weight of all types of wood by (40~60)%. (Does not stack)
Lv.1 Trainer Logging work speed up 30 · Item Weight Reduction 40
HangyuDLv.1 → Lv.5 progression →Flying TrapezeWhile in party, modifies the performance of the equipped glider. Enables slow ascension while gliding.
Hangyu CrystDLv.1 → Lv.5 progression →Winter TrapezeWhile in party, modifies the performance of the equipped glider. Enables slow ascension while gliding.
HartalisALv.1 → Lv.5 progression →Sacred BarrierCan be ridden. While mounted, it generates a barrier that blocks all attacks. Can triple jump while mounted.
See detail page for effect
HelzephyrBLv.1 → Lv.5 progression →Wings of DeathCan be ridden as a flying mount. While mounted, changes the player’s attack type to Dark and increases Attack by (5~20)%.
Lv.1 Give A Dark 1 · Give Element Trainer ATK UP 5
Helzephyr LuxALv.1 → Lv.5 progression →Wings of ThunderCan be ridden as a flying mount. While mounted, changes the player’s attack type to Electric and increases Attack by (5~20)%.
Lv.1 Give A Electricity 1 · Give Element Trainer ATK UP 5
HerbilCLv.1 → Lv.5 progression →Herbil PulseWhile in party, Herbil uses its healing powers to restore (30~60)% of the player's Max Health when incapacitated.
See detail page for effect
HoocratesDLv.1 → Lv.5 progression →Dark KnowledgeWhile in party, increases Attack of Dark Pals by (15~30)%. (Does not stack)
Lv.1 Attack Up Dark 15
HoodleCLv.1 → Lv.5 progression →Void-DwellerWhile in party, increases the player's damage dealt to enemies that are not in combat by (50~100)%. (Does not stack)
IcelynBLv.1 → Lv.5 progression →Witch's Icy VeilWhen activated, Icelyn changes the player's attack type to Ice and increases Attack by (30~50)%.
Lv.1 Attack +30% (you), Adds Ice element to attacks (you)
Illuminant BatCLv.1 → Lv.5 progression →Bat BackupWhile in party, appears near the player. Automatically picks up nearby items.
See detail page for effect
IncineramALv.1 → Lv.5 progression →Flameclaw HunterWhen activated, attacks the targeted enemy with Hellfire Claw. When this Pal uses Hellfire Claw, it has a x(1.1~2.5) damage multiplier.
Incineram NoctALv.1 → Lv.5 progression →Darkclaw HunterWhen activated, attacks the targeted enemy with Nightmare Claw. When this Pal uses Nightmare Claw, it has a x(1.1~2.5) damage multiplier.
JellietteDLv.1 → Lv.5 progression →Jelliette DropWhile in party, increases items obtained from fishing by (55~95)%. While Jelliette and Jellroy are in your base, Jelliette's watering speed increases by (50~120)%. (Does not stack)
Lv.1 Fishing Item Add Drop 55 · Fishing Enemy Add Drop 55 · Work speed Up 50 · Work speed Up Farm 50
JellroyCLv.1 → Lv.5 progression →Jellroy DropWhile in party, increases items obtained from salvaging by (55~95)%. While Jelliette and Jellroy are in your base, Jellroy's watering speed increases by (50~120)%. (Does not stack)
Lv.1 Fishing Salvage Item Drop 55 · Work speed Up 50 · Work speed Up Farm 50
JetragonSLv.1 → Lv.5 progression →Aerial MissileCan be ridden as a flying mount. Can rapidly fire a missile launcher while mounted.
See detail page for effect
JolthogDLv.1 → Lv.5 progression →Jolt BombWhen activated, equips Jolthog to the player to be thrown at an enemy, causing an Electric explosion upon impact.
See detail page for effect
Jolthog CrystDLv.1 → Lv.5 progression →Cold BombWhen activated, equips Jolthog Cryst to the player to be thrown at an enemy, causing an Ice explosion upon impact.
See detail page for effect
JormuntideSLv.1 → Lv.5 progression →Stormbringer Sea DragonCan be ridden to travel on water. While in party, increases player's and Pals' damage to enemies afflicted with Soak by (50~65)%. (Does not stack)
Lv.1 Damage Up Trainer And To Wetness 50
Jormuntide IgnisSLv.1 → Lv.5 progression →Stormbringer Lava DragonCan be ridden. While in party, nullifies lava damage and increases player's and Pals' damage to enemies afflicted with Burn by (50~65)%. (Does not stack)
Lv.1 Damage Up Trainer And To Wetness Fire 50 · Lava Damage Invalid 1
KatressCLv.1 → Lv.5 progression →Mystical Black MagicWhile in party, Neutral Pals drop (40~80)% more items when defeated. Also has a (10~50)% chance to prevent Pal Sphere consumption when thrown. (Does not stack)
Lv.1 Element Add Drop Normal 1 40, 40 · Fire 10
Katress IgnisCLv.1 → Lv.5 progression →Blazing Black MagicWhile at a base, increases the Kindling Work Suitability Level for all other Base Pals by +1. (Does not stack)
Lv.1 Work Suitability Add Rank Emit Flame 1
KelpseaDLv.1 → Lv.5 progression →Aqua SpoutWhile in party, increases Attack of Water Pals by (15~30)%. (Does not stack) Sometimes drops Aquatic Pal Fluids when assigned to Ranch.
Lv.1 Aquatic Pal Fluids 1 100%
Kelpsea IgnisDLv.1 → Lv.5 progression →Lava SpoutWhile in party, increases Attack of Fire Pals by (15~30)%. (Does not stack) Sometimes drops Flame Organ when assigned to Ranch.
Lv.1 Flame Organ 1 100%
KikitCLv.1 → Lv.5 progression →Sandball SoccerWhile in party, increases Defense of Ground Pals by (15~30)%. (Does not stack)
Lv.1 Defense Up Earth 15
KillamariDLv.1 → Lv.5 progression →Fried SquidWhile in party, modifies the performance of the equipped glider. Enables gentle floating while gliding for an extended time.
Killamari PrimoDLv.1 → Lv.5 progression →Fried KillamariWhile in party, modifies the performance of the equipped glider. Enables gentle floating while gliding for an extended time.
KingpacaBLv.1 → Lv.5 progression →King of MusclesCan be ridden. This Pal's Defense and Movement Speed increase by (5~14)% for each Melpaca in party.
Lv.1 Move Speed 5 · Defense 5
Kingpaca CrystBLv.1 → Lv.5 progression →Coldhearted KingCan be ridden. This Pal's Defense and Movement Speed increase by (5~14)% for each Melpaca in party.
Lv.1 Move Speed 5 · Defense 5
KitsunBLv.1 → Lv.5 progression →Wolf of the SunCan be ridden. While in party, player and party Pals take (15~30)% less Ice damage and are immune to Freeze. (Does not stack)
See detail page for effect
Kitsun NoctBLv.1 → Lv.5 progression →GloomhowlCan be ridden. While in party, player and party Pals take (15~30)% less Dark damage and are immune to Blind. (Does not stack)
Lv.1 Dark 15, 100
KnocklemALv.1 → Lv.5 progression →Steel Guardian ModeWhen activated, a steel resolve increases Knocklem's Attack by (50~200)% and Defense by (50~200)% for a limited time.
Lv.1 Attack +50% (this Pal), Defense +50% (this Pal)
Knocklem IgnisALv.1 → Lv.5 progression →Iron Guardian ModeWhen activated, a steel resolve increases Knocklem Ignis's Attack by (60~210)% and Defense by (60~210)% for a limited time.
Lv.1 Attack +60% (this Pal), Defense +60% (this Pal)
LamballDLv.1 → Lv.5 progression →Fluffy ShieldWhen activated, equips to the player and becomes a shield. Sometimes drops Wool when assigned to Ranch.
Lv.1 Wool 1 100%
LapironCLv.1 → Lv.5 progression →Friend of EarthWhile in party, increases the player's Defense by (50~65)% while sprinting. (Does not stack)
Lv.1 Dash Defence 50
LapureBLv.1 → Lv.5 progression →Long-Sleeved HurrayWhile in party, reduces the Partner Skill cooldowns for other party Pals by (10~50)%. (Does not stack)
Lv.1 Partner Skill Cool Time Decrease -10
LeafanBLv.1 → Lv.5 progression →Selfless DisciplineThis Pal's Attack and Defense increase by (2~6)% for each other Grass Pal in your party.
Lv.1 Shot Attack Defence Specific Element 2, 2
LeezpunkDLv.1 → Lv.5 progression →Too Cool to be SeenWhen activated, Leezpunk and the player become invisible, making them undetectable to enemies for (10~20) seconds.
See detail page for effect
Leezpunk IgnisDLv.1 → Lv.5 progression →Too Cool to be SeenWhen activated, Leezpunk Ignis and the player become invisible, making them undetectable to enemies for (10~20) seconds.
See detail page for effect
LifmunkDLv.1 → Lv.5 progression →Lifmunk RecoilWhen activated, leaps onto the player's head and uses a submachine gun to follows up player attacks.
See detail page for effect
LoomenCLv.1 → Lv.5 progression →Lantern EnchantmentWhile in party, the player's arrows explode on contact, dealing additional damage equal to (15~30)% of the player's attack damage. (Does not stack)
LoupmoonBLv.1 → Lv.5 progression →Dark Gleam StrikeWhen activated, attacks targeted enemy with Jumping Claw. When this Pal uses Jumping Claw, it has a x(1.1~2.5) damage multiplier. While in party, increases the player's melee weapon attack speed by (15~30)%. (Does not stack)
Lv.1 Attack Speed Up 15
Loupmoon CrystBLv.1 → Lv.5 progression →Frozen Gleam StrikeWhen activated, attacks targeted enemy with Snow Claw. When this Pal uses Snow Claw, it has a x(1.1~2.5) damage multiplier. While in party, increases the player's melee weapon attack speed by (15~30)%. (Does not stack)
Lv.1 Attack Speed Up 15
LovanderDLv.1 → Lv.5 progression →Heart DrainWhile fighting together, grants the player and Lovander a life steal effect that restores (5~9)% of damage dealt as Health.
Lv.1 Life steal 5
LulluCLv.1 → Lv.5 progression →Floral BoostWhile at a base, Lullu fills farms with good spirits, increasing the growth rate of the crops by (50~70)%.
Lv.1 Farm Crop Growup Speed Up 50
LunarisCLv.1 → Lv.5 progression →AntigravityWhile in party, spheres home in on Pals, and carrying capacity increases by (300~600). (Does not stack)
Lv.1 Max Inventory Weight 300 · Homing 19
LyleenALv.1 → Lv.5 progression →Harvest GoddessWhen activated, the queen's soothing graces restore the Health of the player and Party Pals by (80~90)%.
Lyleen NoctALv.1 → Lv.5 progression →Goddess of the Tranquil LightWhen activated, the queen's soothing graces restore the Health of the player and Party Pals by (85~95)%.
MajexBLv.1 → Lv.5 progression →Phantasmal ArcanaWhile in party, when the player attacks an enemy afflicted with Burn, the enemy creates flames around itself, dealing continuous damage equal to (15~30)% of the player's attack damage to enemies that come into contact with them. (Does not stack.)
MammorestBLv.1 → Lv.5 progression →Gaia CrusherCan be ridden. While mounted, increases logging efficiency by (220~500)% and mining efficiency by (500~2000)%.
Lv.1 Logging work speed up2 only 220 · Mining work speed up2 only 500
Mammorest CrystBLv.1 → Lv.5 progression →Ice CrusherCan be ridden. While mounted, increases logging efficiency by (220~500)% and mining efficiency by (500~2000)%.
Lv.1 Logging work speed up2 only 220 · Mining work speed up2 only 500
MaraithCLv.1 → Lv.5 progression →Messenger of DeathCan be ridden. While in party, all Party Pals' Active Skill cooldowns are reduced by (30~60)% whenever you defeat an enemy. (Does not stack)
Lv.1 Partner Skill Cool Time 30
MauDLv.1 → Lv.5 progression →Gold DiggerSometimes digs up Gold Coin when assigned to Ranch.
Lv.1 Gold Coin 10 100%
Mau CrystDLv.1 → Lv.5 progression →Icy WhispersSometimes drops Ice Organ when assigned to Ranch.
Lv.1 Ice Organ 1 100%
MelpacaCLv.1 → Lv.5 progression →Pacapaca WoolCan be ridden. While in party, increases Kingpaca's Defense and Movement Speed. Sometimes drops Wool when assigned to Ranch.
Lv.1 Wool 2 100%
MenastingBLv.1 → Lv.5 progression →Steel ScorpionWhile in party, player's Defense increases by (5~10)%, and Electric Pals drop (40~80)% more items when defeated. (Does not stack)
Lv.1 Element Add Drop Thunder 1 40, 40 · Trainer DEF UP 5
Menasting TerraALv.1 → Lv.5 progression →Golden ScorpionWhile in party, player's Defense increases by (5~10)%, and Electric Pals drop (40~80)% more items when defeated. (Does not stack)
Lv.1 Element Add Drop Thunder 1 40, 40 · Trainer DEF UP 5
MimogBLv.1 → Lv.5 progression →Master of UnlockingWhile fighting together, Mimog can open treasure chests without using a key.
See detail page for effect
MoldronALv.1 → Lv.5 progression →Magma OverloadCan be ridden as a mount. This Pal's Attack increases by (4~8)% for each other Fire or Ground Pal in your party.
Lv.1 Shot Attack Specific Element 4
Moldron CrystALv.1 → Lv.5 progression →Ice OverloadCan be ridden. While in party, improves player's and Pals' Ice damage to enemy weak points by (25~40)%. (Does not stack)
Lv.1 Element Boost Weakness Ice 25
MossandaCLv.1 → Lv.5 progression →Grenadier PandaCan be ridden. Can rapidly fire a grenade launcher while mounted.
See detail page for effect
Mossanda LuxBLv.1 → Lv.5 progression →Grenadier PandaCan be ridden. Can rapidly fire a grenade launcher while mounted.
See detail page for effect
MozzarinaCLv.1 → Lv.5 progression →Milk MakerSometimes drops Milk when assigned to Ranch.
Lv.1 Drops 1-2 Milk (100% chance) when assigned to ranch
MufflyDLv.1 → Lv.5 progression →Fluffy FluttererWhile in party, increases the capture rate of Pals afflicted with Freeze. (Does not stack)
Lv.1 Capture Level Up If Target Freeze 1
MunchillCLv.1 → Lv.5 progression →Icy MawWhile in party, reduces the weight of ingredient and food by (30~60)%. When paired with another Ice Pal, their Rot Speed also reduces by (-30~-80)%. (Does not stack)
Lv.1 Item Weight Reduction 30 · Item Corruption Speed Rate -30
MycoraCLv.1 → Lv.5 progression →Charming SporeWhile at a base, increases the Medicine Production Work Suitability Level for all other Base Pals by +1. (Does not stack)
Lv.1 Work Suitability Add Rank Product Medicine 1
NecromusSLv.1 → Lv.5 progression →Dark Knight of the AbyssCan be ridden. Can double jump while mounted. When Twin Spears skill is activated, a Paladius in your party will appear and attack alongside you.
See detail page for effect
NeedollDLv.1 → Lv.5 progression →Hug Me PleaseWhile in party, increases player's and Pals' damage to enemies afflicted with Ivy-Covered by (50~65)%. (Does not stack)
Lv.1 Damage Up Trainer And To Ivy Cling 50
Needoll NoctDLv.1 → Lv.5 progression →Hug You So MuchWhile in party, the player's attacks inflict Ivy-Covered (2~6). (Does not stack)
Lv.1 Additional Effect Ivy Cling Dark 2
NeptiliusSLv.1 → Lv.5 progression →Sentinel of the Great SeaWhile in party, it follows up the player's attacks with Water spear strikes. Can be ridden to travel on water. While mounted, it can leap high into the air over water.
See detail page for effect
NitemaryBLv.1 → Lv.5 progression →Soul CollectorWhile fighting together, Pals drop +(100~200)% more Pal Souls when defeated. (Does not stack)
Lv.1 Add Item Drop Soul 100
Nitemary BotanBLv.1 → Lv.5 progression →Soul BinderWhile in party, increases Defense of Grass Pals by (15~30)%. (Does not stack)
Lv.1 Defense Up Leaf 15
NitewingCLv.1 → Lv.5 progression →Travel CompanionCan be ridden as a flying mount.
See detail page for effect
NoxDLv.1 → Lv.5 progression →KuudereWhen activated, detects the location of nearby Pal Effigies.
See detail page for effect
NyafiaBLv.1 → Lv.5 progression →Shot-Nyan ModeWhen activated, Nyafia will fire a shotgun at nearby enemies for a limited time. While in party, increases the player's shotgun damage by (10~35)%. (Does not stack)
Lv.1 Damage Up Weapon 10
OmasculBLv.1 → Lv.5 progression →Masquerade DanceWhile in party, increases Party Pals' EXP gained by (40~80)%. (Does not stack)
Lv.1 Pal Exp Increase 40
OphydiaALv.1 → Lv.5 progression →Glorious MistCan be ridden. While in party, the player's attacks inflict Soak (2~6). (Does not stack)
Lv.1 Additional Effect Wetness 2
OrserkALv.1 → Lv.5 progression →Ferocious Thunder DragonWhile in party, hitting an enemy with a bullet increases the Attack and Defense of the Pal fighting alongside you by (1~5)% for 5 seconds. This effect stacks up to 30 times. (Does not stack.)
PaladiusSLv.1 → Lv.5 progression →Holy Knight of the FirmamentCan be ridden. Can triple jump while mounted. Activate Spear Thrust to have Necromus stay by your side and attack enemies in tandem.
See detail page for effect
PalumbaBLv.1 → Lv.5 progression →Samba StepCan be ridden. Movement Speed is increased by (155~240)% while mounted on grass.
Lv.1 Move Speed Up Grass Type 155
PanthalusSLv.1 → Lv.5 progression →Resonant GuardianCan be ridden as a flying mount. Only 1 can be summoned to a base. While at a base, it constantly patrols the skies and bombards intruders from high above.
See detail page for effect
PengulletDLv.1 → Lv.5 progression →Pengullet LauncherWhen activated, the player equips a Rocket Launcher to fire Pengullet as ammunition. Pengullet explodes on impact and is incapacitated.
See detail page for effect
Pengullet LuxDLv.1 → Lv.5 progression →Pengullet Lux LauncherWhen activated, the player equips Pengullet Lux to fire Rocket Launcher as ammunition. Pengullet Lux explodes on impact and is incapacitated.
See detail page for effect
PenkingCLv.1 → Lv.5 progression →Brave SailorWhile in party, Fire Pals drop (40~80)% more items when defeated. (Does not stack)
Lv.1 Element Add Drop Fire 1 40, 40
Penking LuxBLv.1 → Lv.5 progression →Unyielding Storm CommanderWhile in party, improves player's and Pals' Water damage to enemy weak points by (25~40)%. (Does not stack)
Lv.1 Element Boost Weakness Water 25
PetalliaBLv.1 → Lv.5 progression →Blessing of the Flower SpiritWhen activated, soothing blossoms restore the player's Health by (75~85)%. While at a base, increases the Planting Work Suitability Level for all other Base Pals by +1. (Does not stack)
Lv.1 Work Suitability Add Rank Seeding 1
Petallia IgnisBLv.1 → Lv.5 progression →Passion of the Flower SpiritWhen activated, soothing blossoms restore the player's Health by (80~90)%. While in party, player and party Pals take (15~30)% less Grass damage, and are immune to Ivy-Covered. (Does not stack)
Lv.1 Fire 15, 100
PierdonBLv.1 → Lv.5 progression →Power StoneWhile in party, increases player's and Pals' damage to enemies afflicted with Muddy by (50~65)%. (Does not stack)
Lv.1 Damage Up Trainer And To Muddy 50
Pierdon CrystBLv.1 → Lv.5 progression →Power CrystalWhile in party, player and party Pals take (15~30)% less Dragon damage. (Does not stack)
Lv.1 Ice 15
PolapupBLv.1 → Lv.5 progression →Rider of the Snowy MountainCan be ridden. Movement Speed is increased by (80~160)% while mounted on snow. Can also slide quickly down slopes.
Lv.1 Move Speed Up Snow Type 80
Polapup TerraBLv.1 → Lv.5 progression →Snowy Mountain SliderCan be ridden. Movement Speed is increased by (80~160)% while mounted on snow. Can also slide quickly down slopes. While it starts out slow, the top speed it can hit while sliding is no joke.
Lv.1 Move Speed Up Snow Type Ground 80
PrixterCLv.1 → Lv.5 progression →Scorpion SonarWhen activated, it can analyze airborne particles and find a dungeon's exit.
Lv.1 Damage Up Trainer And To Poison 50
Prixter LuxBLv.1 → Lv.5 progression →Scorpion LongwaveWhen activated, Prixter Lux changes the player's attack type to Electric and increases Attack by (30~50)%.
Lv.1 Attack +30% (you), Adds Electric element to attacks (you)
PruneliaBLv.1 → Lv.5 progression →Prayer for Abundant HarvestWhile at a base, Prunelia's prayers bless the crops, increasing their harvest by (18~35)%.
Lv.1 Farm Crop Harvest Num Rate 01 18
PuffoltDLv.1 → Lv.5 progression →Crackle BoosterWhile at a base, increases the Generating Electricity Work Suitability Level for all other Base Pals by +1. (Does not stack)
Lv.1 Work Suitability Add Rank Generate Electricity 1
PupperaiDLv.1 → Lv.5 progression →Best BoyWhile in party, increases the player's melee weapon damage by (10~35)%. (Does not stack)
Lv.1 Damage Up Weapon 10
PyrinBLv.1 → Lv.5 progression →Red HareCan be ridden. While mounted, changes the player’s attack type to Fire and increases Attack by (5~20)%.
Lv.1 Give A Fire 1 · Give Element Trainer ATK UP 5
Pyrin NoctBLv.1 → Lv.5 progression →Black HareCan be ridden. While mounted, changes the player’s attack type toDark and increases Attack by (5~20)%.
Lv.1 Give A Dark 1 · Give Element Trainer ATK UP 5
QuivernBLv.1 → Lv.5 progression →Sky Dragon AffectionCan be ridden as a flying mount. While in party, increases Attack of Dragon Pals by (15~30)%. (Does not stack)
Lv.1 Attack Up Dragon 15
Quivern BotanBLv.1 → Lv.5 progression →Grass Dragon AffectionCan be ridden as a flying mount. While mounted, changes the player’s attack type to Grass and increases Attack by (5~20)%.
Lv.1 Give A Leaf 1 · Give Element Trainer ATK UP 5
RagnahawkBLv.1 → Lv.5 progression →Flame WingCan be ridden as a flying mount. While mounted, changes the player’s attack type to Fire and increases Attack by (5~20)%.
Lv.1 Give A Fire 1 · Give Element Trainer ATK UP 5
RayhoundCLv.1 → Lv.5 progression →Lightning ShepherdCan be ridden. Can perform a double jump while mounted. This Pal’s Movement Speed increases by (5~25)% for each other Electric Pal in your party. (Excluding Rayhound)
Lv.1 Move Speed Specific Element 5
Rayhound CrystCLv.1 → Lv.5 progression →Snow ShepherdCan be ridden. Can perform a double jump while mounted. While in party, increases Defense of Ice Pals by (15~30)%. (Does not stack)
Lv.1 Defense Up Ice 15
ReindrixCLv.1 → Lv.5 progression →Cool BodyCan be ridden. While in party, the player gains Heat Resistance +2. (Does not stack)
Lv.1 Temperature Resist Heat2 2
RelaxaurusALv.1 → Lv.5 progression →Hungry MissileCan be ridden. Can rapidly fire a missile launcher while mounted.
See detail page for effect
Relaxaurus LuxALv.1 → Lv.5 progression →Missile PartyCan be ridden. Can rapidly fire a missile launcher while mounted.
See detail page for effect
RenjishiBLv.1 → Lv.5 progression →Stage CombatWhile in party, the player's attacks inflict Burn (2~6). (Does not stack)
Lv.1 Additional Effect Burn 2
ReptyroBLv.1 → Lv.5 progression →Ore-Loving BeastCan be ridden. While in party, reduces weight of all types of ore by (30~60)%. (Does not stack)
Lv.1 Item Weight Reduction 30
Reptyro CrystALv.1 → Lv.5 progression →Ice-Loving BeastCan be ridden. While in party, reduces weight of all types of ore by (35~65)%. (Does not stack)
Lv.1 Item Weight Reduction Ice 35
RibbunyDLv.1 → Lv.5 progression →Happy-Go-Lucky BunnyWhile in party, increases Attack of Neutral Pals by (15~30)%. (Does not stack) While at a base, increases the Handiwork Work Suitability Level for all other Base Pals by +1. (Does not stack)
Lv.1 Attack Up Normal 15 · Work Suitability Add Rank Handcraft 1
Ribbuny BotanCLv.1 → Lv.5 progression →Ground 'n' PoundWhile in party, improves player's and Pals' Grass damage to enemy weak points by (25~40)%. (Does not stack) Increases efficiency by (200~400)% when working at a Weapon Workbench, Weapon Assembly Line, or other related facilities.
Lv.1 Element Boost Weakness Leaf 25 · Craft Speed 200
RobinquillCLv.1 → Lv.5 progression →Grounded ArcherWhile in party, increases the player's bow damage by (10~35)%. (Does not stack)
Lv.1 Damage Up Weapon 10
Robinquill TerraCLv.1 → Lv.5 progression →Master ArcherWhile in party, increases the player's bow charge speed by (15~30)%. (Does not stack)
Lv.1 Attack Speed Up Ground 15
RoobyCLv.1 → Lv.5 progression →Tiny SparkWhile in party, increases Defense of Fire Pals by (15~30)%. (Does not stack) Sometimes drops Flame Organ when assigned to Ranch.
Lv.1 Flame Organ 1 100%
RoujayBLv.1 → Lv.5 progression →Dark-NesterCan be ridden as a flying mount. While in party, increases player's and Pals' damage to enemies afflicted with Blind by (50~65)%. (Does not stack)
Lv.1 Damage Up Trainer And To Darkness 50
RushoarCLv.1 → Lv.5 progression →Hard HeadCan be ridden. While mounted, increases efficiency of destroying Stone by (500~2000)%.
Lv.1 Mining work speed up2 only 500
SekhmetBLv.1 → Lv.5 progression →Desert EmpressWhile at base, boosts Anubis's work speed by (20~40)%. Increases efficiency by (30~60)% if Sekhmet is also working at a Workbench, Workshop, or other related facilities. (Does not stack)
Lv.1 Work speed Up 20 · Craft Speed 30
SelyneALv.1 → Lv.5 progression →Celestial DarknessCan be ridden as a flying mount. While mounted, enhances Neutral and Dark attacks by (15~30)%.
Lv.1 Element Boost Normal 15 · Element Boost Dark 15
ShadowbeakSLv.1 → Lv.5 progression →Modified DNACan be ridden as a flying mount. While flying, Movement Speed is increased. Enhances Dark attacks by (15~30)% while mounted.
Lv.1 Element Boost Dark 15
ShaolongSLv.1 → Lv.5 progression →Azure SovereignCan be ridden as a flying mount. This Pal's Attack increases by (4~8)% for each other Dragon Pal in your party.
Lv.1 Shot Attack Specific Element 4
ShroomerBLv.1 → Lv.5 progression →Rampant SporesCan be ridden. Sometimes drops Mushroom or Cavern Mushroom when assigned to Ranch.
Lv.1 Mushroom 1 66.667%Cavern Mushroom 1 33.333%
Shroomer NoctBLv.1 → Lv.5 progression →Roiling SporesCan be ridden. While at a base, its mysterious spores slow the rate at which the SAN value of allies at the base decreases by (10~15)%.
Lv.1 Base Camp SAN Down -10
SibelyxCLv.1 → Lv.5 progression →Silk ShroudWhen activated, attacks targeted enemy with Blizzard Spike. When this Pal uses Blizzard Spike, it has a x(1.1~2.5) damage multiplier. Sometimes makes High Quality Cloth when assigned to Ranch.
Lv.1 High Quality Cloth 1 100%
Sibelyx PrimoBLv.1 → Lv.5 progression →Gilded ShroudWhile in party, increases Defense of Neutral Pals by (15~30)%. (Does not stack) Sometimes makes High Quality Cloth when assigned to Ranch.
Lv.1 Drops 1-2 High Quality Cloth (100% chance) when assigned to ranch
SilvanceALv.1 → Lv.5 progression →Spore StalwartWhile in party, when the player attacks an enemy afflicted with Ivy-Covered, the enemy explodes, dealing additional damage equal to (40~60)% of the player's attack damage. (Does not stack) Also grants immunity to the World Tree's Explosive Spores to both the player and their Pals.
Lv.1 Defuser Explosive Spore 1 · Player Inflict Effect 40
SilvegisALv.1 → Lv.5 progression →Aegis ShieldCan be ridden. While in party, reduces shield regeneration delay by (30~60)% and reduces damage taken by your shield by (65~80)%. (Does not stack)
Lv.1 Reduce Cool Time Recovery Player Shield 30 · Shield Damage Cut Rate 65
SkutlassCLv.1 → Lv.5 progression →Fish FilletWhen activated, Skutlass becomes the player's katana (Attack: (2600~3900)). If it does not revert to its normal form quickly, Skutlass will become incapacitated. It will also become incapacitated if Iaigiri is used.
Skutlass IgnisCLv.1 → Lv.5 progression →Seared Fish FilletWhen activated, Skutlass Ignis becomes the player's katana (Attack: (2900~4200)). If it does not revert to its normal form quickly, Skutlass Ignis will become incapacitated. It will also become incapacitated if Iaigiri is used.
SlowattCLv.1 → Lv.5 progression →ChillswitchWhile in party, when the player attacks an enemy afflicted with Electrify, the enemy discharges electricity, dealing damage equal to (40~60)% of the player's attack damage to nearby enemies. (Does not stack.)
Lv.1 Player Inflict Effect 40
SmokieCLv.1 → Lv.5 progression →Dig, Smokie! Dig!When activated, uses its sharp sense of smell to detect nearby Chromite. While fighting together, Chromite acquisition increases by +(100~200)%.
Lv.1 Collect Item Drop 100
Smokie CrystCLv.1 → Lv.5 progression →Cryo InstinctsWhile at a base, increases the Cooling Work Suitability Level for all other Base Pals by +1. (Does not stack)
Lv.1 Work Suitability Add Rank Cool 1
SnockDLv.1 → Lv.5 progression →Charging ShellWhile in party, the player's attacks inflict Electrify (2~6). (Does not stack)
Lv.1 Additional Effect Electrical 2
Snock LuxDLv.1 → Lv.5 progression →Grounding ShellWhile in party, player and party Pals take (15~30)% less Water damage, and are immune to Soak. (Does not stack)
Lv.1 Ground 15, 100
SnuglooCLv.1 → Lv.5 progression →Invisible EyeWhile in party, reduces the chance of being detected by enemies. (Does not stack)
Lv.1 Enemy Sight Detection Rate 50
SolenneALv.1 → Lv.5 progression →Untainted MaidenWhile in party, increases the player's Attack by (30~80)% if all Pals in party are different species. (Does not stack)
Lv.1 Attack Up If All Otomo Tribe Different 30
SolmoraCLv.1 → Lv.5 progression →Charming FishCan be ridden to travel on water. While in party, makes it easier to fish up talented Pals. (Does not stack)
See detail page for effect
Solmora LuxCLv.1 → Lv.5 progression →Shocking FishCan be ridden to travel on water. While mounted, changes the player's attack type to Electric and increases Attack by (5~20)%. While in party, makes it easier to fish up talented Pals. (Does not stack)
Lv.1 Give A Electricity 1 · Give Element Trainer ATK UP 5 · Thunder 74
SootseerBLv.1 → Lv.5 progression →Grave RobberWhile in party, player and party Pals take (15~30)% less Neutral damage. (Does not stack) Sometimes digs up Bone when assigned to Ranch.
Lv.1 Bone 1 100%
SoufflineDLv.1 → Lv.5 progression →Fuzzy FairyWhile in party, increases the capture rate of Pals afflicted with Ivy-Covered. (Does not stack)
Lv.1 Capture Level Up If Target Ivy Cling 1
SparkitDLv.1 → Lv.5 progression →Static ElectricityWhile in party, increases Attack of Electric Pals by (15~30)%. (Does not stack) Sometimes drops Electric Organ when assigned to Ranch.
Lv.1 Electric Organ 1 100%
SplatterinaBLv.1 → Lv.5 progression →Blade of Uncontrolled PassionWhile in party, the amount of items obtained from using the Meat Cleaver increases by (100~200)%. (Does not stack)
Lv.1 Meat Cut 01 100
StarryonBLv.1 → Lv.5 progression →Night DancerCan be ridden. Boosts jumping ability while mounted. This Pal's movement speed increases by +(50~100)% at night.
Lv.1 Move Speed Night 01 50 · Jump Power Increase 25
Starryon PrimoBLv.1 → Lv.5 progression →Light DancerCan be ridden. Boosts Jump Power while mounted. This Pal’s Movement Speed increases by (5~25)% for each other Neutral Pal in your party. (Excluding Starryon Primo)
Lv.1 Move Speed Specific Element 5 · Jump Power Increase 25
SurfentCLv.1 → Lv.5 progression →Swift SwimmerCan be ridden to travel on water. Sometimes drops Leather when assigned to Ranch.
Lv.1 Leather 1 100%
Surfent TerraCLv.1 → Lv.5 progression →Sand SwimmerCan be ridden. While in party, the player's attacks inflict Muddy (2~6). (Does not stack)
Lv.1 Additional Effect Muddy Ground 2
SuzakuBLv.1 → Lv.5 progression →Wings of FlameCan be ridden as a flying mount. This Pal’s Movement Speed increases by (5~25)% for each other Fire Pal in your party. (Excluding Suzaku)
Lv.1 Move Speed Specific Element 5
Suzaku AquaBLv.1 → Lv.5 progression →Wings of WaterCan be ridden as a flying mount. This Pal’s Movement Speed increases by (5~25)% for each other Water Pal in your party. (Excluding Suzaku Aqua)
Lv.1 Move Speed Specific Element 5
SweepaCLv.1 → Lv.5 progression →King of FluffCan be ridden. This Pal's Attack and Defense increase by (12~24)% for each Swee in party.
Lv.1 Defense Shot Attack 12, 12
TanzeeCLv.1 → Lv.5 progression →Cheery RifleWhen activated, Tanzee will mercilessly fire an assault rifle at nearby enemies for a limited time.
See detail page for effect
Tanzee IgnisCLv.1 → Lv.5 progression →Chipper Chimp GunfireWhen activated, Tanzee Ignis will mercilessly fire a Fire assault rifle at nearby enemies for a limited time.
See detail page for effect
TarantrissBLv.1 → Lv.5 progression →Tarantriss’ WebCan be ridden. Can double jump while mounted. Additionally, can shoot spider web to grapple and move at high speed.
See detail page for effect
TeafantDLv.1 → Lv.5 progression →Soothing ShowerWhile in party, restores (20~40)% of the player's Health when Health falls below 30%. (Does not stack) (120-second cooldown after activation)
Lv.1 Recover HP On HP Threshold 20
TetroiseBLv.1 → Lv.5 progression →Masonry ArchelonCan be ridden While at a base, increases the Mining Work Suitability Level for all other Base Pals by +1. (Does not stack)
Lv.1 Work Suitability Add Rank Mining work speed 1
Tetroise PrimoALv.1 → Lv.5 progression →Stone-Chaser ArchelonCan be ridden. While in party, increases the durability of all weapons and armor by (80~100)%. (Does not stack)
Lv.1 Neutral 80 · Neutral 1 · Armor 80
TocotocoDLv.1 → Lv.5 progression →Eggbomb LauncherWhen activated, equips to the player and transforms into an egg launcher.
See detail page for effect
TombatCLv.1 → Lv.5 progression →Ultrasonic SensorWhen activated, uses ultrasonic waves to detect nearby dungeons, treasure chests, and scrap.
See detail page for effect
TropicawCLv.1 → Lv.5 progression →Flower DanceWhile in party, extends the invincibility period during dodge rolls and dodge steps by (15~30)%. (Does not stack)
Lv.1 Avoid Duration Up 5
TurtacleCLv.1 → Lv.5 progression →Spikey CarrierWhile in party, reduces Ore weight by (80~100)%. (Does not stack)
Lv.1 Item Weight Reduction 80
Turtacle TerraBLv.1 → Lv.5 progression →Shiny HaulerWhile in party, reduces weight of Sulfur and Coal by (80~100)%. Also improves player's and Pals' Ground damage to enemy weak points by (80~100)%. (Does not stack)
Lv.1 Item Weight Reduction Ground 80 · Element Boost Weakness Earth 25
UnivoltBLv.1 → Lv.5 progression →Swift DeityCan be ridden. While in party, improves player's and Pals' Electric damage to weak points by (25~40)%. (Does not stack)
Lv.1 Element Boost Weakness Electricity 25
Univolt CrystBLv.1 → Lv.5 progression →Frigid DeityCan be ridden. While mounted, changes the player’s attack type to Ice and increases Attack by (5~20)%.
Lv.1 Give A Ice 1 · Give Element Trainer ATK UP 5
VaeletBLv.1 → Lv.5 progression →Purification of GaiaWhile in party, Ground Pals drop (40~80)% more items when defeated. (Does not stack) Sometimes drops various seeds when assigned to Ranch.
Lv.1 Tomato Seeds 1–2 22.222%Wheat Seeds 1–2 20%Potato Seeds 1–2 17.778%Carrot Seeds 1–2 15.556%Onion Seeds 1–2 13.333%Lettuce Seeds 1–2 11.111%
ValentailDLv.1 → Lv.5 progression →Big StretchWhile in party, reduces the effects of gravity on the player, making them more floaty while jumping and falling. (Does not stack)
Lv.1 Low Gravity 1
VanwyrmBLv.1 → Lv.5 progression →Aerial MarauderCan be ridden as a flying mount. While in party, increases damage player deals to enemy weak points by (20~40)%. (Does not stack)
Lv.1 Weak Damage Active 20
Vanwyrm CrystBLv.1 → Lv.5 progression →Aerial MarauderCan be ridden as a flying mount. While in party, increases damage player deals to enemy weak points by (30~50)%. (Does not stack)
Lv.1 Weak Damage Active Ice 30
VenusaCLv.1 → Lv.5 progression →Snake's SagacityWhile in party, the player's attacks inflict Blind (2~6). (Does not stack)
Lv.1 Additional Effect Darkness 2
VerdashBLv.1 → Lv.5 progression →Grassland GymnastWhile in party, grants 1 additional jump and 1 additional mid-air dash. (Does not stack)
VixyDLv.1 → Lv.5 progression →Dig Here!Sometimes digs up items from the ground when assigned to Ranch.
Lv.1 Pal Sphere 1 59.524%Arrow 1 23.81%Gold Coin 10 11.905%Bone 1 4.762%
WarsectALv.1 → Lv.5 progression →Cast-Iron ShellWhile in your party, generates a barrier around the player after 5 melee hits are landed within (5~9) seconds. (Does not stack)
Lv.1 Dark 5
Warsect TerraALv.1 → Lv.5 progression →Fullmetal ShellWhile in your party, generates a barrier around the player after 5 melee hits are landed within (5~9) seconds. (Does not stack)
Lv.1 Dark 5
WhalaskaBLv.1 → Lv.5 progression →Chilled Whale CruiserCan be ridden. While in party, fishing minigames start with the capture gauge increased by (5~14)%. Additionally, while the bars overlap, capture progress increases by (5~14)%. (Does not stack)
Lv.1 Fishing Start Progress Add 5 · Fishing Success Amount Up 5
Whalaska IgnisALv.1 → Lv.5 progression →Cozy Whale CruiserCan be ridden. While in party, fishing minigame begins with the capture gauge (7~17)% higher than usual, and capture progress increases by (7~17)% while the bars overlap. (Does not stack)
Lv.1 Fishing Start Progress Add Fire 7 · Fishing Success Amount Up Fire 7
WispawCLv.1 → Lv.5 progression →Death-Cheating FelineWhile in party, increases the capture rate when awarded a back bonus. (Does not stack)
Lv.1 Capture Level Sneak Bonus 1
WistellaDLv.1 → Lv.5 progression →Hidden Dark EnergyWhile in party, increases Defense of Dark Pals by (15~30)%. (Does not stack)
Lv.1 Defense Up Dark 15
WixenCLv.1 → Lv.5 progression →Lord FoxWhen activated, Wixen changes the player's attack type to Fire and increases Attack by (30~50)%.
Lv.1 Attack +30% (you), Adds Fire element to attacks (you)
Wixen NoctCLv.1 → Lv.5 progression →Black Fox LordWhen activated, Wixen Noct changes the player's attack type to Dark and increases Attack by (30~50)%.
Lv.1 Attack +30% (you), Adds Dark element to attacks (you)
WoolipopDLv.1 → Lv.5 progression →Candy PopSometimes drops Cotton Candy when assigned to Ranch. While at a base, reduces Hunger depletion rate of Base Pals by (-10~-20)%. (Does not stack)
Lv.1 Cotton Candy 1 100%
Woolipop TerraCLv.1 → Lv.5 progression →Bitter PopSometimes drops Caramel Cotton Candy when assigned to Ranch. While at a base, reduces Hunger depletion rate of Base Pals by (-15~-25)%. (Does not stack)
Lv.1 Caramel Cotton Candy 1 100%
WumpoBLv.1 → Lv.5 progression →Guardian of the Snowy MountainCan be ridden. While at a base, increases the Transporting Work Suitability Level for all other Base Pals by +1. (Does not stack)
Lv.1 Work Suitability Add Rank Transport 1
Wumpo BotanALv.1 → Lv.5 progression →Guardian of the SouthCan be ridden. While in party, player and party Pals take (15~30)% less Ground damage and are immune to Muddy status. (Does not stack)
Lv.1 Grass 15, 100
XenogardALv.1 → Lv.5 progression →Unknown IntruderCan be ridden. While in party, increases the player's energy weapon damage by (10~35)%. (Does not stack)
Lv.1 Damage Up Weapon 10
XenolordALv.1 → Lv.5 progression →Meteor WingsCan be ridden as a flying mount. While in party, damage done by Partner Skills of weapon-wielding Pals increases by (20~50)%. (Does not stack)
Lv.1 Damage Up Partner Skill Attack 20
XenovaderBLv.1 → Lv.5 progression →Unknown InvaderWhile in party, increases the damage of the last bullet fired from a full-auto weapon by (100~160)%. (Does not stack)
Lv.1 Damage Up Last Bullet 100
YakumoCLv.1 → Lv.5 progression →Birds of a FeatherCan be ridden. While fighting together, (15~30)% increased chance of encountering pals with the same Passive Skill as this Pal. (Excludes certain Passive Skills)
Lv.1 Syncro Passive When Capture 15