1.0 tree · Mage 11 · 38 pts total
Enshrouded Healer Skill Tree
Updated for Enshrouded 1.0— still pre-1.0 wiki text: the sub-tree grouping and the lines marked Pre-1.0 wiki
Group healing + aura support. In 1.0 its skills sit in the Mage area.
How to build a Healer in Enshrouded 1.0
Enshrouded 1.0 has no sub-trees: one skill tree, three class areas (Warrior, Ranger and Mage) around a Core. Healer is how the pre-1.0 wiki grouped 17 of its skills, and 11 of them are skill nodes on the 1.0 tree: 11 in the Mage area.
Healing: Water Aura and Waters Of Life, Healer, Healing Revive and Divine Surge, Righteous Fire to turn heals into fire damage, Shared Misery and Shroud Resistance, and the Blink line (Blink, Blink Attack, Emergency Blink).
Where it sits in 1.0
- Mage11
11 of the 17 skills the pre-1.0 wiki filed under Healer are skill nodes on the 1.0 tree; buying every rank of them costs 38 points.
Our builds that play it
The numbers are how many of this page’s nodes each build owns and the points it spends on them.
All Healer skills (11)
The 1.0 nodes tied to the group’s pre-1.0 skills, cheapest first: cost to buy every rank, the numbers in the 1.0 files, and the pre-1.0 wiki line where there is one.
- Blink Attack2pt
Mage · passive
Pre-1.0 wiki: “Blinking into an enemy triggers an explosion which deals fire damage in a small range.”
- Emergency Blink2pt
Mage · passive
Pre-1.0 wiki: “You can blink while being stunned.”
- Waters Of Life2pt
Mage · passive · 3 builds
Pre-1.0 wiki: “Increases Water Aura healing to 2 Health per 2 points of Intelligence.”
- Healer1×3pt
Mage · passive · 1.0: 15% per rank · 8 builds
- Healing Revive1×3pt
Mage · passive · 1.0: 8% per rank · 2 builds
- Shroud Resistance1×3pt
Mage · passive · 1.0: 5% per rank · 1 build
Pre-1.0 wiki: “Increases Shroud Resistance by 5% which reduces the amount of Shroud damage received.”
- Water Aura1×3pt
Mage · active · 1.0: 5 per rank · 7 builds
Pre-1.0 wiki: “You emit a healing aura.”
- Blink4pt
Mage · active · 1.0: 20 · 1 build
Pre-1.0 wiki: “Replaces the Dodge Roll ability with a short range teleport.”
- Divine Surge4pt
Mage · passive · 1 build
Pre-1.0 wiki: “Healing spells can perform Critical Strikes that scale with your Critical Strike Damage.”
- Righteous Fire2×3pt
Mage · passive · 1.0: 20% per rank · 1 build
- Shared Misery2×3pt
Mage · passive · 1.0: 15% · 5 per rank
Pre-1.0 wiki: “When you receive Shroud damage, all players within 20-meters receive 15% increased Shroud Resistance for 30 seconds.”
- Attribute entries, attribute pips in 1.0: Intelligence, Spirit, Exalted.
- Pre-1.0 skills no 1.0 node is tied to: Shroud Filter, Healer II, Martyr.
Other sub-trees in the Mage family
Quick facts about Healer
What is the Healer sub-tree in Enshrouded?
What are the best Healer skills in Enshrouded?
What weapons pair best with Healer?
How does Healer differ from base Mage?
Sources: game files 1.0 + Keen Games 1.0 patch notes (changelog, combat changes) for the skill list, costs, ranks and numbers (1.0 skill tree) and which of our builds play it; enshrouded.wiki.gg (pre-1.0) for the grouping itself and the lines marked Pre-1.0 wiki.