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Verified Palworld 1.0 · recentlyByYurii Luzhko

Palworld Best Accessories — Every Pendant, Ring and Hat Bonus

8 min read

Palworld hides the interesting half of an item behind the equip screen. The description on a Bowler Hat tells you it is a tough round hat; it does not tell you it carries elemental resistance, and the game never shows you the number.

This page lists every piece of gear that does something measurable when worn — 145 of them — grouped by the problem it solves. Each links to its own page for the recipe, the drop sources and the map.

The pendants — the only pure combat accessories

Each pendant does exactly one thing, at a flat percentage. There is no trade-off to reason about: wear the one that matches what is killing you.

They come from raid bosses rather than a workbench, which is why they arrive late and why the higher tiers are worth chasing rather than crafting around.

AccessoryWhat it does
Attack PendantAttack +15%
Defense PendantDefense +20%
Life PendantMax HP +20%

Carry weight, work speed and the hats nobody reads

Hats look cosmetic and mostly are — but a handful are among the most useful items in the game, and none of them says so on the item itself.

Feathered Hair Band is the standout. Carry weight +50% arrives at Tech Lv 10, long before the ore runs that make weight a problem, and it stays relevant for the rest of the run.

GearWhat it does
Feathered Hair BandCarry weight +50%
Pendant of DiligenceWork speed +20%
Graduation capWork speed +10%
Gas MaskImmune to toxic gas
Bowler HatNeutral resistance +15%
Gumoss CapGrass resistance +15%
Golden CrownIce resistance +15%

Elemental resistance stacks with the armour, not with itself

A hat with Neutral resistance +15% and a set of armour carrying the same element do add up, but two of the same hat do not — there is one head slot.

Temperature is a level, not a percentage

Cold and heat protection are the one set of numbers on this page that are not percentages. The game grades them 1, 2 or 3, and each grade survives a colder night or a hotter desert than the one below it.

That is why an undershirt beats a full set for pure climate: the undershirt is graded 3 where most armour sits at 1 or 2, and it leaves the armour slot free for the element you are actually fighting.

GearWhat it does
Thermal UndershirtCold protection 3
Heat Resistant UndershirtHeat protection 3
Tundra OutfitCold protection 2
Tropical OutfitHeat protection 2
Ancient ArmorCold protection 2 · Heat protection 2
Cold Resistant Pelt ArmorCold protection 2 · Ice resistance +15%
Heat Resistant Pelt ArmorHeat protection 2 · Fire resistance +15%

Your axe and pickaxe are accessories too

Gathering tools carry a hidden bonus to what a swing yields, and it is the single biggest multiplier on this page. Upgrading the tool is worth more than any amount of route optimisation.

The jump from the mid tier to the top tier is +80% to +160%, which is the difference between one ore run and two.

ToolWhat it does
Pal Metal AxeGathering yield from trees and rocks +160%
Plasma MulticutterGathering yield from trees and rocks +160%
Refined Metal PickaxeGathering yield from trees and rocks +80%
Refined Metal AxeGathering yield from trees and rocks +80%
Metal PickaxeGathering yield from trees and rocks +50%
Metal AxeGathering yield from trees and rocks +50%

Every other item that does something when equipped

The sections above are the gear worth planning around. This is the rest of it — armour sets, the elemental resistance rings, and the hats that turn out to carry a bonus after all, read straight from the game's own passive-skill table.

Nothing here is a judgement call: if an item grants an effect, it is in this table.

GearWhat it does
Cloth OutfitCold protection 1
Cold Resistant Metal ArmorCold protection 2 · Heat protection 1 · Ice resistance +15%
Cold Resistant Pal Metal ArmorCold protection 2 · Heat protection 1 · Ice resistance +15%
Cold Resistant Refined Metal ArmorCold protection 2 · Heat protection 1 · Ice resistance +15%
Explorer CapHeat protection 1
Farming HatHeat protection 1
Grinning Tocotoco CapNeutral resistance +15%
Heat Resistant Metal ArmorHeat protection 2 · Cold protection 1 · Fire resistance +15%
Heat Resistant Pal Metal ArmorHeat protection 2 · Cold protection 1 · Fire resistance +15%
Heat Resistant Refined Metal ArmorHeat protection 2 · Cold protection 1 · Fire resistance +15%
HelmetElectric resistance +15%
Katress CapDark resistance +15%
Long-eared HeadbandGrass resistance +15%
Metal ArmorCold protection 1 · Heat protection 1
Monarch's CrownDragon resistance +15%
Pal Metal ArmorCold protection 1 · Heat protection 1
Pelt ArmorCold protection 1
Penking CapIce resistance +15%
Refined Metal ArmorCold protection 1 · Heat protection 1
Ring of Dark ResistanceDark resistance +30%
Ring of Dragon ResistanceDragon resistance +30%
Ring of Earth ResistanceGround resistance +30%
Ring of Flame ResistanceFire resistance +30%
Ring of Grass ResistanceGrass resistance +30%
Ring of Ice ResistanceIce resistance +30%
Ring of Lightning ResistanceElectric resistance +30%
Ring of Neutral ResistanceNeutral resistance +30%
Ring of Water ResistanceWater resistance +30%
Silk HatFire resistance +15%
Soft HatGround resistance +15%
Tocotoco CapNeutral resistance +15%
TricorneWater resistance +15%
Witch HatDark resistance +15%
Ancient HelmNeutral resistance +15% · Dragon resistance +15%
Multiclimate UndershirtCold protection 3 · Heat protection 3
Vanguard CharmCold protection 3 · Heat protection 3 · Max HP +25%
Dogen EmblemAttack +20%
Ring of MercyAttacks leave targets at 1 HP
Wandering Merchant CharmCold protection 3 · Heat protection 3 · Carry weight +300%
Growth Acceleration BellMore Pal EXP
Katress RingNeutral resistance +35%
Silvegis EmblemDefense +25%
V1 ArmorCold protection 1 · Heat protection 1 · Heals you when you deal damage
Phantom RingLonger dodge invincibility
Splatterina HatDark resistance +15%
V2 ArmorCold protection 2 · Heat protection 2
Air Dash BootsMid-air dash
Air Walker Mk IExtra mid-air jumps 1 · Mid-air dash
Air Walker Mk IIIExtra mid-air jumps 2 · Mid-air dash
Anti-Gravity BeltHigher jump
Blazehowl RingGrass resistance +35%
Cawgnito HatDark resistance +15%
Cold Resistant Plasteel ArmorCold protection 2 · Heat protection 1 · Ice resistance +15%
Cold-Resistant Ancient ArmorCold protection 3 · Heat protection 2 · Ice resistance +15%
Crown of SalvationElectric resistance +15%
Cryolinx RingDragon resistance +35%
Curve ModuleCapture strength 2
Depresso ArmorCold protection 1 · Heat protection 1
Double Jump BootsExtra mid-air jumps 1
Dumud HelmGround resistance +15%
Elphidran RingDark resistance +35%
Explosion-Resistant UndershirtExplosion resistance +100%
Faleris Aqua RingFire resistance +35%
Fenglope Lux RingWater resistance +35%
Hallowed HeadgearTides of Terraria magic weapon damage +20%
Hallowed HelmetTides of Terraria ranged weapon damage +20%
Hallowed HoodTides of Terraria summon weapon damage +20%
Hallowed MaskTides of Terraria melee weapon damage +20%
Hallowed Plate MailCold protection 1 · Heat protection 1 · Damage reduction from Tides of Terraria monsters +30%
Heat Resistant Hexolite ArmorCold protection 2 · Heat protection 3 · Fire resistance +15%
Heat Resistant Plasteel ArmorCold protection 1 · Heat protection 2 · Fire resistance +15%
Heat-Resistant Ancient ArmorCold protection 2 · Heat protection 3 · Fire resistance +15%
Heavy Weight ModuleCapture strength 1
Hexolite ArmorCold protection 2 · Heat protection 2
Homing ModuleCapture strength 3
Islander's Tool BeltCarry weight +300% · Work speed +25%
Killamari CapDark resistance +15%
Lamball HelmNeutral resistance +15%
Leezpunk HoodDark resistance +15%
Lightweight Ancient ArmorCold protection 2 · Heat protection 2 · Carry weight +300%
Lightweight Hexolite ArmorCold protection 2 · Heat protection 2 · Carry weight +200%
Lightweight Plasteel ArmorCold protection 1 · Heat protection 1 · Carry weight +200%
Lyleen AccessoryGrass resistance +15%
Menasting Terra RingElectric resistance +35%
Pal Metal PickaxeGathering yield from trees and rocks +160%
Pal Tamer's GlassesAttacks leave targets at 1 HP
Plasteel ArmorCold protection 1 · Heat protection 1
Reptyro CharmHeat protection 3 · Fire resistance +35%
Ribbuny HeadbandNeutral resistance +15%
Ring of FreightCarry weight +200%
Sibelyx HatIce resistance +15%
Sniper ModuleCapture strength 2
Swee CapIce resistance +15%
Vaelet RingGround resistance +35%
Warsect Terra's BeltDefense +25% · Max HP +25%
Wumpo CharmCold protection 3 · Ice resistance +35%
Dazzi HatElectric resistance +15%
Cattiva HatNeutral resistance +15%
Horns of SupremacyWater resistance +15%
Xenolord's headIce resistance +15%
Depresso HelmetDark resistance +15%
Herbil HeadbandGrass resistance +15%
Kingpaca HeadbandNeutral resistance +15%
Gloopie HatWater resistance +15%
Jelliette HatWater resistance +15%
Turtacle CapWater resistance +15%
Croajiro CapWater resistance +15%
Chikipi CapNeutral resistance +15%
Dandilord HatDark resistance +15%
Shroomer HatGrass resistance +15%
Ghangler AccessoryWater resistance +15%
Icelyn HatIce resistance +15%
Tarantriss HatDark resistance +15%
Witch's CrownDragon resistance +15%
Air Walker EXExtra mid-air jumps 2 · Mid-air dash
Air Walker Mk IIExtra mid-air jumps 1 · Mid-air dash
Double Air Dash BootsMid-air dash
Triple Air Dash BootsMid-air dash
Triple Jump BootsExtra mid-air jumps 2
Faleris RingIce resistance +35%
Sniper Module IICapture strength 3
Slider ModuleCapture strength 3

FAQ

What is the best accessory in Palworld?

For fighting, the Attack Pendant at Attack +15% — nothing else raises damage by a flat percentage. For everything else, the Feathered Hair Band: Carry weight +50% from Tech Lv 10, which changes how long you can stay out.

Do hats do anything in Palworld?

Most are cosmetic, but several carry a real bonus that the item description never mentions — work speed, carry weight, elemental resistance and immunity to toxic gas all live on head gear. The tables above list every hat that does something.

How many accessories are there in Palworld?

145 items carry a measurable effect when equipped, counting pendants, outfits, hats and gathering tools. Plenty more gear exists with no bonus at all beyond its defence value.

Is cold protection a percentage in Palworld?

No. Cold and heat protection are graded 1 to 3. A higher grade survives a harsher climate; the numbers are not percentages and do not add together the way resistances do.

Related guides

Sources

Pal, item and skill values come from the game's own data files; map counts from paldb.cc; mechanics from the Palworld Wiki (CC BY-SA 4.0).