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Palworld passive skill

Demon’s Hand

BonusTop rank1 implant

What it does

  • +90% work speed for this Pal.
  • This Pal's SAN (sanity) drains 15% faster.
  • World Tree harvestables won't vanish when approached.

In-game text: Work Speed +90% · SAN decreases +15.0% faster · World Tree harvestables won't vanish when approached.

Demon’s Hand is one of the 7 Palworld passive skills at rank +5, the highest rank in the game. Its +90% work speed is the highest of the 7 passives that give it. Its disposable implant comes out of the Ancient Relic Recycler, at best 0.813% per Glistening Ancient Relic. It can roll at random on World Tree Pals (AddWorldTreePal), at lottery weight 5 — against 100 for most passives that roll.

What it changes

  • work speed+90%
  • slower sanity drain−15%
  • World Tree harvestablesyes

Bars: against the largest figure any passive states for that stat.

How Demon’s Hand compares

Every passive that states a number for the same stat, largest first. A minus is a passive that lowers it.

work speed

12 passives state a number for it

…and 2 more, down to −50%. Full passive list

The other 6 passives at rank +5:

Dimensional Leap · God of Destruction · Hermit Sage · Twin-Edged Holy Blade · Sanctified Meat Shield · World Tree Seedbed

Pals born with Demon’s Hand

No Pal in our Paldex lists Demon’s Hand as an innate passive, so no species is guaranteed to carry it.

How to get Demon’s Hand

Random roll

The game's passive table lets Demon’s Hand roll at random on World Tree Pals (AddWorldTreePal).

Demon’s Hand5Most that roll100

Lottery weight, as the table gives it. It says how often this passive is drawn relative to the others; the table does not turn it into a percentage, so neither do we.

The Pal Surgery Table grafts Demon’s Hand with its disposable implant, which the surgery uses up; the card carries no gold price. The table unlocks at technology level 38.

Best relic odds: 0.813% per Glistening Ancient Relic. Every implant and its sources: Palworld implants.

Breeding Demon’s Hand onto a Pal

If one parent carries Demon’s Hand, the chance the child inherits it depends on how many different passives the two parents hold between them — a passive both carry counts once:

  • Only Demon’s Hand100%
  • 2 passives in all80%
  • 3 passives in all63%
  • 4 passives in all50%

From PalCalc’s model of the game’s breeding tables (tylercamp/palcalc), which treats every passive alike: the child inherits one to four passives from the pool and may roll up to three random ones, four at most in all. Plan whole pairings in the breeding calculator.

Stacking and counterparts

A Pal holds up to four passives and never the same one twice. palworld.wiki.gg: If multiple Passive Skills affect the same attribute, their effects will stack unless otherwise stated. Source

The biggest work speed stack with Demon’s Hand

Stated work speed: +90%, +75%, +50%, +30% — +245% in total. Every stat the 4 state, summed: −30% attack · +245% work speed.

A sum of what each passive states. Whether the game adds or multiplies same-stat bonuses is not documented.

Drawbacks that pull the other way

−1Clumsy−10%−3Slacker−30%

Bonus passives that pay for it with the same stat