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Thug Zombie in 7 Days to Die

ByYurii LuzhkoSource: 7 Days to Die V3.3 game files
ZombieFeralRadiatedChargedInfernalBiker BarGhost TownHospital

200 HP at its weakest, 1,700 at its strongest, across 5 versions — read from the game's own files.

Navezgane map with the locations where the thug zombie can spawn as a sleeper

545 sleeper locations · 222 by name (orange)Where it sleeps ↓

Every variant

  • Thug

    Base

    HP
    200
    XP
    500
    Damage per hit
    10
    Blood Moon from
    GS 59
    Loot bag
    4%
  • Feral Thug

    Feral

    HP
    550
    XP
    900
    Damage per hit
    20
    Blood Moon from
    GS 188
    Loot bag
    4%
  • Radiated Thug

    Radiated · regenerates when damaged

    HP
    900
    XP
    1,200
    Damage per hit
    20
    Blood Moon from
    GS 167
    Loot bag
    4%
  • Charged Thug

    Charged

    HP
    1,100
    XP
    1,550
    Damage per hit
    60
    Blood Moon from
    GS 167
    Loot bag
    10%
  • Infernal Thug

    Infernal

    HP
    1,700
    XP
    1,800
    Damage per hit
    45
    Blood Moon from
    GS 167
    Loot bag
    10%

Colours: radiated green, charged blue, infernal orange-red. What the variants change →

Where the thug zombie spawns

  • Biomes: every biome.
  • Sleeper groups in places: biker bar, ghost town and hospital.
  • Blood Moon hordes: from gamestage 59; the feral joins from gamestage 188.
  • Wandering hordes: from gamestage 1.

The game's own notes call the gamestage number “an estimate of difficulty”. “From gamestage N” is the lowest-numbered horde group in the files that lists this zombie.

Where the thug zombie sleeps in Navezgane

Sleeper volumes in 545 Navezgane locations can spawn it. In 222 of them it is placed by name or by a themed group (orange); the rest only through the game's general sleeper list (grey).

Hardest locations that place it

Showing 12 of 222, hardest first.

Thug — FAQ

How much health does the Thug zombie have in 7 Days to Die?
200 HP as a regular zombie, up to 1,700 as Infernal Thug.
How much XP does the Thug give?
500 as a regular, 900 as feral, 1,200 as radiated, 1,550 as charged, 1,800 as infernal.
What variants does the Thug have?
4: feral, radiated, charged and infernal. The radiated version regenerates when damaged.

Zombies with similar health

All zombie types →

Read from the 7 Days to Die V3.3 game files (entityclasses, entitygroups). PinDrop is fan-made and not affiliated with The Fun Pimps.