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Palworld passive skill

Eternal Engine

Bonus2 implants

What it does

  • +75% max stamina for this Pal.

In-game text: Max stamina +75% · *This effect is only valid for rideable pals.

Eternal Engine is a rank +4 passive skill in Palworld, one of 24 at that rank. Its +75% max stamina (mounts) is the highest of the 3 passives that give it. Its disposable implant comes out of the Ancient Relic Recycler, at best 0.813% per Glistening Ancient Relic. It can roll at random on Pals (AddPal), at lottery weight 5 — against 100 for most passives that roll.

What it changes

  • max stamina (mounts)+75%

Bars: against the largest figure any passive states for that stat.

How Eternal Engine compares

Every passive that states a number for the same stat, largest first. A minus is a passive that lowers it.

max stamina (mounts)

4 passives state a number for it

Pals born with Eternal Engine

No Pal in our Paldex lists Eternal Engine as an innate passive, so no species is guaranteed to carry it.

How to get Eternal Engine

Random roll

The game's passive table lets Eternal Engine roll at random on Pals (AddPal).

Eternal Engine5Most that roll100

Lottery weight, as the table gives it. It says how often this passive is drawn relative to the others; the table does not turn it into a percentage, so neither do we.

The Pal Surgery Table grafts Eternal Engine with its disposable implant, which the surgery uses up; the card carries no gold price. The table unlocks at technology level 38.

Implant: Eternal Engine

Key item — kept after the surgery · Legendary

  • No source in the game’s loot, recipe or drop tables, or in any merchant stock paldb lists.

Best relic odds: 0.813% per Glistening Ancient Relic. Every implant and its sources: Palworld implants.

Breeding Eternal Engine onto a Pal

If one parent carries Eternal Engine, the chance the child inherits it depends on how many different passives the two parents hold between them — a passive both carry counts once:

  • Only Eternal Engine100%
  • 2 passives in all80%
  • 3 passives in all63%
  • 4 passives in all50%

From PalCalc’s model of the game’s breeding tables (tylercamp/palcalc), which treats every passive alike: the child inherits one to four passives from the pool and may roll up to three random ones, four at most in all. Plan whole pairings in the breeding calculator.

Stacking and counterparts

A Pal holds up to four passives and never the same one twice. palworld.wiki.gg: If multiple Passive Skills affect the same attribute, their effects will stack unless otherwise stated. Source

The biggest max stamina (mounts) stack with Eternal Engine

+4Eternal Engine+75%+3Infinite Stamina+50%+1Fit as a Fiddle+25%

Stated max stamina (mounts): +75%, +50%, +25% — +150% in total, from every passive that raises it.

A sum of what each passive states. Whether the game adds or multiplies same-stat bonuses is not documented.

Drawbacks that pull the other way

−1Sickly−25%