Lantern Flame
Lantern Flame is a Dark-element shot skill in Palworld with power 650 and a 30-second cooldown. 1 Pal learns it on their own; there is no Skill Fruit for it. Effective range: up to 4000.
Loomen's exclusive skill. Raises a lantern and summons multiple spirits that relentlessly pursue enemies.
- Long-range
- High burst
- Effect-bearing
- Exclusive signature
How to get Lantern Flame
Exclusive signature skill of Loomen. There is no Skill Fruit for it — catch or breed Loomen to get it.
Lantern Flame cannot be bred down. The game marks it as not randomly inherited, so a child will never pick it up from a parent.
How Lantern Flame stacks up
- Power: #5 of 29 in Dark Shot
- DPS: #95 of 308 across skills with this stat
- Cooldown: #286 of 308 across skills with this stat
- Range: #105 of 308 across skills with this stat
Pals that learn Lantern Flame (1)
Effects
- Blind100 / 100
On hit, Lantern Flame applies Blind (100 of the 100 needed to trigger it).
Closest comparable skills
| Skill | Power | CD | DPS | Range |
|---|---|---|---|---|
| Toxic Dance | 800 | 30s | 26.7 | 2000 |
| Psycho Gravity | 700 | 30s | 23.3 | 5000 |
| Dark Root | 700 | 30s | 23.3 | 5000 |
| Dark Nova | 700 | 30s | 23.3 | 2000 |
| Dark Whisp | 600 | 30s | 20.0 | 1500 |
When to use Lantern Flame
Lantern Flame is a burst opener — 650 power on a 30-second cooldown means one big hit per fight, so commit it when the target is exposed and pair the user with a tankier teammate to ride out the recovery. It also applies darkness, so leading the rotation with it locks the target before your bigger hitters land.