Palworld passive skill
Hermit Sage
What it does
- This Pal's SAN (sanity) drains 50% slower.
- −20% work speed for this Pal.
- World Tree resources will not vanish when approached.
In-game text: SAN depletion rate -50.0%
· Work Speed -20%
· World Tree resources will not vanish when approached.
Hermit Sage is one of the 7 Palworld passive skills at rank +5, the highest rank in the game. Its +50% slower sanity drain is the highest of the 4 passives that give it. Its disposable implant comes out of the Ancient Relic Recycler, at best 0.813% per Glistening Ancient Relic. It can roll at random on World Tree Pals (AddWorldTreePal), at lottery weight 5 — against 100 for most passives that roll.
What it changes
- slower sanity drain+50%
- work speed−20%
- World Tree harvestablesyes
Bars: against the largest figure any passive states for that stat.
How Hermit Sage compares
Every passive that states a number for the same stat, largest first. A minus is a passive that lowers it.
slower sanity drain
7 passives state a number for it- Hermit Sage+50%
- Heart of the Immovable King+20%
- Workaholic+15%
- Positive Thinker+10%
- Unstable−10%
- Demon’s Hand−15%
- Destructive−15%
The other 6 passives at rank +5:
Demon’s Hand · Dimensional Leap · God of Destruction · Twin-Edged Holy Blade · Sanctified Meat Shield · World Tree Seedbed
Pals born with Hermit Sage
No Pal in our Paldex lists Hermit Sage as an innate passive, so no species is guaranteed to carry it.
How to get Hermit Sage
Random roll
The game's passive table lets Hermit Sage roll at random on World Tree Pals (AddWorldTreePal).
Lottery weight, as the table gives it. It says how often this passive is drawn relative to the others; the table does not turn it into a percentage, so neither do we.
The Pal Surgery Table grafts Hermit Sage with its disposable implant, which the surgery uses up; the card carries no gold price. The table unlocks at technology level 38.
Disposable Implant: Hermit Sage
Consumable — used up by the surgery · Legendary
Ancient Relic Recycler — chance per relic
- Decayed Ancient Relic0.051%
- Dormant Ancient Relic0.102%
- Gorgeous Ancient Relic0.203%
- Glowing Ancient Relic0.406%
- Glistening Ancient Relic0.813%
Best relic odds: 0.813% per Glistening Ancient Relic. Every implant and its sources: Palworld implants.
Breeding Hermit Sage onto a Pal
If one parent carries Hermit Sage, the chance the child inherits it depends on how many different passives the two parents hold between them — a passive both carry counts once:
- Only Hermit Sage100%
- 2 passives in all80%
- 3 passives in all63%
- 4 passives in all50%
From PalCalc’s model of the game’s breeding tables (tylercamp/palcalc), which treats every passive alike: the child inherits one to four passives from the pool and may roll up to three random ones, four at most in all. Plan whole pairings in the breeding calculator.
Stacking and counterparts
A Pal holds up to four passives and never the same one twice. palworld.wiki.gg: If multiple Passive Skills affect the same attribute, their effects will stack unless otherwise stated.
Source
The biggest slower sanity drain stack with Hermit Sage
Stated slower sanity drain: +50%, +20%, +15%, +10% — +95% in total.
A sum of what each passive states. Whether the game adds or multiplies same-stat bonuses is not documented.
Drawbacks that pull the other way
Bonus passives that pay for it with the same stat