Tidal Charge
Tidal Charge is a Water-element melee skill in Palworld with power 400 and a 20-second cooldown. 1 Pal learns it on their own; there is no Skill Fruit for it. Effective range: up to 5000.
Panthalus's exclusive skill. Slams the body into the enemy, generating a massive wave on impact.
- Long-range
- High burst
- Effect-bearing
- Exclusive signature
How to get Tidal Charge
Exclusive signature skill of Panthalus. There is no Skill Fruit for it — catch or breed Panthalus to get it.
How Tidal Charge stacks up
- Power: #4 of 8 in Water Melee
- DPS: #200 of 310 across all skills
- Cooldown: #195 of 310 across all skills
- Range: #73 of 310 across all skills
Pals that learn Tidal Charge (1)
Effects
- Wetness+100
On hit, Tidal Charge applies Wetness +100.
Closest comparable skills
| Skill | Power | CD | DPS | Range |
|---|---|---|---|---|
| Aqua Tornado | 800 | 40s | 20.0 | 6000 |
| Grand Breach | 700 | 30s | 23.3 | 6000 |
| Celestial Vortex | 700 | 30s | 23.3 | 1000 |
| Thalassonic Laser | 700 | 30s | 23.3 | 5000 |
| Geyser Gush | 600 | 30s | 20.0 | 5000 |
When to use Tidal Charge
Tidal Charge is a long-range pick — out to 5000 units, comfortable for kiting flying targets and Tower bosses where staying mobile matters more than peak damage. It also applies wetness, so leading the rotation with it locks the target before your bigger hitters land.