Partly updated for Enshrouded 1.0— 1.0: the unlock cost; the rest is pre-1.0 wiki data

Wizard
The pre-1.0 wiki text for this skill gives numbers the 1.0 files changed, so it is not shown; the 1.0 values are above.
Where Wizard sits on the 1.0 tree
In the Mage area. The cheapest way in from a starting point buys 6 nodes for 8 points, this one included (one rank each).
- 1Spirit1p
- 2Mage Apprentice1p
- 3Intelligence1p
- 4Arsonist2p
- 5Intelligence1p
- 6Wizard2p
Linked toFrostRadiant Aura
Builds that use Wizard
5 preset builds tagged WIZARD — defining picks first, then ranked by tier (S → A → B).
- Ice Mage — Crowd ControlMage
Ice damage and slows: Iceman and Frost at full rank, Wizard and Chain Hit for crits that jump, Quick Charge for faster staff spells, Ice Resistance and Arcane Deflection for safety.
- Battlemage HybridHybrid
Half Warrior, half Mage: Warrior's Path, Slasher and Heavy Plates for the one-handed sword, Thunder at full rank with Mage Apprentice and Wizard for the shock wand, Battle Heal to sustain.
- Wand ArchmageMage
A Mage built on the wand: Wand Specialization, plus Aerial Wand Attack and Wand Evasion Attack, both new in 1.0. Wand Mastery, Sting and Arcane Proliferation add wand damage, Wizard adds magic crits for Chain Hit, Mass Destruction and Blast and Cast, and Thunder covers the shock wand.
- Necromancer Glass CannonMage
Shroud damage and crits from a staff: Dark Arts at full rank for Shroud spells, Spellslinger for staff damage, Necromancer for skull companions, Bloodletting and Terror on crits, Blood Magic and Chain Hit. Abyss is not on the 1.0 tree, so this is the rebuilt version.
- Endgame MetaHybrid
Every one of the 212 points: two-handed Warrior (Barbarian's Path for the axe, Titan Edge for the greatsword, Slasher, Veteran, Relentless, Whirlwind Crescendo) in Heavy and Shiny Plates, Thunder and Wand Mastery for a shock wand, Blink, and the full Healer line. Pyromaniac is not on the 1.0 tree.
Related Mage skills
Same archetype — likely candidates to slot next to Wizard in a build.
Arcane Deflection1pOn a successful parry, gain 20 mana.
Counterstrike1pThis magical attack can trigger other skills.
Eternal Spark1pValues in the 1.0 files: 15% per rank, 3 ranks.
Fire Resistance1pIncreases your Fire Resistance by 5% which reduces the amount of Fire damage received.
Healer1pValues in the 1.0 files: 15% per rank, 3 ranks.
Healing Revive1pValues in the 1.0 files: 8% per rank, 3 ranks.
Ice Resistance1pIncreases your Ice Resistance by 5% which reduces the amount of Ice damage received.
Intelligence1pIncreases your Intelligence attribute by 1 Increases Magic damage by 5% per Attribute Point
Sources: game files 1.0 + Keen Games 1.0 patch notes (changelog, combat changes) for the unlock cost; enshrouded.wiki.gg (pre-1.0) for the description and effects.