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Palworld Ground Loot: Every Loot Table and Where It Lies

Ground loot is the pickups Palworld leaves lying in the open — no chest, no junk pile. The game files hold 8,401 of them in 10 loot tables: 7,711 on the Palpagos Islands map and 690 on the World Tree map. Each pin draws one item from its table when you pick it up. Below: what every table can drop, where its pins are, and which table to farm for a given item.

Show ground loot on the mapWorld Tree ground loot

Which table drops an item?

Pick a group or type a name. Chance per pickup is read from the game's loot table. Expected per sweep is our own arithmetic, pins × chance: about how many of that item turn up if you pick up every pin of the table once. It ignores refills and pins you have already emptied.

Paldium FragmentGrassland ISea Breeze Archipelago40.1%×1–31,468589
Dark FragmentDark IslandFeybreak15.2%×13,588546
Hexolite QuartzDark IslandFeybreak15.2%×1–23,588546
OreDark IslandFeybreak15.2%×1–53,588546
Paldium FragmentDark IslandFeybreak15.2%×1–53,588546
Small Pal SoulDark IslandFeybreak14.3%×1–33,588512
Medium Pal SoulDark IslandFeybreak11.4%×1–23,588409
Pal SphereGrassland ISea Breeze Archipelago26.5%×11,468388
Large Pal SoulDark IslandFeybreak8.6%×1–23,588307
Paldium FragmentGrassland IIVerdant Brook23.7%×1–3894212
EggGrassland ISea Breeze Archipelago12.8%×11,468188
LeatherGrassland IIVerdant Brook19%×1894170
Mega SphereGrassland IIVerdant Brook19%×1894170
Small Pal SoulGrassland IIVerdant Brook19%×1894170
Mythical WoodWorld TreeWorld Tree map18.7%×1–5690129
PaloxiteWorld TreeWorld Tree map18.7%×1–5690129
Small Pal SoulWorld TreeWorld Tree map18.7%×1–3690129
Small Pal SoulDesertTwilight Dunes28.3%×1–3429121
Medium Pal SoulWorld TreeWorld Tree map17.4%×1–2690120
Large Pal SoulWorld TreeWorld Tree map13.7%×1–269094
LeatherGrassland ISea Breeze Archipelago6.4%×11,46894
WoolGrassland ISea Breeze Archipelago6.4%×11,46894
ChromiteSky IslandOutlying Isles14.9%×1–557486
Dark FragmentSky IslandOutlying Isles14.9%×157486

24 of 197 item–table pairs.

Best tables for the rare drops

Ranked by expected per sweep — the chance of the item times how many pins the table has — with the places that table is densest in.

  • Hexolite Quartz

    1. Dark Island — 15.2% per pickup, x1-2; 3,588 pins, about 546 per sweep. Densest: Deserted Ash Plateau (505), Scorched Hill (470).
  • Ultimate Sphere

    1. Dark Island — 1.9% per pickup, x1-3; 3,588 pins, about 68 per sweep. Densest: Deserted Ash Plateau (505), Scorched Hill (470).
    2. Sakurajima — 0.76% per pickup, x1-3; 347 pins, about 2.6 per sweep. Densest: Dancing Sakura Shrine (99), Sakurajima - Northern Rock Field (81).
  • Exotic Sphere

    1. Dark Island — 0.48% per pickup, x1-3; 3,588 pins, about 17 per sweep. Densest: Deserted Ash Plateau (505), Scorched Hill (470).
    2. Sky Island — 1.9% per pickup, x1-3; 574 pins, about 11 per sweep. Densest: Enchanted Firmament (173), Azure Woodland (101).
  • Sol Sphere

    1. World Tree — 1.2% per pickup, x1-3; 690 pins, about 8.6 per sweep. On the World Tree map.
    2. Sky Island — 0.47% per pickup, x1-3; 574 pins, about 2.7 per sweep. Densest: Enchanted Firmament (173), Azure Woodland (101).
  • Chromite

    1. Sky Island — 14.9% per pickup, x1-5; 574 pins, about 86 per sweep. Densest: Enchanted Firmament (173), Azure Woodland (101).
  • Soralite

    1. Sky Island — 14.9% per pickup, x1-2; 574 pins, about 86 per sweep. Densest: Enchanted Firmament (173), Azure Woodland (101).
  • Paloxite

    1. World Tree — 18.7% per pickup, x1-5; 690 pins, about 129 per sweep. On the World Tree map.
  • Skill fruits (any of them)

    1. Dark Island — 2.5% per pickup; 3,588 pins, about 90 per sweep. Densest: Deserted Ash Plateau (505), Scorched Hill (470).
    2. World Tree — 5.1% per pickup; 690 pins, about 35 per sweep. On the World Tree map.
    3. Sky Island — 2.5% per pickup; 574 pins, about 14 per sweep. Densest: Enchanted Firmament (173), Azure Woodland (101).

Where each table's pins are

TablePinsRegions (pins)Densest areas (pins)Refill
Dark Island3,588Feybreak 3,588Deserted Ash Plateau (505), Scorched Hill (470)Refills about 60 minutes after you pick it up.
Grassland I1,468Sea Breeze Archipelago 499 · Windswept Hills 321 · Marsh Island 132Sea Breeze Archipelago (445), Eastern Wild Island (120)The game's Blueprint sets no refill time on this spawner, so none is stated here.
Grassland II894Verdant Brook 422 · Bamboo Grove 238 · Twilight Dunes 105Bamboo Groves (171), Frostbound Mountains (107)The game's Blueprint sets no refill time on this spawner, so none is stated here.
World Tree690World Tree map—Refills about 60 minutes after you pick it up.
Sky Island574Outlying Isles 574Enchanted Firmament (173), Azure Woodland (101)Refills about 60 minutes after you pick it up.
Desert429Twilight Dunes 367 · Outlying Isles 44 · Verdant Brook 18Desiccated Dunes (167), Duneshelter (122)Refills about 60 minutes after you pick it up.
Sakurajima347Sakurajima 323 · Outlying Isles 22 · Isle of Silence 1Dancing Sakura Shrine (99), Sakurajima - Northern Rock Field (81)Refills about 60 minutes after you pick it up.
Volcano219Mt. Obsidian 197 · Outlying Isles 17 · Sea Breeze Archipelago 3Mount Obsidian (60), Foot of the Volcano (42)Refills about 60 minutes after you pick it up.
Snow162Astral Mountains 147 · Sakurajima 9 · Outlying Isles 6Foot of the Astral Mountains (59), Astral Mountains (52)Refills about 60 minutes after you pick it up.
Grassland30Windswept Hills 28 · Sea Breeze Archipelago 2Golden Hills (9), Desolate Church (5)The spawner carries a 50% respawn probability; the game files give no timer.

Regions and areas are the game's own area names for each pin's position; the World Tree is its own map and has no regions.

Every loot table

Each of the 8 biome tables is a single slot whose chances add up to 100%, so a pickup is exactly one of the rows. The grassland box shares the grassland chests' four-slot table and rolls each slot separately, so one box can give several items.

Dark Island table — 3,588 pins

Mostly Feybreak 3,588. Refills about 60 minutes after you pick it up.

Grassland I table — 1,468 pins

Mostly Sea Breeze Archipelago 499 · Windswept Hills 321 · Marsh Island 132. The game's Blueprint sets no refill time on this spawner, so none is stated here.

Grassland II table — 894 pins

Mostly Verdant Brook 422 · Bamboo Grove 238 · Twilight Dunes 105. The game's Blueprint sets no refill time on this spawner, so none is stated here.

World Tree table — 690 pins

All on the World Tree map. Refills about 60 minutes after you pick it up.

Sky Island table — 574 pins

Mostly Outlying Isles 574. Refills about 60 minutes after you pick it up.

Desert table — 429 pins

Mostly Twilight Dunes 367 · Outlying Isles 44 · Verdant Brook 18. Refills about 60 minutes after you pick it up.

Sakurajima table — 347 pins

Mostly Sakurajima 323 · Outlying Isles 22 · Isle of Silence 1. Refills about 60 minutes after you pick it up.

Volcano table — 219 pins

Mostly Mt. Obsidian 197 · Outlying Isles 17 · Sea Breeze Archipelago 3. Refills about 60 minutes after you pick it up.

Snow table — 162 pins

Mostly Astral Mountains 147 · Sakurajima 9 · Outlying Isles 6. Refills about 60 minutes after you pick it up.

Grassland table (loot box) — 30 pins

Mostly Windswept Hills 28 · Sea Breeze Archipelago 2. The spawner carries a 50% respawn probability; the game files give no timer. 4 slots, rolled separately; a percentage is the chance per pickup.

How we read this

  • Positions come from the spawner actors in the game's level files (client 1.0.0); the loot tables, item names and refill times from the 1.0.5 server tables. Nothing is estimated from play.
  • Chance and amount are the game's. Expected per sweep (pins × chance) is ours.
  • Where a table has no refill time, the game's Blueprint for that spawner sets none; we do not guess the engine default.
  • Ground loot is a different object from a treasure chest, a junk pile or a supply cache; those keep their own layers and tables.