All Range Thunder
All Range Thunder is a Electric-element shot skill in Palworld with power 125 and a 40-second cooldown. 1 Pal learns it natively; any compatible Pal can also be taught it via the matching Skill Fruit if available. Effective range: up to 2000.
Generates lightning strikes that travel in a straight line in all directions.
- Long-range
- High burst
- Effect-bearing
- Exclusive signature
How to learn All Range Thunder
Exclusive signature skill of Azurmane. There is no Skill Fruit version in our items data — capture or breed for Azurmane to add it to your roster.
How All Range Thunder stacks up
- Power: #5 of 16 in Electric Shot
- DPS: #130 of 161 across all skills
- Cooldown: #130 of 161 across all skills
- Range: #109 of 161 across all skills
Pals that learn All Range Thunder (1)
Effects
- Electrical+100
On hit, All Range Thunder applies Electrical +100.
Closest comparable skills
| Skill | Power | CD | DPS | Range |
|---|---|---|---|---|
| Thunder Rail | 200 | 60s | 3.3 | 3000 |
| Thunderstorm | 160 | 60s | 2.7 | 5000 |
| Lightning Bolt | 150 | 55s | 2.7 | 3000 |
| Thunder Rain | 135 | 45s | 3.0 | 2000 |
| Lightning Strike | 120 | 40s | 3.0 | 500 |
When to use All Range Thunder
All Range Thunder is a burst opener — 125 power on a 40-second cooldown means one big hit per fight, so commit it when the target is exposed and pair the user with a tankier teammate to ride out the recovery. It also applies electrical, so leading the rotation with it locks the target before your bigger hitters land.