Spark Blast
Spark Blast is an Electric-element shot skill in Palworld with power 50 and a 2-second cooldown. 12 Pals learn it on their own, and the Electric Skill Fruit: Spark Blast teaches it to any Pal. Effective range: 1200–5000.
The user releases a lightning ball that expands outward in a forward, circular pattern.
- Long-range
- Spammable
- Effect-bearing
How to get Spark Blast
Teachable via Electric Skill Fruit: Spark Blast. Feed the fruit to any Pal — see all Skill Fruit Tree locations for where it spawns. 12 Pals also learn it natively (see list below).
Electric Skill Fruit: Spark Blast turns up in 11 loot tables — 6 chests, 2 fishing spots, 2 Skill Fruit trees — with the best odds at a Forest skill-fruit tree, 2.6% a roll.
Spark Blast can be inherited through breeding. Breeding gives a 50% chance to pass down one active skill from either parent, and it can be any skill they know — not just the four they have equipped. Plan a pair in the breeding calculator.
How Spark Blast stacks up
- Power: #20 of 21 in Electric Shot
- DPS: #19 of 308 across skills with this stat
- Cooldown: #23 of 308 across skills with this stat
- Range: #33 of 308 across skills with this stat
Best Pals for Spark Blast (by SAtk)
- 1
OrserkSAtk 130Lv 15 - 2
Helzephyr LuxSAtk 125Lv 1 - 3
AzurmaneSAtk 120Lv 1 - 4
Relaxaurus LuxSAtk 120Lv 1 - 5
BeakonSAtk 115Lv 7
Ranked by shot attack — the stat that scales ranged/breath skill damage. Full learner roster below.
Pals that learn Spark Blast (12)
Effects
- Electrify100 / 100
On hit, Spark Blast applies Electrify (100 of the 100 needed to trigger it).
Closest comparable skills
| Skill | Power | CD | DPS | Range |
|---|---|---|---|---|
| Thunderstorm | 600 | 30s | 20.0 | 5000 |
| Thunder Rail | 600 | 30s | 20.0 | 3000 |
| Lethal Laser | 600 | 30s | 20.0 | 5000 |
| Polykeraunos | 600 | 30s | 20.0 | 5000 |
| Heavy Thunder Tank | 550 | 24s | 22.9 | 3000 |
When to use Spark Blast
Spark Blast is spammable filler — 50 power but only a 2-second cooldown, so it stacks well with longer-cooldown burst skills and chips down low-HP mobs while bigger hitters recharge. It also applies electrical, so leading the rotation with it locks the target before your bigger hitters land.