Mage family · 13 skills · 40 pts total
Enshrouded Battlemage Skill Tree
Magic + melee fusion. Sustained-DPS hybrid bridging the blue and red trees.
About the Battlemage sub-tree
Battlemage fuses spell damage with melee survivability — heavy armour proficiency + spell-power scaling + Crash Down Attack. The signature hybrid for players who want magic damage but keep getting closed on by Fell warbands. Pair with Wizard for raw DPS or Tank for survivability; the cross-tree synergies are why this branch sits between blue and red on the wiki diagram.
All Battlemage skills (13)
Sorted by unlock cost. Hybrid skills appear on multiple sub-tree pages. Click a skill for its detail page.
Intelligence1ptIncreases your Intelligence attribute by 1 Increases Magic damage by 5% per Attribute Point
Spirit1ptIncreases your Spirit attribute by 1 Increases Mana by 20 per Attribute Point
Arcane Deflection3ptOn a successful parry, gain 20 mana.
Battle Heal3ptWhen dealing critical damage with a melee weapon, you will heal 5% of your maximum health.
Bloodletting3ptWhen scoring a critical hit with a magical weapon, there is a 50% chance to spawn 2 health, mana, and/or stamina Orbs. Gathering the Orb replenishes 10% of the respective resource.
Eternal Spark3ptWand projectiles have a 25% chance not to consume durability.
Sting3ptRepeated wand damage is increased by 20%.
Unity3ptDamaging enemies with wands has a 24% chance to recover 4% mana.
Wand Master3ptAttacking with a wand has a 30% chance to spawn an additional wand projectile that deals 50% damage.
Blood Magic4ptWhen your mana drops below 20%, you restore up to 25% of your max mana at the cost of 1 health per mana. This effect stops at 1 health. Cooldown: 2 minutes
Evasion Attack4ptWhen equipped with a melee weapon, you can perform an evade attack which dashes towards the enemy and deals more weapon damage with [LMB]. Cost: 20 Stamina
Life Burst4ptWhen killing an enemy with a magic weapon all players within 15 meters of the target gain health equal to 3 times your Intelligence.
Life Essences5ptYour maximum health is increased fivehold by your intelligence attribute.
Other sub-trees in the Mage family
Quick facts about Battlemage
What is the Battlemage sub-tree in Enshrouded?
Battlemage is a sub-archetype of the Mage family (spell-based ranged damage + utility — Fireball). Magic + melee fusion. Sustained-DPS hybrid bridging the blue and red trees. 13 skills total, 40 skill points to fully unlock.
What are the best Battlemage skills in Enshrouded?
The skill list below is ranked by unlock cost — the lowest-cost picks are usually your highest cost-per-impact ratio. Hybrid skills (those tagged with two sub-archetypes) act as bridges between sub-trees and let you flex your build mid-progression.
What weapons pair best with Battlemage?
Battlemage sits under Mage, so the parent-archetype weapon pairings (staves, wands, spellbooks (drop from Sun Temples + Hollow Halls)) apply. Open the planner from this page to see the full picks for this sub-tree only.
How does Battlemage differ from base Mage?
Battlemage fuses spell damage with melee survivability — heavy armour proficiency + spell-power scaling + Crash Down Attack. The signature hybrid for players who want magic damage but keep getting closed on by Fell warbands. Pair with Wizard for raw DPS or Tank for survivability; the cross-tree synergies are why this branch sits between blue and red on the wiki diagram.