Palworld passive skill
Heavyweight
What it does
- +20% defense for this Pal.
- This Pal cannot be knocked back.
In-game text: Defense +20%
· Immune to Knockback
Heavyweight is a rank +2 passive skill in Palworld, one of 2 at that rank. Its +20% defense is joint 4th of the 12 passives that give it; Sanctified Meat Shield gives the most, +50%. 19 Pals are born with it: Kingpaca, Kingpaca Cryst, Mammorest and 16 more. It can roll at random on Pals (AddPal), at lottery weight 100 — the weight most rolling passives have.
What it changes
- defense+20%
- immunity to knockbackyes
Bars: against the largest figure any passive states for that stat.
How Heavyweight compares
Every passive that states a number for the same stat, largest first. A minus is a passive that lowers it.
defense
18 passives state a number for it- Sanctified Meat Shield+50%
- Diamond Body+30%
- Idiosyncratic+25%
- Burly Body+20%
- God of Destruction+20%
- Heavyweight+20%
- Legend+20%
- Lunker+20%
- Lucky+15%
- Masochist+15%
…and 8 more, down to −30%. Full passive list
The other 1 passives at rank +2:
Pals born with Heavyweight (19)
These carry it as a fixed passive in our Pal data, so every one you catch or hatch has it.
Kingpaca
Neutral
Kingpaca Cryst
Ice
Mammorest
Grass · Ground
Mammorest Cryst
Ice · Ground
Broncherry
Grass
Broncherry Aqua
Grass · Water
Braloha
Grass · Ground
Reptyro
Fire · Ground
Reptyro Cryst
Ice · Ground
Pierdon
Ground
Pierdon Cryst
Ice
Wumpo
Ice
Wumpo Botan
Grass
Dualith
Ground · Grass
Dualith Noct
Ground · Dark
Knocklem
Ground
Knocklem Ignis
Fire
Silvegis
Dragon
Aegidron
Dragon · Ground
How to get Heavyweight
Random roll
The game's passive table lets Heavyweight roll at random on Pals (AddPal).
Lottery weight, as the table gives it. It says how often this passive is drawn relative to the others; the table does not turn it into a percentage, so neither do we.
None of the 61 implants grafts Heavyweight, and the Pal Surgery Table does not offer it for gold. The table unlocks at technology level 38.
Breeding Heavyweight onto a Pal
If one parent carries Heavyweight, the chance the child inherits it depends on how many different passives the two parents hold between them — a passive both carry counts once:
- Only Heavyweight100%
- 2 passives in all80%
- 3 passives in all63%
- 4 passives in all50%
From PalCalc’s model of the game’s breeding tables (tylercamp/palcalc), which treats every passive alike: the child inherits one to four passives from the pool and may roll up to three random ones, four at most in all. Plan whole pairings in the breeding calculator.
Stacking and counterparts
A Pal holds up to four passives and never the same one twice. palworld.wiki.gg: If multiple Passive Skills affect the same attribute, their effects will stack unless otherwise stated.
Source
The biggest defense stack with Heavyweight
Stated defense: +20%, +50%, +30%, +25% — +125% in total. Every stat the 4 state, summed: −30% attack · +125% defence.
A sum of what each passive states. Whether the game adds or multiplies same-stat bonuses is not documented.
Drawbacks that pull the other way
Bonus passives that pay for it with the same stat