Nightmare Ball
Nightmare Ball is a Dark-element shot skill in Palworld with power 300 and a 16-second cooldown. 54 Pals learn it natively; any compatible Pal can also be taught it via the matching Skill Fruit if available. Effective range: 1000–9999.
Creates a giant ball of darkness and hurls it at an enemy.
- Long-range
- High burst
- Effect-bearing
How to learn Nightmare Ball
Teachable via Dark Skill Fruit: Nightmare Ball. Apply the fruit to a compatible Pal — see all Skill Fruit Tree locations for where it spawns. 54 Pals also learn it natively (see list below).
How Nightmare Ball stacks up
- Power: #18 of 29 in Dark Shot
- DPS: #237 of 310 across all skills
- Cooldown: #144 of 310 across all skills
- Range: #10 of 310 across all skills
Best Pals for Nightmare Ball (by SAtk)
- 1
Bellanoir LiberoSAtk 150Lv 22 - 2
BellanoirSAtk 150Lv 30 - 3
NecromusSAtk 145Lv 22 - 4
Frostallion NoctSAtk 140Lv 40 - 5
AstegonSAtk 125Lv 22
Ranked by shot attack — the stat that scales ranged/breath skill damage. Full learner roster below.
Pals that learn Nightmare Ball (54)
Frostallion NoctSLv 40
NecromusSLv 22
ShadowbeakSLv 30
Bellanoir LiberoALv 22
BellanoirSLv 30
AstegonALv 22
SelyneALv 6
Lyleen NoctALv 30
SolenneALv 22
Celesdir NoctBLv 22
Helzephyr LuxALv 22
GildraBLv 22
HelzephyrBLv 40
HelzephyrBLv 40
MenastingBLv 30
SootseerBLv 30
Kitsun NoctBLv 30
Kitsun NoctBLv 30
Kitsun NoctBLv 30
RoujayBLv 30
VaeletBLv 40
SplatterinaBLv 30
FelbatBLv 30
Vanwyrm CrystBLv 30
NitemaryBLv 40
StarryonBLv 22
NyafiaBLv 40
XenovaderBLv 2
XenovaderBLv 30
XenovaderBLv 30
OmasculBLv 30
LoupmoonBLv 40
VanwyrmBLv 30
Shroomer NoctBLv 30
Croajiro NoctCLv 30
KatressCLv 40
LoomenCLv 22
TombatCLv 40
SmokieCLv 30
MaraithCLv 40
WispawCLv 22
BakemiCLv 22
HoodleCLv 30
CawgnitoCLv 40
GloopieDLv 30
WistellaDLv 22
KillamariDLv 40
DaedreamDLv 40
NoxDLv 40
LeezpunkDLv 30
LeezpunkDLv 30
HoocratesDLv 40
DepressoDLv 40
MauDLv 40
Effects
- Darkness+65
On hit, Nightmare Ball applies Darkness +65.
Closest comparable skills
| Skill | Power | CD | DPS | Range |
|---|---|---|---|---|
| Toxic Dance | 800 | 30s | 26.7 | 2000 |
| Psycho Gravity | 700 | 30s | 23.3 | 300 |
| Dark Root | 700 | 30s | 23.3 | 5000 |
| Dark Nova | 700 | 30s | 23.3 | 2000 |
| Lantern Flame | 650 | 30s | 21.7 | 4000 |
When to use Nightmare Ball
Nightmare Ball is a long-range pick — out to 9999 units, comfortable for kiting flying targets and Tower bosses where staying mobile matters more than peak damage. It also applies darkness, so leading the rotation with it locks the target before your bigger hitters land.