Implode
Implode is a self-detonation Active Skill teachable to compatible Pals via the Neutral Skill Fruit.
Risks its life to cause a violent explosion. Becomes incapacitated afterwards.
- Mid-range
- High burst
- Effect-bearing
How to get Implode
Teachable via Skill Fruit: Implode. Feed the fruit to any Pal — see all Skill Fruit Tree locations for where it spawns. 4 Pals also learn it natively (see list below).
Skill Fruit: Implode turns up in 32 loot tables — 9 chests, 8 fishing spots, 8 Skill Fruit trees — with the best odds at a Snowfield skill-fruit tree, 3.2% a roll. The Arena Merchant sells it at Arena Shop 1 for 30 Battle Tickets.
Implode can be inherited through breeding. Breeding gives a 50% chance to pass down one active skill from either parent, and it can be any skill they know — not just the four they have equipped. Plan a pair in the breeding calculator.
How Implode stacks up
- Power: #12 of 17 in Neutral Shot
- DPS: #233 of 308 across skills with this stat
- Cooldown: #141 of 308 across skills with this stat
- Range: #247 of 308 across skills with this stat
Pals that learn Implode (4)
Effects
- Burn100 / 100
On hit, Implode applies Burn (100 of the 100 needed to trigger it).
Closest comparable skills
| Skill | Power | CD | DPS | Range |
|---|---|---|---|---|
| Megaton Implode | 1200 | 60s | 20.0 | 1000 |
| Sacred Rain | 800 | 30s | 26.7 | 7500 |
| Holy Burst | 700 | 30s | 23.3 | 5000 |
| Holy Nova | 700 | 30s | 23.3 | 2000 |
| Radiant Barrage | 700 | 30s | 23.3 | 5000 |
When to use Implode
Implode is a balanced mid-range hit — 300 power on a 16-second window leaves room in the rotation for one filler skill between casts, a flexible slot for most teams. It also applies burn, so leading the rotation with it locks the target before your bigger hitters land.