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Palworld passive skill

Vanguard

Bonus1 implant

What it does

  • +10% attack for you (the player).

In-game text: 10% increase in Player Attack.

Vanguard is a rank +3 passive skill in Palworld, one of 30 at that rank. No other passive does what it does: 10% increase in Player Attack. The PIDF Bounty Officer sells its implant for 15 Successful Bounty Tokens, and the Pal Surgery Table grafts it for 50,000 gold. It can roll at random on Pals (AddPal), at lottery weight 100 — the weight most rolling passives have.

What it changes

  • player attack+10%

Bars: against the largest figure any passive states for that stat.

How Vanguard compares

No other passive states a number for what Vanguard does, so there is nothing to rank it against.

The other 29 passives at rank +3:

Ace Swimmer · Artisan · Burly Body · Divine Dragon · Farmhand · Ferocious · Flame Emperor · Healing Coach · Infinite Stamina · Logging Foreman · Lord of Lightning · Lord of the Underworld · Mine Foreman · Motivational Leader · Noble · Philanthropist · Reload Master · Runner · Serenity · Service-Minded · Stronghold Strategist · Wellness Watcher · Workaholic · Celestial Emperor · Diet Lover · Earth Emperor · Ice Emperor · Lord of the Sea · Spirit Emperor

Pals born with Vanguard

No Pal in our Paldex lists Vanguard as an innate passive, so no species is guaranteed to carry it.

How to get Vanguard

Random roll

The game's passive table lets Vanguard roll at random on Pals (AddPal).

Vanguard100Most that roll100

Lottery weight, as the table gives it. It says how often this passive is drawn relative to the others; the table does not turn it into a percentage, so neither do we.

The Pal Surgery Table grafts Vanguard for 50,000 gold, and only while its implant is in your inventory. The table unlocks at technology level 38.

Implant: Vanguard

Key item — kept after the surgery · Epic · surgery 50,000 gold

Every implant and its sources: Palworld implants.

Breeding Vanguard onto a Pal

If one parent carries Vanguard, the chance the child inherits it depends on how many different passives the two parents hold between them — a passive both carry counts once:

  • Only Vanguard100%
  • 2 passives in all80%
  • 3 passives in all63%
  • 4 passives in all50%

From PalCalc’s model of the game’s breeding tables (tylercamp/palcalc), which treats every passive alike: the child inherits one to four passives from the pool and may roll up to three random ones, four at most in all. Plan whole pairings in the breeding calculator.

Stacking and counterparts

A Pal holds up to four passives and never the same one twice. palworld.wiki.gg: If multiple Passive Skills affect the same attribute, their effects will stack unless otherwise stated. Source

No other passive states a number on the same stat as Vanguard, so nothing adds to it or cancels it.