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Palworld passive skill

Lunker

BonusInnate on 1 Pal

What it does

  • +20% damage from this Pal's Water attacks.
  • +20% damage from this Pal's Ice attacks.
  • +20% defense for this Pal.

In-game text: 20% increase to Water attack damage · 20% increase to Ice attack damage · 20% increase to defense.

Lunker is a rank +4 passive skill in Palworld, one of 24 at that rank. Its +20% Water attack damage is 2nd of the 3 passives that give it; Lord of the Sea gives the most, +30%. Neptilius is born with it. The game's passive table never rolls it at random.

What it changes

  • Water attack damage+20%
  • Ice attack damage+20%
  • defense+20%

Bars: against the largest figure any passive states for that stat.

How Lunker compares

Every passive that states a number for the same stat, largest first. A minus is a passive that lowers it.

Water attack damage

3 passives state a number for it
  • Lord of the Sea+30%
  • Lunker+20%
  • Hydromaniac+10%

Ice attack damage

4 passives state a number for it

defense

18 passives state a number for it

…and 8 more, down to −30%. Full passive list

Pals born with Lunker (1)

These carry it as a fixed passive in our Pal data, so every one you catch or hatch has it.

How to get Lunker

Random roll

The game's passive table puts Lunker in none of its random-roll pools (AddPal, AddRarePal, AddWorldTreePal and AddMutationPal are all false), so it does not appear on a Pal by chance.

None of the 61 implants grafts Lunker, and the Pal Surgery Table does not offer it for gold. The table unlocks at technology level 38.

Breeding Lunker onto a Pal

If one parent carries Lunker, the chance the child inherits it depends on how many different passives the two parents hold between them — a passive both carry counts once:

  • Only Lunker100%
  • 2 passives in all80%
  • 3 passives in all63%
  • 4 passives in all50%

From PalCalc’s model of the game’s breeding tables (tylercamp/palcalc), which treats every passive alike: the child inherits one to four passives from the pool and may roll up to three random ones, four at most in all. Plan whole pairings in the breeding calculator.

Stacking and counterparts

A Pal holds up to four passives and never the same one twice. palworld.wiki.gg: If multiple Passive Skills affect the same attribute, their effects will stack unless otherwise stated. Source

The biggest Water attack damage stack with Lunker

+4Lunker+20%+3Lord of the Sea+30%+1Hydromaniac+10%

Stated Water attack damage: +20%, +30%, +10% — +60% in total, from every passive that raises it.

A sum of what each passive states. Whether the game adds or multiplies same-stat bonuses is not documented.

Drawbacks that pull the other way

−1Downtrodden−10%−3Brittle−20%

Bonus passives that pay for it with the same stat

+1Aggressive−10%+1Conceited−10%+1Sadist−15%+5Twin-Edged Holy Blade−30%