Slime Press (Water)
Slime Press (Water) is a Water-element melee skill in Palworld with power 50 and a 1-second cooldown. 1 Pal learns it on their own; there is no Skill Fruit for it. Effective range: up to 600.
Blue Slime's exclusive skill. Leaps toward the enemy and delivers an attack.
- Mid-range
- Spammable
- Effect-bearing
- Exclusive signature
How to get Slime Press (Water)
Exclusive signature skill of Blue Slime. There is no Skill Fruit for it — catch or breed Blue Slime to get it.
Slime Press (Water) cannot be bred down. The game marks it as not randomly inherited, so a child will never pick it up from a parent.
How Slime Press (Water) stacks up
- Power: #8 of 8 in Water Melee
- DPS: #5 of 308 across skills with this stat
- Cooldown: #2 of 308 across skills with this stat
- Range: #274 of 308 across skills with this stat
Pals that learn Slime Press (Water) (1)
Effects
- Soak50 / 100
On hit, Slime Press (Water) applies Soak (50 of the 100 needed to trigger it).
Closest comparable skills
| Skill | Power | CD | DPS | Range |
|---|---|---|---|---|
| Aqua Tornado | 800 | 40s | 20.0 | 6000 |
| Grand Breach | 700 | 30s | 23.3 | 6000 |
| Celestial Vortex | 700 | 30s | 23.3 | 1000 |
| Thalassonic Laser | 700 | 30s | 23.3 | 5000 |
| Geyser Gush | 600 | 30s | 20.0 | 5000 |
When to use Slime Press (Water)
Slime Press (Water) is spammable filler — 50 power but only a 1-second cooldown, so it stacks well with longer-cooldown burst skills and chips down low-HP mobs while bigger hitters recharge. It also applies wetness, so leading the rotation with it locks the target before your bigger hitters land.