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Ground · Melee

Jumping Stinger

Power 350CD 16sDPS 21.9Range 30002 Pals
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Jumping Stinger is a Ground-element melee skill in Palworld with power 350 and a 16-second cooldown. 2 Pals learn it on their own; there is no Skill Fruit for it. Effective range: up to 3000.

Menasting's exclusive skill. Jumps high and forcefully stabs its prey with its tail. The poison from the tail is deadly.

  • Long-range
  • High burst
  • Effect-bearing

How to get Jumping Stinger

2 Pals learn Jumping Stinger on their own — the earliest is Menasting Terra at level 30. There is no Skill Fruit for it.

Jumping Stinger cannot be bred down. The game marks it as not randomly inherited, so a child will never pick it up from a parent.

How Jumping Stinger stacks up

  • Power: #7 of 20 in Ground Melee
  • DPS: #87 of 308 across skills with this stat
  • Cooldown: #158 of 308 across skills with this stat
  • Range: #137 of 308 across skills with this stat

Pals that learn Jumping Stinger (2)

Effects

On hit, Jumping Stinger applies Poison (100 of the 100 needed to trigger it).

Closest comparable skills

SkillPowerCDDPSRange
Rocky Impact60030s20.05000
Sumo Stomp55024s22.9700
Ground Smash50024s20.85000
Crash Dash50024s20.83000
Forceful Charge40020s20.03000

When to use Jumping Stinger

Jumping Stinger is a long-range pick — out to 3000 units, comfortable for kiting flying targets and Tower bosses where staying mobile matters more than peak damage. It also applies poison, so leading the rotation with it locks the target before your bigger hitters land.

Frequently asked questions

Is Jumping Stinger good in Palworld?
Jumping Stinger is a strong Ground melee skill — 350 power, 16s cooldown, 21.9 DPS-proxy. Ground hits hard against Electric but is resisted by Grass-type Pals. 2 Pals learn it natively, including Menasting Terra, Menasting.
What is the Jumping Stinger skill in Palworld?
Menasting's exclusive skill. Jumps high and forcefully stabs its prey with its tail. The poison from the tail is deadly. It is a Ground-element melee skill with 350 base power and 16s cooldown, range up to 3000.
How does Jumping Stinger work?
Menasting's exclusive skill. Jumps high and forcefully stabs its prey with its tail. The poison from the tail is deadly. It runs on a long 16-second cooldown — used as a deliberate burst, not part of the rotation. On hit it applies Poison (100 of the 100 needed to trigger it).
What pals learn Jumping Stinger?
2 Pals learn it natively, including Menasting Terra, Menasting. There is no Skill Fruit for it, so catching or breeding is the only path.
How do you get Jumping Stinger in Palworld?
Jumping Stinger has no Skill Fruit, so the only way to add it is to catch or breed one of the 2 Pals that learn it naturally.