
Glowing Ancient Relic
Glowing Ancient Relic is an epic Palworld item in the pal drop materials category. It drops from 100 Pals when defeated, captured, or assigned to a Ranch.
Fragments of structures and tools from an ancient civilization. In very good condition, light is leaking from within.
- Weight
- 1
- Max stack
- 9,999
- Farm itAegidron50% per kill
- Best loot oddsWorld Tree chest — Grade 111.0% per chest
- Price10 goldBase value in the game's item table
Which implants this relic can give — with the odds →
Fed to the Ancient Relic Recycler, it can yield any of 16 disposable implants. The implants page lists the chance of each, relic by relic.
How to get this item
Drops from 100 Pals. Best rate is Aegidron at 50%.
Every source of Glowing Ancient Relic
108 sourcesDrop chances below are computed from Palworld’s own loot tables, so they are the game’s numbers rather than an estimate from play. Where a row names a grade, the chance is for a container of that grade — a snowfield chest holds four different pools and only one of them pays this item, so a figure averaged over all of them would be lower and would answer a different question.
Farm from these 100 Pals
Chance per kill.
Aegidron1–3 per kill · Lv. 70
Anubis2–3 per kill · Lv. 80
Astegon2–3 per kill · Lv. 80
Azurmane2–3 per kill · Lv. 80
Azurobe2–3 per kill · Lv. 80
Azurobe Cryst2–3 per kill · Lv. 80
Bastigor1–3 per kill
Beakon2–3 per kill · Lv. 80
Blazamut2–3 per kill · Lv. 80
Blazamut Ryu2–3 per kill · Lv. 80
Blazehowl2–3 per kill · Lv. 80
Blazehowl Noct2–3 per kill · Lv. 80
Braloha2–3 per kill · Lv. 80
Broncherry2–3 per kill · Lv. 80
Broncherry Aqua2–3 per kill · Lv. 80
Celesdir1–3 per kill · Lv. 70
Chillet2–3 per kill · Lv. 80
Chillet Ignis2–3 per kill · Lv. 80
Dualith1–3 per kill · Lv. 70
Eidrolon2–3 per kill · Lv. 80
Eikthyrdeer2–3 per kill · Lv. 80
Eikthyrdeer Terra2–3 per kill · Lv. 80
Elgrove2–3 per kill · Lv. 80
Elphidran2–3 per kill · Lv. 80
Elphidran Aqua2–3 per kill · Lv. 80
Faleris1–3 per kill
Faleris Aqua1–3 per kill · Lv. 70
Fenglope2–3 per kill · Lv. 80
Fenglope Lux2–3 per kill · Lv. 80
Gorirat2–3 per kill · Lv. 80
Gorirat Terra2–3 per kill · Lv. 80
Grizzbolt1–3 per kill
Helzephyr2–3 per kill · Lv. 80
Helzephyr Lux2–3 per kill · Lv. 80
Jormuntide2–3 per kill · Lv. 80
Jormuntide Ignis2–3 per kill · Lv. 80
Kingpaca2–3 per kill · Lv. 80
Knocklem1–3 per kill · Lv. 70
Lyleen1–3 per kill
Lyleen Noct1–3 per kill · Lv. 70
Mammorest2–3 per kill · Lv. 80
Mammorest Cryst2–3 per kill · Lv. 80
Moldron2–3 per kill · Lv. 80
Mossanda2–3 per kill · Lv. 80
Mossanda Lux1–3 per kill · Lv. 70
Ophydia2–3 per kill · Lv. 80
Orserk1–3 per kill
Pyrin2–3 per kill · Lv. 80
Pyrin Noct2–3 per kill · Lv. 80
Quivern2–3 per kill · Lv. 80
Quivern Botan2–3 per kill · Lv. 80
Ragnahawk2–3 per kill · Lv. 80
Reindrix2–3 per kill · Lv. 80
Relaxaurus2–3 per kill · Lv. 80
Relaxaurus Lux2–3 per kill · Lv. 80
Renjishi1–3 per kill · Lv. 70
Sekhmet2–3 per kill · Lv. 80
Selyne1–3 per kill
Shadowbeak1–3 per kill
Silvegis2–3 per kill · Lv. 80
Splatterina2–3 per kill · Lv. 80
Starryon2–3 per kill · Lv. 80
Suzaku2–3 per kill · Lv. 80
Suzaku Aqua2–3 per kill · Lv. 80
Tetroise2–3 per kill · Lv. 80
Univolt2–3 per kill · Lv. 80
Warsect2–3 per kill · Lv. 80
Whalaska2–3 per kill · Lv. 80
Whalaska Ignis1–3 per kill · Lv. 70
Wumpo2–3 per kill · Lv. 80
Wumpo Botan2–3 per kill · Lv. 80
Dandilord1–2 per kill · Lv. 70
Shaolong1–2 per kill
Silvance1–2 per kill · Lv. 70
Beakon Cryst1–2 per kill · Lv. 70
Celesdir Noct1–2 per kill · Lv. 70
Dupin1–2 per kill · Lv. 70
Eidrolon Ignis1–2 per kill · Lv. 70
Elgrove Cryst1–2 per kill · Lv. 70
Knocklem Ignis1–2 per kill · Lv. 70
Loomen1–2 per kill · Lv. 70
Majex1–2 per kill · Lv. 70
Mycora1–2 per kill · Lv. 70
Petallia Ignis1–2 per kill · Lv. 70
Rayhound Cryst1–2 per kill · Lv. 70
Roujay1–2 per kill · Lv. 70
Sibelyx Primo1–2 per kill · Lv. 70
Skutlass Ignis1–2 per kill · Lv. 70
Snock Terra1–2 per kill · Lv. 70
Solenne1–2 per kill · Lv. 70
Starryon Primo1–2 per kill · Lv. 70
Univolt Cryst1–2 per kill · Lv. 70
Venusa1–2 per kill · Lv. 70
Wispaw1–2 per kill · Lv. 70
Wistella1–2 per kill · Lv. 70
Dualith Noct1–2 per kill · Lv. 70
Flaracle1–2 per kill · Lv. 70
Shroomer1–2 per kill · Lv. 70
Solmora Lux1–2 per kill · Lv. 70
Tetroise Primo1–2 per kill · Lv. 70
Containers you open
Chance per container opened. One container can pay out several of the listed items at once.
- World Tree chest — Grade 13 tiers×1–2
- World Tree chest — Grade 3×1–3
- World Tree junk pile×1
Fishing
Chance per catch.
- World Tree fishing spot — Grade 32 tiers×1–3
Work you send Pals to do
Chance per reward roll, not per minute — an expedition rolls once when it returns.
- Hard expedition (World Tree)×2–5
- Expedition (World Tree)×1–3
Out in the world
Chance per gather.
- World Tree field drop×1
Alpha bosses that drop Glowing Ancient Relic
Pal-drop farming tips
- Butcher with a Meat Cleaver. Use a Meat Cleaver on a captured drop-Pal to butcher it — the drop table rolls the same as a wild kill, plus you keep the Paldex entry. Cheaper than chain-killing if the Pal is hard to find.