Plasma Funnel
Plasma Funnel is a Electric-element shot skill in Palworld with power 120 and a 8-second cooldown. 4 Pals learn it on their own; there is no Skill Fruit for it. Effective range: 500–5000.
Creates two balls of electric energy that fire numerous lightning orbs at enemies.
- Long-range
- Effect-bearing
How to get Plasma Funnel
4 Pals learn Plasma Funnel on their own — the earliest is Dinossom Lux at level 7. There is no Skill Fruit for it, so it cannot be taught to any other Pal.
How Plasma Funnel stacks up
- Power: #17 of 21 in Electric Shot
- DPS: #298 of 310 across all skills
- Cooldown: #93 of 310 across all skills
- Range: #66 of 310 across all skills
Pals that learn Plasma Funnel (4)
Effects
- Electrical+100
On hit, Plasma Funnel applies Electrical +100.
Closest comparable skills
| Skill | Power | CD | DPS | Range |
|---|---|---|---|---|
| Thunderstorm | 600 | 30s | 20.0 | 5000 |
| Thunder Rail | 600 | 30s | 20.0 | 3000 |
| Lethal Laser | 600 | 30s | 20.0 | 5000 |
| Polykeraunos | 600 | 30s | 20.0 | 5000 |
| Heavy Thunder Tank | 550 | 24s | 22.9 | 3000 |
When to use Plasma Funnel
Plasma Funnel is a long-range pick — out to 5000 units, comfortable for kiting flying targets and Tower bosses where staying mobile matters more than peak damage. It also applies electrical, so leading the rotation with it locks the target before your bigger hitters land.