Slither Slam
Slither Slam is a Water-element melee skill in Palworld with power 400 and a 20-second cooldown. 1 Pal learns it on their own; there is no Skill Fruit for it. Effective range: up to 2000.
Jormuntide's exclusive skill. Letting out a roar, it charges toward the enemy, twisting its water-covered body as it advances.
- Long-range
- High burst
- Effect-bearing
- Exclusive signature
How to get Slither Slam
Exclusive signature skill of Jormuntide. There is no Skill Fruit for it — catch or breed Jormuntide to get it.
How Slither Slam stacks up
- Power: #5 of 8 in Water Melee
- DPS: #213 of 310 across all skills
- Cooldown: #202 of 310 across all skills
- Range: #202 of 310 across all skills
Pals that learn Slither Slam (1)
Effects
- Wetness+100
On hit, Slither Slam applies Wetness +100.
Closest comparable skills
| Skill | Power | CD | DPS | Range |
|---|---|---|---|---|
| Aqua Tornado | 800 | 40s | 20.0 | 6000 |
| Grand Breach | 700 | 30s | 23.3 | 6000 |
| Celestial Vortex | 700 | 30s | 23.3 | 1000 |
| Thalassonic Laser | 700 | 30s | 23.3 | 5000 |
| Geyser Gush | 600 | 30s | 20.0 | 5000 |
When to use Slither Slam
Slither Slam is a long-range pick — out to 2000 units, comfortable for kiting flying targets and Tower bosses where staying mobile matters more than peak damage. It also applies wetness, so leading the rotation with it locks the target before your bigger hitters land.