Blast and Cast
“After a critical strike with a wand, the base damage of your next staff attack within 10 seconds is increased by 50%”
- Area
- Mage
- Type
- Passive
- Cost
- 3 points
- Ranks
- 1
The 1.0 files store 50% · 10.
Where Blast and Cast sits on the 1.0 tree
In the Mage area. The cheapest way in from a starting point buys 4 nodes for 6 points, this one included (one rank each).
- 1Spirit1p
- 2Mana Currents1p
- 3Spirit1p
- 4Blast and Cast3p
Builds that use Blast and Cast
1 preset build buys Blast and Cast in their 1.0 tree — the ones built around it first.
Related Mage skills
Linked to Blast and Cast on the 1.0 tree first, then the other Mage skills new in 1.0 and the archetype's cheapest picks.
- Advanced Necromancy2p
New in Enshrouded 1.0. Keen Games: "more skeletons!". Values in the 1.0 files: 1 per rank, 3 ranks.
- Totem Mastery2p
New in Enshrouded 1.0. Keen Games: "more totems!". Values in the 1.0 files: 1 per rank, 3 ranks.
- Aerial Wand Attack3p
New in Enshrouded 1.0. Keen Games: "can be triggered in mid-air and is an AoE for wands". Values in the 1.0 files: 25.
- Wand Evasion Attack4p
New in Enshrouded 1.0. Keen Games: "adds more flow to wand gameplay, and has wider, piercing projectiles". Values in the 1.0 files: 50.
Arcane Deflection1pOn a successful parry, gain 20 mana.
Counterstrike1pThis magical attack can trigger other skills.
Eternal Spark1pValues in the 1.0 files: 15% per rank, 3 ranks.
Fire Resistance1pIncreases your Fire Resistance by 5% which reduces the amount of Fire damage received.