Plasma Funnel
Plasma Funnel is a Electric-element shot skill in Palworld with power 120 and a 8-second cooldown. 4 Pals learn it natively; any compatible Pal can also be taught it via the matching Skill Fruit if available. Effective range: 500–5000.
Creates two balls of electric energy that fire numerous lightning orbs at enemies.
- Long-range
- Effect-bearing
How to learn Plasma Funnel
Learned natively by 4 Pals. No Skill Fruit version exists in our items file, so the only way to add it to a roster is to capture or breed one of those Pals.
How Plasma Funnel stacks up
- Power: #17 of 23 in Electric Shot
- DPS: #298 of 317 across all skills
- Cooldown: #96 of 317 across all skills
- Range: #67 of 317 across all skills
Pals that learn Plasma Funnel (4)
Effects
- Electrical+100
On hit, Plasma Funnel applies Electrical +100.
Closest comparable skills
| Skill | Power | CD | DPS | Range |
|---|---|---|---|---|
| Thunderstorm | 600 | 30s | 20.0 | 5000 |
| Thunder Rail | 600 | 30s | 20.0 | 3000 |
| Lethal Laser | 600 | 30s | 20.0 | 5000 |
| Polykeraunos | 600 | 30s | 20.0 | 5000 |
| Heavy Thunder Tank | 550 | 24s | 22.9 | 3000 |
When to use Plasma Funnel
Plasma Funnel is a long-range pick — out to 5000 units, comfortable for kiting flying targets and Tower bosses where staying mobile matters more than peak damage. It also applies electrical, so leading the rotation with it locks the target before your bigger hitters land.